#include <GUI/gui.h>
#include <GUI/new_gui.hxx>
#include <GUI/dialog.hxx>
-#include <Replay/replay.hxx>
+#include <Aircraft/replay.hxx>
#include <Scenery/tilemgr.hxx>
#if defined(HAVE_PLIB_PSL)
# include <Scripting/scriptmgr.hxx>
return true;
}
-
-static bool
-do_gui_reload (const SGPropertyNode *)
-{
- globals->get_subsystem("gui")->reinit();
- return true;
-}
-
-
/**
* Built-in command: Add a dialog to the GUI system. Does *not*
* display the dialog. The property node should have the same format
{ "property-cycle", do_property_cycle },
{ "property-randomize", do_property_randomize },
{ "data-logging-commit", do_data_logging_commit },
- { "gui-reload", do_gui_reload },
{ "dialog-new", do_dialog_new },
{ "dialog-show", do_dialog_show },
{ "dialog-close", do_dialog_close },