-//
// fg_init.cxx -- Flight Gear top level initialization routines
//
// Written by Curtis Olson, started August 1997.
#endif
#include <GL/glut.h>
-#include <XGL/xgl.h>
+#include <simgear/xgl/xgl.h>
#include <stdio.h>
#include <stdlib.h>
# define _G_NO_EXTERN_TEMPLATES
#endif
-#include <Include/compiler.h>
+#include <simgear/compiler.h>
#include STL_STRING
-#include <Debug/logstream.hxx>
+#include <simgear/constants.h>
+#include <simgear/debug/logstream.hxx>
+#include <simgear/math/point3d.hxx>
+#include <simgear/math/polar3d.hxx>
+#include <simgear/math/sg_geodesy.hxx>
+#include <simgear/misc/fgpath.hxx>
+#include <simgear/timing/sg_time.hxx>
+
#include <Aircraft/aircraft.hxx>
+#include <Airports/runways.hxx>
#include <Airports/simple.hxx>
-#include <Astro/sky.hxx>
-#include <Astro/stars.hxx>
-#include <Astro/solarsystem.hxx>
-#include <Autopilot/autopilot.hxx>
+#include <Autopilot/auto_gui.hxx>
+#include <Autopilot/newauto.hxx>
#include <Cockpit/cockpit.hxx>
-#include <Include/fg_constants.h>
+#include <Cockpit/radiostack.hxx>
+#include <Cockpit/panel.hxx>
+#include <Cockpit/panel_io.hxx>
+#include <FDM/ADA.hxx>
+#include <FDM/Balloon.h>
+#include <FDM/External.hxx>
+#include <FDM/JSBSim.hxx>
+#include <FDM/LaRCsim.hxx>
+#include <FDM/MagicCarpet.hxx>
#include <Include/general.hxx>
#include <Joystick/joystick.hxx>
-#include <Math/fg_geodesy.hxx>
-#include <Math/point3d.hxx>
-#include <Math/polar3d.hxx>
-#include <Misc/fgpath.hxx>
+#include <Objects/matlib.hxx>
+#include <Navaids/fixlist.hxx>
+#include <Navaids/ilslist.hxx>
+#include <Navaids/navlist.hxx>
#include <Scenery/scenery.hxx>
#include <Scenery/tilemgr.hxx>
#include <Time/event.hxx>
-#include <Time/fg_time.hxx>
#include <Time/light.hxx>
#include <Time/sunpos.hxx>
#include <Time/moonpos.hxx>
-#include <Weather/weather.hxx>
+#include <Time/tmp.hxx>
+
+#ifndef FG_OLD_WEATHER
+# include <WeatherCM/FGLocalWeatherDatabase.h>
+#else
+# include <Weather/weather.hxx>
+#endif
#include "fg_init.hxx"
+#include "fg_io.hxx"
#include "options.hxx"
-#include "views.hxx"
-#include "fg_serial.hxx"
+#include "globals.hxx"
+#include "bfi.hxx"
#if defined(FX) && defined(XMESA)
#include <GL/xmesa.h>
extern const char *default_root;
+// Read in configuration (file and command line) and just set fg_root
+bool fgInitFGRoot ( int argc, char **argv ) {
+ string root;
+ char* envp;
+
+ // First parse command line options looking for fg-root, this will
+ // override anything specified in a config file
+ root = fgScanForRoot(argc, argv);
+
+ // Next check home directory for .fgfsrc file
+ if ( root == "" ) {
+ envp = ::getenv( "HOME" );
+ if ( envp != NULL ) {
+ FGPath config( envp );
+ config.append( ".fgfsrc" );
+ root = fgScanForRoot(config.str());
+ }
+ }
+
+ // Next check if fg-root is set as an env variable
+ if ( root == "" ) {
+ envp = ::getenv( "FG_ROOT" );
+ if ( envp != NULL ) {
+ root = envp;
+ }
+ }
+
+ // Otherwise, default to a random compiled-in location if we can't
+ // find fg-root any other way.
