// fg_commands.cxx - internal FGFS commands.
+#include <string.h> // strcmp()
+
#include <simgear/compiler.h>
#include <simgear/misc/exception.hxx>
#include STL_STRING
#include STL_FSTREAM
+#include <simgear/sg_inlines.h>
#include <simgear/debug/logstream.hxx>
+#include <simgear/math/sg_random.h>
#include <simgear/misc/commands.hxx>
-#include <simgear/misc/props.hxx>
+#include <simgear/props/props.hxx>
-#include <GUI/gui.h>
#include <Cockpit/panel.hxx>
#include <Cockpit/panel_io.hxx>
+#include <FDM/flight.hxx>
+#include <GUI/gui.h>
+#include <GUI/new_gui.hxx>
+#include <GUI/dialog.hxx>
+#include <Replay/replay.hxx>
#include <Scenery/tilemgr.hxx>
+#if defined(HAVE_PLIB_PSL)
+# include <Scripting/scriptmgr.hxx>
+#endif
#include <Time/tmp.hxx>
+#include "fg_init.hxx"
#include "fg_commands.hxx"
SG_USING_STD(string);
-#if !defined(SG_HAVE_NATIVE_SGI_COMPILERS)
SG_USING_STD(ifstream);
SG_USING_STD(ofstream);
-#endif
#include "fg_props.hxx"
#include "fg_io.hxx"
#include "globals.hxx"
+#include "util.hxx"
#include "viewmgr.hxx"
\f
////////////////////////////////////////////////////////////////////////
-// Saved command states.
+// Static helper functions.
////////////////////////////////////////////////////////////////////////
+static inline SGPropertyNode *
+get_prop (const SGPropertyNode * arg)
+{
+ return fgGetNode(arg->getStringValue("property[0]", "/null"), true);
+}
+
+static inline SGPropertyNode *
+get_prop2 (const SGPropertyNode * arg)
+{
+ return fgGetNode(arg->getStringValue("property[1]", "/null"), true);
+}
+
+
/**
- * Base saved state for property commands.
- *
- * Since this class isn't publicly visible, it is simply an aggregate
- * of all the stuff any property command needs.
- */
-class PropertyCommandState : public SGCommandState
-{
-public:
- PropertyCommandState (const SGPropertyNode * arg);
- virtual SGPropertyNode * getProp () const { return _prop; }
- virtual SGPropertyNode * getProp2 () const { return _prop2; }
- virtual const SGPropertyNode * getValue () const
- { return _value ? _value : &_dummy_0; }
- virtual const SGPropertyNode * getStep () const
- { return _step ? _step : &_dummy_0; }
- virtual const SGPropertyNode * getMin () const { return _min; }
- virtual const SGPropertyNode * getMax () const { return _max; }
- virtual const SGPropertyNode * getWrap () const
- { return _wrap ? _wrap : &_dummy_0; }
- virtual const SGPropertyNode * getFactor () const
- { return _factor ? _factor : &_dummy_1; }
- virtual const SGPropertyNode * getSquared () const
- { return _squared ? _squared : &_dummy_1; }
- virtual const SGPropertyNode * getSetting () const
- { return _setting ? _setting : &_dummy_0; }
- virtual const SGPropertyNode * getOffset () const
- { return _offset ? _offset : &_dummy_0; }
-private:
- static SGPropertyNode _dummy_0;
- static SGPropertyNode _dummy_1;
- mutable SGPropertyNode * _prop;
- mutable SGPropertyNode * _prop2;
- const SGPropertyNode * _value;
- const SGPropertyNode * _step;
- const SGPropertyNode * _min;
- const SGPropertyNode * _max;
- const SGPropertyNode * _wrap;
- const SGPropertyNode * _factor;
- const SGPropertyNode * _squared;
- const SGPropertyNode * _setting;
- const SGPropertyNode * _offset;
-};
+ * Get a double value and split it as required.
