typedef std::vector< osg::ref_ptr<osg::Camera> > CameraList;
CameraList cameras;
enum CameraNum {
- BACKGROUND_CAMERA = 0,
- FAR_CAMERA = 1,
- NEAR_CAMERA = 2
+ FAR_CAMERA = 0,
+ NEAR_CAMERA = 1
};
double visibility;
static const double nearCameraFar;