// fg_commands.cxx - internal FGFS commands.
-#include "fg_commands.hxx"
+#include <simgear/compiler.h>
+
+#include STL_STRING
+#include STL_FSTREAM
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/commands.hxx>
#include <simgear/misc/props.hxx>
#include <GUI/gui.h>
+#include <Cockpit/panel.hxx>
+#include <Cockpit/panel_io.hxx>
+
+#include "fg_commands.hxx"
+
+SG_USING_STD(string);
+#if !defined(SG_HAVE_NATIVE_SGI_COMPILERS)
+SG_USING_STD(ifstream);
+SG_USING_STD(ofstream);
+#endif
#include "fg_props.hxx"
#include "fg_io.hxx"
#include "globals.hxx"
+/**
+ * Built-in command: do nothing.
+ */
+static bool
+do_null (const SGPropertyNode * arg)
+{
+ return true;
+}
+
+
/**
* Built-in command: exit FlightGear.
*
}
+/**
+ * Built-in command: load flight.
+ *
+ * file (optional): the name of the file to load (relative to current
+ * directory). Defaults to "fgfs.sav".
+ */
+static bool
+do_load (const SGPropertyNode * arg)
+{
+ const string &file = arg->getStringValue("file", "fgfs.sav");
+ ifstream input(file.c_str());
+ if (input.good() && fgLoadFlight(input)) {
+ input.close();
+ SG_LOG(SG_INPUT, SG_INFO, "Restored flight from " << file);
+ return true;
+ } else {
+ SG_LOG(SG_INPUT, SG_ALERT, "Cannot load flight from " << file);
+ return false;
+ }
+}
+
+
+/**
+ * Built-in command: save flight.
+ *
+ * file (optional): the name of the file to save (relative to the
+ * current directory). Defaults to "fgfs.sav".
+ */
+static bool
+do_save (const SGPropertyNode * arg)
+{
+ const string &file = arg->getStringValue("file", "fgfs.sav");
+ SG_LOG(SG_INPUT, SG_INFO, "Saving flight");
+ ofstream output(file.c_str());
+ if (output.good() && fgSaveFlight(output)) {
+ output.close();
+ SG_LOG(SG_INPUT, SG_INFO, "Saved flight to " << file);
+ return true;
+ } else {
+ SG_LOG(SG_INPUT, SG_ALERT, "Cannot save flight to " << file);
+ return false;
+ }
+}
+
+
+/**
+ * Built-in command: (re)load the panel.
+ *
+ * path (optional): the file name to load the panel from
+ * (relative to FG_ROOT). Defaults to the value of /sim/panel/path,
+ * and if that's unspecified, to "Panels/Default/default.xml".
+ */
+static bool
+do_panel_load (const SGPropertyNode * arg)
+{
+ string panel_path =
+ arg->getStringValue("path",
+ fgGetString("/sim/panel/path",
+ "Panels/Default/default.xml"));
+ FGPanel * new_panel = fgReadPanel(panel_path);
+ if (new_panel == 0) {
+ SG_LOG(SG_INPUT, SG_ALERT,
+ "Error reading new panel from " << panel_path);
+ return false;
+ }
+ SG_LOG(SG_INPUT, SG_INFO, "Loaded new panel from " << panel_path);
+ current_panel->unbind();
+ delete current_panel;
+ current_panel = new_panel;
+ current_panel->bind();
+ return true;
+}
+
+
+/**
+ * Built-in command: (re)load preferences.
+ *
+ * path (optional): the file name to load the panel from (relative
+ * to FG_ROOT). Defaults to "preferences.xml".
+ */
+static bool
+do_preferences_load (const SGPropertyNode * arg)
+{
+ const string &path = arg->getStringValue("path", "preferences.xml");
+ SGPath props_path(globals->get_fg_root());
+ props_path.append(path);
+ SG_LOG(SG_INPUT, SG_INFO, "Reading global preferences from "
+ << props_path.str());
+ if (!readProperties(props_path.str(), globals->get_props())) {
+ SG_LOG(SG_INPUT, SG_ALERT, "Failed to reread global preferences");
+ return false;
+ } else {
+ SG_LOG(SG_INPUT, SG_INFO, "Successfully read global preferences.");
+ return true;
+ }
+}
+
+
/**
* Built-in command: cycle view.