+ */
+static void
+split_value (double full_value, const char * mask,
+ double * unmodifiable, double * modifiable)
+{
+ if (!strcmp("integer", mask)) {
+ *modifiable = (full_value < 0 ? ceil(full_value) : floor (full_value));
+ *unmodifiable = full_value - *modifiable;
+ } else if (!strcmp("decimal", mask)) {
+ *unmodifiable = (full_value < 0 ? ceil(full_value) : floor(full_value));
+ *modifiable = full_value - *unmodifiable;
+ } else {
+ if (strcmp("all", mask))
+ SG_LOG(SG_GENERAL, SG_ALERT, "Bad value " << mask << " for mask;"
+ << " assuming 'all'");
+ *unmodifiable = 0;
+ *modifiable = full_value;
+ }
+}
-SGPropertyNode PropertyCommandState::_dummy_0;
-SGPropertyNode PropertyCommandState::_dummy_1;
-PropertyCommandState::PropertyCommandState (const SGPropertyNode * arg)
- : SGCommandState(arg),
- _prop(fgGetNode(arg->getStringValue("property[0]", "/null"), true)),
- _prop2(fgGetNode(arg->getStringValue("property[1]", "/null"), true)),
- _value(arg->getNode("value")),
- _step(arg->getNode("step")),
- _min(arg->getNode("min")),
- _max(arg->getNode("max")),
- _wrap(arg->getNode("wrap")),
- _factor(arg->getNode("factor")),
- _squared(arg->getNode("squared")),
- _setting(arg->getNode("setting")),
- _offset(arg->getNode("offset"))
+/**
+ * Clamp or wrap a value as specified.
+ */
+static void
+limit_value (double * value, const SGPropertyNode * arg)
{
- // It would be better not to do this
- // every time, but it's not that big
- // a deal. I don't know enough about
- // C++ static initialization to fix it.
- _dummy_1.setDoubleValue(1.0);
+ const SGPropertyNode * min_node = arg->getChild("min");
+ const SGPropertyNode * max_node = arg->getChild("max");
+
+ bool wrap = arg->getBoolValue("wrap");
+
+ if (min_node == 0 || max_node == 0)
+ wrap = false;
+
+ if (wrap) { // wrap such that min <= x < max
+ double min_val = min_node->getDoubleValue();
+ double max_val = max_node->getDoubleValue();
+ double resolution = arg->getDoubleValue("resolution");
+ if (resolution > 0.0) {
+ // snap to (min + N*resolution), taking special care to handle imprecision
+ int n = (int)floor((*value - min_val) / resolution + 0.5);
+ int steps = (int)floor((max_val - min_val) / resolution + 0.5);
+ SG_NORMALIZE_RANGE(n, 0, steps);
+ *value = min_val + resolution * n;
+ } else {
+ // plain circular wrapping
+ SG_NORMALIZE_RANGE(*value, min_val, max_val);
+ }
+ } else { // clamp such that min <= x <= max
+ if ((min_node != 0) && (*value < min_node->getDoubleValue()))
+ *value = min_node->getDoubleValue();
+ else if ((max_node != 0) && (*value > max_node->getDoubleValue()))
+ *value = max_node->getDoubleValue();
+ }
}
+static bool
+compare_values (SGPropertyNode * value1, SGPropertyNode * value2)
+{
+ switch (value1->getType()) {
+ case SGPropertyNode::BOOL:
+ return (value1->getBoolValue() == value2->getBoolValue());
+ case SGPropertyNode::INT:
+ return (value1->getIntValue() == value2->getIntValue());
+ case SGPropertyNode::LONG:
+ return (value1->getLongValue() == value2->getLongValue());
+ case SGPropertyNode::FLOAT:
+ return (value1->getFloatValue() == value2->getFloatValue());
+ case SGPropertyNode::DOUBLE:
+ return (value1->getDoubleValue() == value2->getDoubleValue());
+ default:
+ return !strcmp(value1->getStringValue(), value2->getStringValue());
+ }
+}
\f
* Built-in command: do nothing.
*/
static bool
-do_null (const SGPropertyNode * arg, SGCommandState ** state)
+do_null (const SGPropertyNode * arg)
{
return true;
}
+#if defined(HAVE_PLIB_PSL)
+/**
+ * Built-in command: run a PSL script.
+ *
+ * script: the PSL script to execute
+ */
+static bool
+do_script (const SGPropertyNode * arg)
+{
+ FGScriptMgr * mgr = (FGScriptMgr *)globals->get_subsystem("scripting");
+ return mgr->run(arg->getStringValue("script"));
+}
+#endif // HAVE_PLIB_PSL
+
/**
* Built-in command: exit FlightGear.
*
- * TODO: show a confirm dialog.
+ * status: the exit status to return to the operating system (defaults to 0)
*/
static bool
-do_exit (const SGPropertyNode * arg, SGCommandState ** state)
+do_exit (const SGPropertyNode * arg)
{
- SG_LOG(SG_INPUT, SG_ALERT, "Program exit requested.");
- ConfirmExitDialog();
+ SG_LOG(SG_INPUT, SG_INFO, "Program exit requested.");
+ fgExit(arg->getIntValue("status", 0));
return true;
}
+/**
+ * Built-in command: reinitialize one or more subsystems.
