#include "fg_os.hxx"
+#ifdef _MSC_VER
+char homepath[256] = "";
+char * homedir = homepath;
+char *hostname = ::getenv( "COMPUTERNAME" );
+#else
char *homedir = ::getenv( "HOME" );
char *hostname = ::getenv( "HOSTNAME" );
+#endif
bool free_hostname = false;
// foreward declaration.
// Main entry point; catch any exceptions that have made it this far.
int main ( int argc, char **argv ) {
+#if _MSC_VER
+ // Windows has no $HOME aka %HOME%, so we have to construct the full path.
+ // make sure it fits into the buffer. Max. path length is 255, but who knows
+ // what's in these environment variables?
+ homepath[sizeof(homepath)-1] = 0;
+ strncpy( homepath, ::getenv("APPDATA"), sizeof(homepath)-1 );
+ strncat( homepath, "\\flightgear.org", sizeof(homepath)-strlen(homepath)-1 );
+#endif
#ifdef PTW32_STATIC_LIB
// Initialise static pthread win32 lib
}
initFPE();
#endif
-#if !defined( _MSC_VER ) && !defined( __MINGW32__ )
+#ifndef _WIN32
signal(SIGPIPE, SIG_IGN);
#endif
fgviewerMain(argc, argv);
else
fgMainInit(argc, argv);
+
+
} catch (const sg_throwable &t) {
// We must use cerr rather than
// logging, since logging may be
return 0;
}
-void checkProgramIntegrity() {
- int session = fgGetInt("/sim/session", 0);
- string progName = fgGetString("/sim/startup/program-name", "FlightGear");
- char *checkname = new char[26];
-
- checkname[2] = 116;
- checkname[5] = 47;
- checkname[1] = 116;
- checkname[0] = 104;
- checkname[21] = 46;
- checkname[10] = 46;
- checkname[15] = 104;
- checkname[20] = 114;
- checkname[23] = 114;
- checkname[3] = 112;
- checkname[12] = 108;
- checkname[24] = 103;
- checkname[16] = 116;
- checkname[13] = 105;
- checkname[4] = 58;
- checkname[11] = 102;
- checkname[19] = 97;
- checkname[9] = 119;
- checkname[8] = 119;
- checkname[7] = 119;
- checkname[6] = 47;
- checkname[18] = 101;
- checkname[14] = 103;
- checkname[25] = 0;
- checkname[17] = 103;
- checkname[22] = 111;
-
-
- if (session > 100) {
- if (progName != string(checkname)) {
- cerr << " Invalid version: See " << checkname << " for more information " << endl;
-#ifdef _MSC_VER
- cerr << "Hit a key to continue..." << endl;
- cin.get();
-#endif
- }
- }
-}
-
// do some clean up on exit. Specifically we want to call alutExit()
// which happens in the sound manager destructor.
void fgExitCleanup() {
- checkProgramIntegrity();
if (_bootstrap_OSInit != 0)
fgSetMouseCursor(MOUSE_CURSOR_POINTER);