*/
static bool
do_property_toggle (const SGPropertyNode * arg)
{
- string propname = arg->getStringValue("property", "");
+ const string & propname = arg->getStringValue("property", "");
if (propname == "")
return false;
static bool
do_property_assign (const SGPropertyNode * arg)
{
- string propname = arg->getStringValue("property", "");
+ const string & propname = arg->getStringValue("property", "");
if (propname == "")
return false;
SGPropertyNode * node = fgGetNode(propname, true);
switch (node->getType()) {
- case SGValue::BOOL:
+ case SGPropertyNode::BOOL:
return node->setBoolValue(arg->getBoolValue("value"));
- case SGValue::INT:
+ case SGPropertyNode::INT:
return node->setIntValue(arg->getIntValue("value"));
- case SGValue::LONG:
+ case SGPropertyNode::LONG:
return node->setLongValue(arg->getLongValue("value"));
- case SGValue::FLOAT:
+ case SGPropertyNode::FLOAT:
return node->setFloatValue(arg->getFloatValue("value"));
- case SGValue::DOUBLE:
+ case SGPropertyNode::DOUBLE:
return node->setDoubleValue(arg->getDoubleValue("value"));
- case SGValue::STRING:
+ case SGPropertyNode::STRING:
return node->setStringValue(arg->getStringValue("value"));
default:
return node->setUnknownValue(arg->getStringValue("value"));
static bool
do_property_adjust (const SGPropertyNode * arg)
{
- string propname = arg->getStringValue("property", "");
+ const string & propname = arg->getStringValue("property", "");
if (propname == "")
return false;
SGPropertyNode * node = fgGetNode(propname, true);
switch (node->getType()) {
- case SGValue::BOOL:
+ case SGPropertyNode::BOOL:
if (arg->getBoolValue("step"))
return node->setBoolValue(!node->getBoolValue());
else
return true;
- case SGValue::INT:
+ case SGPropertyNode::INT:
return node->setIntValue(node->getIntValue()
+ arg->getIntValue("step"));
- case SGValue::LONG:
+ case SGPropertyNode::LONG:
return node->setLongValue(node->getLongValue()
+ arg->getLongValue("step"));
- case SGValue::FLOAT:
+ case SGPropertyNode::FLOAT:
return node->setFloatValue(node->getFloatValue()
+ arg->getFloatValue("step"));
- case SGValue::DOUBLE:
+ case SGPropertyNode::DOUBLE:
return node->setDoubleValue(node->getDoubleValue()
+ arg->getDoubleValue("step"));
default: // doesn't make sense with strings
static bool
do_property_swap (const SGPropertyNode * arg)
{
- string propname1 = arg->getStringValue("property[0]", "");
- string propname2 = arg->getStringValue("property[1]", "");
+ const string &propname1 = arg->getStringValue("property[0]", "");
+ const string &propname2 = arg->getStringValue("property[1]", "");
if (propname1 == "" || propname2 == "")
return false;
SGPropertyNode * node1 = fgGetNode(propname1, true);
SGPropertyNode * node2 = fgGetNode(propname2, true);
- string tmp = node1->getStringValue();
+ const string & tmp = node1->getStringValue();
return (node1->setUnknownValue(node2->getStringValue()) &&
node2->setUnknownValue(tmp));
}
+/**
+ * Set a property to an axis or other moving input.
+ *
+ * property: the name of the property to set.
+ * setting: the current input setting, usually between -1.0 and 1.0.
+ * offset: the offset to shift by, before applying the factor.
+ * factor: the factor to multiply by (use negative to reverse).
+ */
+static bool
+do_property_scale (const SGPropertyNode * arg)
+{
+ const string &propname = arg->getStringValue("property");
+ double setting = arg->getDoubleValue("setting", 0.0);
+ double offset = arg->getDoubleValue("offset", 0.0);
+ double factor = arg->getDoubleValue("factor", 1.0);
+ return fgSetDouble(propname, (setting + offset) * factor);
+}
+
+
\f
/**
* Table of built-in commands.
const char * name;
SGCommandMgr::command_t command;
} built_ins [] = {
+ "null", do_null,
"exit", do_exit,
+ "load", do_load,
+ "save", do_save,
+ "panel-load", do_panel_load,
+ "preferences-load", do_preferences_load,
"view-cycle", do_view_cycle,
"screen-capture", do_screen_capture,
"property-toggle", do_property_toggle,
"property-assign", do_property_assign,
"property-adjust", do_property_adjust,
"property-swap", do_property_swap,
+ "property-scale", do_property_scale,
0, 0 // zero-terminated
};