+ *
+ * subsystem[*]: the name(s) of the subsystem(s) to reinitialize; if
+ * none is specified, reinitialize all of them.
+ */
+static bool
+do_reinit (const SGPropertyNode * arg)
+{
+ bool result = true;
+
+ vector<SGPropertyNode_ptr> subsystems = arg->getChildren("subsystem");
+ if (subsystems.size() == 0) {
+ globals->get_subsystem_mgr()->reinit();
+ } else {
+ for ( unsigned int i = 0; i < subsystems.size(); i++ ) {
+ const char * name = subsystems[i]->getStringValue();
+ FGSubsystem * subsystem = globals->get_subsystem(name);
+ if (subsystem == 0) {
+ result = false;
+ SG_LOG( SG_GENERAL, SG_ALERT,
+ "Subsystem " << name << "not found" );
+ } else {
+ subsystem->reinit();
+ }
+ }
+ }
+
+ return result;
+}
+
+/**
+ * Built-in command: suspend one or more subsystems.
+ *
+ * subsystem[*] - the name(s) of the subsystem(s) to suspend.
+ */
+static bool
+do_suspend (const SGPropertyNode * arg)
+{
+ bool result = true;
+
+ vector<SGPropertyNode_ptr> subsystems = arg->getChildren("subsystem");
+ for ( unsigned int i = 0; i < subsystems.size(); i++ ) {
+ const char * name = subsystems[i]->getStringValue();
+ FGSubsystem * subsystem = globals->get_subsystem(name);
+ if (subsystem == 0) {
+ result = false;
+ SG_LOG(SG_GENERAL, SG_ALERT, "Subsystem " << name << "not found");
+ } else {
+ subsystem->suspend();
+ }
+ }
+ return result;
+}
+
+/**
+ * Built-in command: suspend one or more subsystems.
+ *
+ * subsystem[*] - the name(s) of the subsystem(s) to suspend.
+ */
+static bool
+do_resume (const SGPropertyNode * arg)
+{
+ bool result = true;
+
+ vector<SGPropertyNode_ptr> subsystems = arg->getChildren("subsystem");
+ for ( unsigned int i = 0; i < subsystems.size(); i++ ) {
+ const char * name = subsystems[i]->getStringValue();
+ FGSubsystem * subsystem = globals->get_subsystem(name);
+ if (subsystem == 0) {
+ result = false;
+ SG_LOG(SG_GENERAL, SG_ALERT, "Subsystem " << name << "not found");
+ } else {
+ subsystem->resume();
+ }
+ }
+ return result;
+}
+
+
/**
* Built-in command: load flight.
*
* file (optional): the name of the file to load (relative to current
- * directory). Defaults to "fgfs.sav".
+ * directory). Defaults to "fgfs.sav"
*/
static bool
-do_load (const SGPropertyNode * arg, SGCommandState ** state)
+do_load (const SGPropertyNode * arg)
{
const string &file = arg->getStringValue("file", "fgfs.sav");
ifstream input(file.c_str());
* current directory). Defaults to "fgfs.sav".
*/
static bool
-do_save (const SGPropertyNode * arg, SGCommandState ** state)
+do_save (const SGPropertyNode * arg)
{
const string &file = arg->getStringValue("file", "fgfs.sav");
bool write_all = arg->getBoolValue("write-all", false);
* and if that's unspecified, to "Panels/Default/default.xml".
*/
static bool
-do_panel_load (const SGPropertyNode * arg, SGCommandState ** state)
+do_panel_load (const SGPropertyNode * arg)
{
string panel_path =
arg->getStringValue("path",
return false;
}
SG_LOG(SG_INPUT, SG_INFO, "Loaded new panel from " << panel_path);
- current_panel->unbind();
- delete current_panel;
- current_panel = new_panel;
- current_panel->bind();
+ globals->get_current_panel()->unbind();
+ delete globals->get_current_panel();
+ globals->set_current_panel( new_panel );
+ globals->get_current_panel()->bind();
return true;
}
+/**
+ * Built-in command: pass a mouse click to the panel.
+ *
+ * button: the mouse button number, zero-based.
+ * is-down: true if the button is down, false if it is up.
+ * x-pos: the x position of the mouse click.
+ * y-pos: the y position of the mouse click.
+ */
+static bool
+do_panel_mouse_click (const SGPropertyNode * arg)
+{
+ if (globals->get_current_panel() != 0)
+ return globals->get_current_panel()
+ ->doMouseAction(arg->getIntValue("button"),
+ arg->getBoolValue("is-down") ? PU_DOWN : PU_UP,
+ arg->getIntValue("x-pos"),
+ arg->getIntValue("y-pos"));
+ else
+ return false;
+}
+
+
/**
* Built-in command: (re)load preferences.