+ if ( root == "" ) {
+#if defined( WIN32 )
+ root = "\\FlightGear";
+#elif defined( macintosh )
+ root = "";
+#else
+ root = PKGLIBDIR;
+#endif
+ }
+
+ FG_LOG(FG_INPUT, FG_INFO, "fg_root = " << root );
+ globals->set_fg_root(root);
+
+ return true;
+}
+
+
// Read in configuration (file and command line)
bool fgInitConfig ( int argc, char **argv ) {
+
+ // First, set some sane default values
+ fgSetDefaults();
+
+ // Read global preferences from $FG_ROOT/preferences.xml
+ FGPath props_path(globals->get_fg_root());
+ props_path.append("preferences.xml");
+ FG_LOG(FG_INPUT, FG_INFO, "Reading global preferences");
+ if (!readProperties(props_path.str(), globals->get_props())) {
+ FG_LOG(FG_INPUT, FG_ALERT, "Failed to read global preferences from "
+ << props_path.str());
+ } else {
+ FG_LOG(FG_INPUT, FG_INFO, "Finished Reading global preferences");
+ }
+
// Attempt to locate and parse a config file
// First check fg_root
- FGPath config( current_options.get_fg_root() );
+ FGPath config( globals->get_fg_root() );
config.append( "system.fgfsrc" );
- current_options.parse_config_file( config.str() );
+ fgParseOptions(config.str());
// Next check home directory
char* envp = ::getenv( "HOME" );
if ( envp != NULL ) {
config.set( envp );
config.append( ".fgfsrc" );
- current_options.parse_config_file( config.str() );
+ fgParseOptions(config.str());
}
// Parse remaining command line options
// These will override anything specified in a config file
- if ( current_options.parse_command_line(argc, argv) !=
- fgOPTIONS::FG_OPTIONS_OK )
- {
- // Something must have gone horribly wrong with the command
- // line parsing or maybe the user just requested help ... :-)
- current_options.usage();
- FG_LOG( FG_GENERAL, FG_ALERT, "\nExiting ...");
+ fgParseOptions(argc, argv);
+
+ return true;
+}
+
+
+// find basic airport location info from airport database
+bool fgFindAirportID( const string& id, FGAirport *a ) {
+ if ( id.length() ) {
+ FGPath path( globals->get_fg_root() );
+ path.append( "Airports" );
+ path.append( "simple.mk4" );
+ FGAirports airports( path.c_str() );
+
+ FG_LOG( FG_GENERAL, FG_INFO, "Searching for airport code = " << id );
+
+ if ( ! airports.search( id, a ) ) {
+ FG_LOG( FG_GENERAL, FG_ALERT,
+ "Failed to find " << id << " in " << path.str() );
+ return false;
+ }
+ } else {
return false;
}
+ FG_LOG( FG_GENERAL, FG_INFO,
+ "Position for " << id << " is ("
+ << a->longitude << ", "
+ << a->latitude << ")" );
+
return true;
}
-// Set initial position and orientation
-bool fgInitPosition( void ) {
- string id;
- FGInterface *f;
+// Set current_options lon/lat given an airport id
+bool fgSetPosFromAirportID( const string& id ) {
+ FGAirport a;
+ // double lon, lat;
+
+ FG_LOG( FG_GENERAL, FG_INFO,
+ "Attempting to set starting position from airport code " << id );
+
+ if ( fgFindAirportID( id, &a ) ) {
+ fgSetDouble("/position/longitude", a.longitude );
+ fgSetDouble("/position/latitude", a.latitude );
+ FG_LOG( FG_GENERAL, FG_INFO,
+ "Position for " << id << " is ("
+ << a.longitude << ", "
+ << a.latitude << ")" );
+
+ return true;
+ } else {
+ return false;
+ }
+
+}
- f = current_aircraft.fdm_state;
- id = current_options.get_airport_id();
+// Set current_options lon/lat given an airport id and heading (degrees)
+bool fgSetPosFromAirportIDandHdg( const string& id, double tgt_hdg ) {