*
* to FG_ROOT). Defaults to "preferences.xml".
*/
static bool
-do_preferences_load (const SGPropertyNode * arg, SGCommandState ** state)
+do_preferences_load (const SGPropertyNode * arg)
{
- const string &path = arg->getStringValue("path", "preferences.xml");
- SGPath props_path(globals->get_fg_root());
- props_path.append(path);
- SG_LOG(SG_INPUT, SG_INFO, "Reading global preferences from "
- << props_path.str());
try {
- readProperties(props_path.str(), globals->get_props());
+ fgLoadProps(arg->getStringValue("path", "preferences.xml"),
+ globals->get_props());
} catch (const sg_exception &e) {
guiErrorMessage("Error reading global preferences: ", e);
return false;
}
-/**
- * Built-in command: cycle view.
- */
-static bool
-do_view_cycle (const SGPropertyNode * arg, SGCommandState ** state)
+static void
+fix_hud_visibility()
{
- globals->get_current_view()->set_view_offset(0.0);
- globals->get_viewmgr()->next_view();
- if ( fgGetString("/sim/flight-model") == "ada" ) {
+ if ( !strcmp(fgGetString("/sim/flight-model"), "ada") ) {
globals->get_props()->setBoolValue( "/sim/hud/visibility", true );
if ( globals->get_viewmgr()->get_current() == 1 ) {
globals->get_props()->setBoolValue( "/sim/hud/visibility", false );
}
}
+}
+
+static void
+do_view_next( bool )
+{
+ globals->get_current_view()->setHeadingOffset_deg(0.0);
+ globals->get_viewmgr()->next_view();
+ fix_hud_visibility();
+ globals->get_tile_mgr()->refresh_view_timestamps();
+}
+
+static void
+do_view_prev( bool )
+{
+ globals->get_current_view()->setHeadingOffset_deg(0.0);
+ globals->get_viewmgr()->prev_view();
+ fix_hud_visibility();
+ globals->get_tile_mgr()->refresh_view_timestamps();
+}
+
+/**
+ * Built-in command: cycle view.
+ */
+static bool
+do_view_cycle (const SGPropertyNode * arg)
+{
+ globals->get_current_view()->setHeadingOffset_deg(0.0);
+ globals->get_viewmgr()->next_view();
+ fix_hud_visibility();
+ globals->get_tile_mgr()->refresh_view_timestamps();
// fgReshape(fgGetInt("/sim/startup/xsize"), fgGetInt("/sim/startup/ysize"));
return true;
}
-
/**
* Built-in command: capture screen.
*/
static bool
-do_screen_capture (const SGPropertyNode * arg, SGCommandState ** state)
+do_screen_capture (const SGPropertyNode * arg)
{
fgDumpSnapShot();
return true;
* Reload the tile cache.
*/
static bool
-do_tile_cache_reload (const SGPropertyNode * arg, SGCommandState ** state)
+do_tile_cache_reload (const SGPropertyNode * arg)
{
static const SGPropertyNode *master_freeze
= fgGetNode("/sim/freeze/master");
fgSetBool("/sim/freeze/master", true);
}
// BusyCursor(0);
- if ( global_tile_mgr.init() ) {
+ if ( globals->get_tile_mgr()->init() ) {
// Load the local scenery data
- global_tile_mgr.update(fgGetDouble("/position/longitude-deg"),
- fgGetDouble("/position/latitude-deg"));
+ double visibility_meters = fgGetDouble("/environment/visibility-m");
+ globals->get_tile_mgr()->update( visibility_meters );
} else {
SG_LOG( SG_GENERAL, SG_ALERT,
"Error in Tile Manager initialization!" );
* Update the lighting manually.
*/
static bool
-do_lighting_update (const SGPropertyNode * arg, SGCommandState ** state)
+do_lighting_update (const SGPropertyNode * arg)
{
fgUpdateSkyAndLightingParams();
return true;
* property: The name of the property to toggle.
*/
static bool
-do_property_toggle (const SGPropertyNode * arg, SGCommandState ** state)
+do_property_toggle (const SGPropertyNode * arg)
{
- if (*state == 0)
- *state = new PropertyCommandState(arg);
- SGPropertyNode * prop = ((PropertyCommandState *)(*state))->getProp();
+ SGPropertyNode * prop = get_prop(arg);
return prop->setBoolValue(!prop->getBoolValue());
}
* Built-in command: assign a value to a property.
*
* property: the name of the property to assign.
- * value: the value to assign.
+ * value: the value to assign; or
+ * property[1]: the property to copy from.
*/
static bool
-do_property_assign (const SGPropertyNode * arg, SGCommandState ** state)
-{
- if (*state == 0)
- *state = new PropertyCommandState(arg);
- SGPropertyNode * prop = ((PropertyCommandState *)(*state))->getProp();
- const SGPropertyNode * value =
- ((PropertyCommandState *)(*state))->getValue();
-
- switch (prop->getType()) {
- case SGPropertyNode::BOOL:
- return prop->setBoolValue(value->getBoolValue());
- case SGPropertyNode::INT:
- return prop->setIntValue(value->getIntValue());
- case SGPropertyNode::LONG:
- return prop->setLongValue(value->getLongValue());
- case SGPropertyNode::FLOAT:
- return prop->setFloatValue(value->getFloatValue());
- case SGPropertyNode::DOUBLE:
- return prop->setDoubleValue(value->getDoubleValue());
- case SGPropertyNode::STRING:
- return prop->setStringValue(value->getStringValue());
- default:
- return prop->setUnspecifiedValue(value->getStringValue());
- }
+do_property_assign (const SGPropertyNode * arg)
+{
+ SGPropertyNode * prop = get_prop(arg);
+ const SGPropertyNode * prop2 = get_prop2(arg);
+ const SGPropertyNode * value = arg->getNode("value");
+
+ if (value != 0)
+ return prop->setUnspecifiedValue(value->getStringValue());
+ else if (prop2)
+ return prop->setUnspecifiedValue(prop2->getStringValue());
+ else
+ return false;
}
/**
* Built-in command: increment or decrement a property value.
*
+ * If the 'step' argument is present, it will be used; otherwise,
+ * the command uses 'offset' and 'factor', usually from the mouse.
+ *
* property: the name of the property to increment or decrement.
* step: the amount of the increment or decrement (default: 0).
+ * offset: offset from the current setting (used for the mouse; multiplied
+ * by factor)
+ * factor: scaling amount for the offset (defaults to 1).
* min: the minimum allowed value (default: no minimum).
* max: the maximum allowed value (default: no maximum).
+ * mask: 'integer' to apply only to the left of the decimal point,
+ * 'decimal' to apply only to the right of the decimal point,
+ * or 'all' to apply to the whole number (the default).
* wrap: true if the value should be wrapped when it passes min or max;
* both min and max must be present for this to work (default:
* false).
*/
static bool
-do_property_adjust (const SGPropertyNode * arg, SGCommandState ** state)
-{
- if (*state == 0)
- *state = new PropertyCommandState(arg);
- SGPropertyNode * prop = ((PropertyCommandState *)(*state))->getProp();
- const SGPropertyNode * step = ((PropertyCommandState *)(*state))->getStep();
- const SGPropertyNode * min = ((PropertyCommandState *)(*state))->getMin();
- const SGPropertyNode * max = ((PropertyCommandState *)(*state))->getMax();
- bool wrap = ((PropertyCommandState *)(*state))->getWrap()->getBoolValue();
-
- switch (prop->getType()) {
- case SGPropertyNode::BOOL:
- if (step->getBoolValue())
- return prop->setBoolValue(!prop->getBoolValue());
- else
- return true;
- case SGPropertyNode::INT: {
- int value = prop->getIntValue() + step->getIntValue();
- if (min && (value < min->getIntValue())) {
- if (wrap && max)
- value = max->getIntValue();
- else
- value = min->getIntValue();
- }
- if (max && value > max->getIntValue()) {
- if (wrap && min)
- value = min->getIntValue();
- else
- value = max->getIntValue();
- }
- return prop->setIntValue(value);
- }
- case SGPropertyNode::LONG: {
- long value = prop->getLongValue() + step->getLongValue();
- if (min && (value < min->getLongValue())) {
- if (wrap && max)
- value = max->getLongValue();
- else
- value = min->getLongValue();
- }
- if (max && value > max->getLongValue()) {
- if (wrap && min)
- value = min->getLongValue();
- else
- value = max->getLongValue();
- }
- return prop->setLongValue(value);
- }
- case SGPropertyNode::FLOAT: {
- float value = prop->getFloatValue() + step->getFloatValue();
- if (min && (value < min->getFloatValue())) {
- if (wrap && max)
- value = max->getFloatValue();
- else