+ FGRunway r;
+ FGRunway found_r;
+ double found_dir = 0.0;
+
if ( id.length() ) {
- // set initial position from airport id
+ // set initial position from runway and heading
- fgAIRPORTS airports;
- fgAIRPORT a;
+ FGPath path( globals->get_fg_root() );
+ path.append( "Airports" );
+ path.append( "runways.mk4" );
+ FGRunways runways( path.c_str() );
FG_LOG( FG_GENERAL, FG_INFO,
- "Attempting to set starting position from airport code "
- << id );
+ "Attempting to set starting position from runway code "
+ << id << " heading " << tgt_hdg );
+
+ // FGPath inpath( globals->get_fg_root() );
+ // inpath.append( "Airports" );
+ // inpath.append( "apt_simple" );
+ // airports.load( inpath.c_str() );
+
+ // FGPath outpath( globals->get_fg_root() );
+ // outpath.append( "Airports" );
+ // outpath.append( "simple.gdbm" );
+ // airports.dump_gdbm( outpath.c_str() );
- airports.load("apt_simple");
- if ( ! airports.search( id, &a ) ) {
+ if ( ! runways.search( id, &r ) ) {
FG_LOG( FG_GENERAL, FG_ALERT,
"Failed to find " << id << " in database." );
- exit(-1);
- } else {
- f->set_Longitude( a.longitude * DEG_TO_RAD );
- f->set_Latitude( a.latitude * DEG_TO_RAD );
+ return false;
}
- } else {
- // set initial position from default or command line coordinates
- f->set_Longitude( current_options.get_lon() * DEG_TO_RAD );
- f->set_Latitude( current_options.get_lat() * DEG_TO_RAD );
+ double diff;
+ double min_diff = 360.0;
+
+ while ( r.id == id ) {
+ // forward direction
+ diff = tgt_hdg - r.heading;
+ while ( diff < -180.0 ) { diff += 360.0; }
+ while ( diff > 180.0 ) { diff -= 360.0; }
+ diff = fabs(diff);
+ FG_LOG( FG_GENERAL, FG_INFO,
+ "Runway " << r.rwy_no << " heading = " << r.heading <<
+ " diff = " << diff );
+ if ( diff < min_diff ) {
+ min_diff = diff;
+ found_r = r;
+ found_dir = 0;
+ }
+
+ // reverse direction
+ diff = tgt_hdg - r.heading - 180.0;
+ while ( diff < -180.0 ) { diff += 360.0; }
+ while ( diff > 180.0 ) { diff -= 360.0; }
+ diff = fabs(diff);
+ FG_LOG( FG_GENERAL, FG_INFO,
+ "Runway -" << r.rwy_no << " heading = " <<
+ r.heading + 180.0 <<
+ " diff = " << diff );
+ if ( diff < min_diff ) {
+ min_diff = diff;
+ found_r = r;
+ found_dir = 180.0;
+ }
+
+ runways.next( &r );
+ }
+
+ FG_LOG( FG_GENERAL, FG_INFO, "closest runway = " << found_r.rwy_no
+ << " + " << found_dir );
+
+ } else {
+ return false;
}
+ double heading = found_r.heading + found_dir;
+ while ( heading >= 360.0 ) { heading -= 360.0; }
+
+ double lat2, lon2, az2;
+ double azimuth = found_r.heading + found_dir + 180.0;
+ while ( azimuth >= 360.0 ) { azimuth -= 360.0; }
+
+ FG_LOG( FG_GENERAL, FG_INFO,
+ "runway = " << found_r.lon << ", " << found_r.lat
+ << " length = " << found_r.length * FEET_TO_METER * 0.5
+ << " heading = " << azimuth );
+ geo_direct_wgs_84 ( 0, found_r.lat, found_r.lon,
+ azimuth, found_r.length * FEET_TO_METER * 0.5 - 5.0,
+ &lat2, &lon2, &az2 );
+ fgSetDouble("/position/longitude", lon2 );
+ fgSetDouble("/position/latitude", lat2 );
+ fgSetDouble("/orientation/heading", heading );
+
+ FG_LOG( FG_GENERAL, FG_INFO,
+ "Position for " << id << " is ("
+ << lon2 << ", "
+ << lat2 << ") new heading is "
+ << heading );
+
+ return true;
+}
+
+
+// Set initial position and orientation
+bool fgInitPosition( void ) {
+ FGInterface *f = current_aircraft.fdm_state;