- value = min->getFloatValue();
- }
- if (max && value > max->getFloatValue()) {
- if (wrap && min)
- value = min->getFloatValue();
- else
- value = max->getFloatValue();
- }
- return prop->setFloatValue(value);
- }
- case SGPropertyNode::DOUBLE:
- case SGPropertyNode::UNSPECIFIED:
- case SGPropertyNode::NONE: {
- double value = prop->getDoubleValue() + step->getDoubleValue();
- if (min && (value < min->getDoubleValue())) {
- if (wrap && max)
- value = max->getDoubleValue();
- else
- value = min->getDoubleValue();
- }
- if (max && value > max->getDoubleValue()) {
- if (wrap && min)
- value = min->getDoubleValue();
- else
- value = max->getDoubleValue();
- }
- return prop->setDoubleValue(value);
- }
- case SGPropertyNode::STRING: // doesn't make sense with strings
- SG_LOG(SG_INPUT, SG_ALERT, "Cannot adjust a string value");
- return false;
- default:
- SG_LOG(SG_INPUT, SG_ALERT, "Unknown value type");
- return false;
- }
+do_property_adjust (const SGPropertyNode * arg)
+{
+ SGPropertyNode * prop = get_prop(arg);
+
+ double amount = 0;
+ if (arg->hasValue("step"))
+ amount = arg->getDoubleValue("step");
+ else
+ amount = (arg->getDoubleValue("factor", 1)
+ * arg->getDoubleValue("offset"));
+
+ double unmodifiable, modifiable;
+ split_value(prop->getDoubleValue(), arg->getStringValue("mask", "all"),
+ &unmodifiable, &modifiable);
+ modifiable += amount;
+ limit_value(&modifiable, arg);
+
+ prop->setDoubleValue(unmodifiable + modifiable);
+
+ return true;
}
*
* property: the name of the property to multiply.
* factor: the amount by which to multiply.
+ * min: the minimum allowed value (default: no minimum).
+ * max: the maximum allowed value (default: no maximum).
+ * mask: 'integer' to apply only to the left of the decimal point,
+ * 'decimal' to apply only to the right of the decimal point,
+ * or 'all' to apply to the whole number (the default).
+ * wrap: true if the value should be wrapped when it passes min or max;
+ * both min and max must be present for this to work (default:
+ * false).
*/
static bool
-do_property_multiply (const SGPropertyNode * arg, SGCommandState ** state)
-{
- if (*state == 0)
- *state = new PropertyCommandState(arg);
- SGPropertyNode * prop = ((PropertyCommandState *)(*state))->getProp();
- const SGPropertyNode * factor =
- ((PropertyCommandState *)(*state))->getFactor();
-
- switch (prop->getType()) {
- case SGPropertyNode::BOOL:
- return prop->setBoolValue(prop->getBoolValue() &&
- factor->getBoolValue());
- case SGPropertyNode::INT:
- return prop->setIntValue(int(prop->getIntValue()
- * factor->getDoubleValue()));
- case SGPropertyNode::LONG:
- return prop->setLongValue(long(prop->getLongValue()
- * factor->getDoubleValue()));
- case SGPropertyNode::FLOAT:
- return prop->setFloatValue(float(prop->getFloatValue()
- * factor->getDoubleValue()));
- case SGPropertyNode::DOUBLE:
- case SGPropertyNode::UNSPECIFIED:
- case SGPropertyNode::NONE:
- return prop->setDoubleValue(prop->getDoubleValue()
- * factor->getDoubleValue());
- default: // doesn't make sense with strings
- return false;
- }
+do_property_multiply (const SGPropertyNode * arg)
+{
+ SGPropertyNode * prop = get_prop(arg);
+ double factor = arg->getDoubleValue("factor", 1);
+
+ double unmodifiable, modifiable;
+ split_value(prop->getDoubleValue(), arg->getStringValue("mask", "all"),
+ &unmodifiable, &modifiable);
+ modifiable *= factor;
+ limit_value(&modifiable, arg);
+
+ prop->setDoubleValue(unmodifiable + modifiable);
+
+ return true;
}
* property[1]: the name of the second property.
*/
static bool
-do_property_swap (const SGPropertyNode * arg, SGCommandState ** state)
+do_property_swap (const SGPropertyNode * arg)
{
- if (*state == 0)
- *state = new PropertyCommandState(arg);
- SGPropertyNode * prop1 = ((PropertyCommandState *)(*state))->getProp();
- SGPropertyNode * prop2 = ((PropertyCommandState *)(*state))->getProp2();
+ SGPropertyNode * prop1 = get_prop(arg);
+ SGPropertyNode * prop2 = get_prop2(arg);
// FIXME: inefficient
const string & tmp = prop1->getStringValue();
/**
- * Set a property to an axis or other moving input.
+ * Built-in command: Set a property to an axis or other moving input.
*
* property: the name of the property to set.
* setting: the current input setting, usually between -1.0 and 1.0.
* factor: the factor to multiply by (use negative to reverse).
*/
static bool
-do_property_scale (const SGPropertyNode * arg, SGCommandState ** state)
+do_property_scale (const SGPropertyNode * arg)
+{
+ SGPropertyNode * prop = get_prop(arg);
+ double setting = arg->getDoubleValue("setting");
+ double offset = arg->getDoubleValue("offset", 0.0);
+ double factor = arg->getDoubleValue("factor", 1.0);
+ bool squared = arg->getBoolValue("squared", false);
+ int power = arg->getIntValue("power", (squared ? 2 : 1));
+
+ int sign = (setting < 0 ? -1 : 1);
+
+ switch (power) {
+ case 1:
+ break;
+ case 2:
+ setting = setting * setting * sign;
+ break;
+ case 3:
+ setting = setting * setting * setting;
+ break;
+ case 4:
+ setting = setting * setting * setting * setting * sign;
+ break;
+ default:
+ setting = pow(setting, power);
+ if ((power % 2) == 0)
+ setting *= sign;
+ break;
+ }
+
+ return prop->setDoubleValue((setting + offset) * factor);
+}
+
+
+/**
+ * Built-in command: cycle a property through a set of values.
+ *
+ * If the current value isn't in the list, the cycle will
+ * (re)start from the beginning.
+ *
+ * property: the name of the property to cycle.
+ * value[*]: the list of values to cycle through.
+ */
+static bool
+do_property_cycle (const SGPropertyNode * arg)
+{
+ SGPropertyNode * prop = get_prop(arg);
+ vector<SGPropertyNode_ptr> values = arg->getChildren("value");
+ int selection = -1;
+ int nSelections = values.size();
+
+ if (nSelections < 1) {
+ SG_LOG(SG_GENERAL, SG_ALERT, "No values for property-cycle");
+ return false;
+ }
+
+ // Try to find the current selection
+ for (int i = 0; i < nSelections; i++) {
+ if (compare_values(prop, values[i])) {
+ selection = i + 1;
+ break;
+ }
+ }
+
+ // Default or wrap to the first selection
+ if (selection < 0 || selection >= nSelections)
+ selection = 0;
+
+ prop->setUnspecifiedValue(values[selection]->getStringValue());
+ return true;
+}
+
+
+/**
+ * Built-in command: randomize a numeric property value.
+ *
+ * property: the name of the property value to randomize.
+ * min: the minimum allowed value.
+ * max: the maximum allowed value.
+ */
+static bool
+do_property_randomize (const SGPropertyNode * arg)
+{
+ SGPropertyNode * prop = get_prop(arg);
+ double min = arg->getDoubleValue("min", DBL_MIN);
+ double max = arg->getDoubleValue("max", DBL_MAX);
+ prop->setDoubleValue(sg_random() * (max - min) + min);
+ return true;
+}
+
+
+/**
+ * Built-in command: Show an XML-configured dialog.
+ *
+ * dialog-name: the name of the GUI dialog to display.
+ */
+static bool
+do_dialog_show (const SGPropertyNode * arg)
+{
+ NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
+ gui->showDialog(arg->getStringValue("dialog-name"));
+ return true;
+}
+
+
+/**
+ * Built-in Command: Hide the active XML-configured dialog.
+ */
+static bool
+do_dialog_close (const SGPropertyNode * arg)
+{
+ NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
+ return gui->closeActiveDialog();
+}
+
+
+/**
+ * Update a value in the active XML-configured dialog.
+ *
+ * object-name: The name of the GUI object(s) (all GUI objects if omitted).
+ */
+static bool
+do_dialog_update (const SGPropertyNode * arg)
{
- if (*state == 0)
- *state = new PropertyCommandState(arg);
- SGPropertyNode * prop = ((PropertyCommandState *)(*state))->getProp();
- double setting =
- ((PropertyCommandState *)(*state))->getSetting()->getDoubleValue();
- double offset =
- ((PropertyCommandState *)(*state))->getOffset()->getDoubleValue();
- double factor =
- ((PropertyCommandState *)(*state))->getFactor()->getDoubleValue();
- bool squared =
- ((PropertyCommandState *)(*state))->getSquared()->getBoolValue();
+ NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
+ FGDialog * dialog = gui->getActiveDialog();
+ if (dialog != 0) {
+ if (arg->hasValue("object-name")) {
+ dialog->updateValue(arg->getStringValue("object-name"));
+ } else {
+ dialog->updateValues();
+ }
+ return true;
+ } else {
+ return false;
+ }
+}
- if (squared)
- setting = (setting < 0 ? -1 : 1) * setting * setting;
- double result = (setting + offset) * factor;
- return prop->setDoubleValue(result);
+/**
+ * Apply a value in the active XML-configured dialog.