+ string id = fgGetString("/sim/startup/airport-id");
+
+ // set initial position from default or command line coordinates
+ f->set_Longitude( fgGetDouble("/position/longitude") * DEG_TO_RAD );
+ f->set_Latitude( fgGetDouble("/position/latitude") * DEG_TO_RAD );
+
+ FG_LOG( FG_GENERAL, FG_INFO,
+ "scenery.cur_elev = " << scenery.cur_elev );
FG_LOG( FG_GENERAL, FG_INFO,
- "starting altitude is = " << current_options.get_altitude() );
+ "/position/altitude = " << fgGetDouble("/position/altitude") );
+
+ // if we requested on ground startups
+ if ( fgGetBool( "/sim/startup/onground" ) ) {
+ fgSetDouble("/position/altitude", scenery.cur_elev + 1 );
+ }
- f->set_Altitude( current_options.get_altitude() * METER_TO_FEET );
- fgFDMSetGroundElevation( current_options.get_flight_model(),
- (f->get_Altitude() - 3.758099) * FEET_TO_METER );
+ // if requested altitude is below ground level
+ if ( scenery.cur_elev > fgGetDouble("/position/altitude") - 1) {
+ fgSetDouble("/position/altitude", scenery.cur_elev + 1 );
+ }
+ FG_LOG( FG_GENERAL, FG_INFO,
+ "starting altitude is = " <<
+ fgGetDouble("/position/altitude") );
+
+ f->set_Altitude( fgGetDouble("/position/altitude") );
FG_LOG( FG_GENERAL, FG_INFO,
"Initial position is: ("
<< (f->get_Longitude() * RAD_TO_DEG) << ", "
// General house keeping initializations
bool fgInitGeneral( void ) {
string root;
+
+#if defined(FX) && defined(XMESA)
char *mesa_win_state;
+#endif
FG_LOG( FG_GENERAL, FG_INFO, "General Initialization" );
FG_LOG( FG_GENERAL, FG_INFO, "======= ==============" );
- root = current_options.get_fg_root();
+ root = globals->get_fg_root();
if ( ! root.length() ) {
// No root path set? Then bail ...
FG_LOG( FG_GENERAL, FG_ALERT,
<< "being defined." );
exit(-1);
}
- FG_LOG( FG_GENERAL, FG_INFO, "FG_ROOT = " << root << endl );
+ FG_LOG( FG_GENERAL, FG_INFO, "FG_ROOT = " << '"' << root << '"' << endl );
#if defined(FX) && defined(XMESA)
// initialize full screen flag
}
+// set initial aircraft speed
+void
+fgVelocityInit( void )
+{
+ if (!fgHasValue("/sim/startup/speed-set")) {
+ current_aircraft.fdm_state->set_V_calibrated_kts(0.0);
+ return;
+ }
+
+ const string speedset = fgGetString("/sim/startup/speed-set");
+ if (speedset == "knots" || speedset == "KNOTS") {
+ current_aircraft.fdm_state
+ ->set_V_calibrated_kts(fgGetDouble("/velocities/airspeed"));
+ } else if (speedset == "mach" || speedset == "MACH") {
+ current_aircraft.fdm_state
+ ->set_Mach_number(fgGetDouble("/velocities/mach"));
+ } else if (speedset == "UVW" || speedset == "uvw") {
+ current_aircraft.fdm_state
+ ->set_Velocities_Wind_Body(fgGetDouble("/velocities/uBody"),
+ fgGetDouble("/velocities/vBody"),
+ fgGetDouble("/velocities/wBody"));
+ } else if (speedset == "NED" || speedset == "ned") {
+ current_aircraft.fdm_state
+ ->set_Velocities_Local(fgGetDouble("/velocities/speed-north"),
+ fgGetDouble("/velocities/speed-east"),
+ fgGetDouble("/velocities/speed-down"));
+ } else {
+ FG_LOG(FG_GENERAL, FG_ALERT,
+ "Unrecognized value for /sim/startup/speed-set: " << speedset);
+ current_aircraft.fdm_state->set_V_calibrated_kts(0.0);
+ }
+}
+
+
// This is the top level init routine which calls all the other
// initialization routines. If you are adding a subsystem to flight
// gear, its initialization call should located in this routine.