+ *
+ * object-name: The name of the GUI object(s) (all GUI objects if omitted).
+ */
+static bool
+do_dialog_apply (const SGPropertyNode * arg)
+{
+ NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
+ FGDialog * dialog = gui->getActiveDialog();
+ if (dialog != 0) {
+ if (arg->hasValue("object-name")) {
+ const char * name = arg->getStringValue("object-name");
+ dialog->applyValue(name);
+ dialog->updateValue(name);
+ } else {
+ dialog->applyValues();
+ dialog->updateValues();
+ }
+ return true;
+ } else {
+ return false;
+ }
}
+/**
+ * Built-in command: commit presets (read from in /sim/presets/)
+ */
+static bool
+do_presets_commit (const SGPropertyNode * arg)
+{
+ // unbind the current fdm state so property changes
+ // don't get lost when we subsequently delete this fdm
+ // and create a new one.
+ cur_fdm_state->unbind();
+
+ // set position from presets
+ fgInitPosition();
+
+ // BusyCursor(0);
+ fgReInitSubsystems();
+
+ globals->get_tile_mgr()->update( fgGetDouble("/environment/visibility-m") );
+
+#if 0
+ if ( ! fgGetBool("/sim/presets/onground") ) {
+ fgSetBool( "/sim/freeze/master", true );
+ fgSetBool( "/sim/freeze/clock", true );
+ }
+#endif
+
+ return true;
+}
+
+/**
+ * Built-in command: set log level (0 ... 7)
+ */
+static bool
+do_log_level (const SGPropertyNode * arg)
+{
+ sglog().setLogLevels( SG_ALL, (sgDebugPriority)arg->getIntValue() );
+
+ return true;
+}
+
+/**
+ * Built-in command: replay the FDR buffer
+ */
+static bool
+do_replay (const SGPropertyNode * arg)
+{
+ // freeze the master fdm
+ fgSetBool( "/sim/freeze/replay", true );
+
+ FGReplay *r = (FGReplay *)(globals->get_subsystem( "replay" ));
+
+ fgSetDouble( "/sim/replay/start-time", r->get_start_time() );
+ fgSetDouble( "/sim/replay/end-time", r->get_end_time() );
+ fgSetDouble( "/sim/replay/time", r->get_start_time() );
+
+ cout << "start = " << r->get_start_time()
+ << " end = " << r->get_end_time() << endl;
+
+ return true;
+}
+
+
+
\f
////////////////////////////////////////////////////////////////////////
// Command setup.
SGCommandMgr::command_t command;
} built_ins [] = {
{ "null", do_null },
+#if defined(HAVE_PLIB_PSL)
+ { "script", do_script },
+#endif // HAVE_PLIB_PSL
{ "exit", do_exit },
+ { "reinit", do_reinit },
+ { "suspend", do_reinit },
+ { "resume", do_reinit },
{ "load", do_load },
{ "save", do_save },
{ "panel-load", do_panel_load },
+ { "panel-mouse-click", do_panel_mouse_click },
{ "preferences-load", do_preferences_load },
{ "view-cycle", do_view_cycle },
{ "screen-capture", do_screen_capture },
{ "property-multiply", do_property_multiply },
{ "property-swap", do_property_swap },
{ "property-scale", do_property_scale },
+ { "property-cycle", do_property_cycle },
+ { "property-randomize", do_property_randomize },
+ { "dialog-show", do_dialog_show },
+ { "dialog-close", do_dialog_close },
+ { "dialog-show", do_dialog_show },
+ { "dialog-update", do_dialog_update },
+ { "dialog-apply", do_dialog_apply },
+ { "presets-commit", do_presets_commit },
+ { "log-level", do_log_level },
+ { "replay", do_replay },
{ 0, 0 } // zero-terminated
};
globals->get_commands()->addCommand(built_ins[i].name,
built_ins[i].command);
}
+
+ typedef bool (*dummy)();
+ fgTie( "/command/view/next", dummy(0), do_view_next );
+ fgTie( "/command/view/prev", dummy(0), do_view_prev );
}
-// end of fg_commands.hxx
+// end of fg_commands.cxx