// Returns non-zero if a problem encountered.
bool fgInitSubsystems( void ) {
- FGTime::cur_time_params = new FGTime();
-
- FGInterface *f; // assigned later
fgLIGHT *l = &cur_light_params;
- FGTime *t = FGTime::cur_time_params;
- FGView *v = ¤t_view;
FG_LOG( FG_GENERAL, FG_INFO, "Initialize Subsystems");
FG_LOG( FG_GENERAL, FG_INFO, "========== ==========");
- // allocates structures so must happen before any of the flight
- // model or control parameters are set
- fgAircraftInit(); // In the future this might not be the case.
- f = current_aircraft.fdm_state;
-
- // set the initial position
- fgInitPosition();
+ // Initialize the material property lib
+ FGPath mpath( globals->get_fg_root() );
+ mpath.append( "materials" );
+ if ( material_lib.load( mpath.str() ) ) {
+ } else {
+ FG_LOG( FG_GENERAL, FG_ALERT, "Error loading material lib!" );
+ exit(-1);
+ }
// Initialize the Scenery Management subsystem
if ( fgSceneryInit() ) {
- // Scenery initialized ok.
+ // Material lib initialized ok.
} else {
FG_LOG( FG_GENERAL, FG_ALERT, "Error in Scenery initialization!" );
exit(-1);
}
- if( global_tile_mgr.init() ) {
+ if ( global_tile_mgr.init() ) {
// Load the local scenery data
- global_tile_mgr.update();
+ global_tile_mgr.update( fgGetDouble("/position/longitude"),
+ fgGetDouble("/position/latitude") );
} else {
FG_LOG( FG_GENERAL, FG_ALERT, "Error in Tile Manager initialization!" );
exit(-1);
"Current terrain elevation after tile mgr init " <<
scenery.cur_elev );
+ double dt = 1.0 / fgGetInt("/sim/model-hz");
+ // cout << "dt = " << dt << endl;
+
+ const string &model = fgGetString("/sim/flight-model");
+ if (model == "larcsim") {
+ cur_fdm_state = new FGLaRCsim( dt );
+ } else if (model == "jsb") {
+ cur_fdm_state = new FGJSBsim( dt );
+ } else if (model == "ada") {
+ cur_fdm_state = new FGADA( dt );
+ } else if (model == "balloon") {
+ cur_fdm_state = new FGBalloonSim( dt );
+ } else if (model == "magic") {
+ cur_fdm_state = new FGMagicCarpet( dt );
+ } else if (model == "external") {
+ cur_fdm_state = new FGExternal( dt );
+ } else {
+ FG_LOG(FG_GENERAL, FG_ALERT,
+ "Unrecognized flight model '" << model
+ << ", can't init aircraft");
+ exit(-1);
+ }
+ cur_fdm_state->stamp();
+ cur_fdm_state->set_remainder( 0 );
+
+ // allocates structures so must happen before any of the flight
+ // model or control parameters are set
+ fgAircraftInit(); // In the future this might not be the case.
+
+ fgFDMSetGroundElevation( fgGetString("/sim/flight-model"),
+ scenery.cur_elev );
+
+ // set the initial position
+ fgInitPosition();
+
// Calculate ground elevation at starting point (we didn't have
// tmp_abs_view_pos calculated when fgTileMgrUpdate() was called above
//
// now handled inside of the fgTileMgrUpdate()
- /*
- geod_pos = Point3D( f->get_Longitude(), f->get_Latitude(), 0.0);
- tmp_abs_view_pos = fgGeodToCart(geod_pos);
-
- FG_LOG( FG_GENERAL, FG_DEBUG,
- "Initial abs_view_pos = " << tmp_abs_view_pos );
- scenery.cur_elev =
- fgTileMgrCurElev( f->get_Longitude(), f->get_Latitude(),
- tmp_abs_view_pos );
- FG_LOG( FG_GENERAL, FG_DEBUG,
- "Altitude after update " << scenery.cur_elev );
- */
-
- fgFDMSetGroundElevation( current_options.get_flight_model(),
- scenery.cur_elev );
-
// Reset our altitude if we are below ground
- FG_LOG( FG_GENERAL, FG_DEBUG, "Current altitude = " << f->get_Altitude() );
+ FG_LOG( FG_GENERAL, FG_DEBUG, "Current altitude = "
+ << cur_fdm_state->get_Altitude() );
FG_LOG( FG_GENERAL, FG_DEBUG, "Current runway altitude = " <<
- f->get_Runway_altitude() );
+ cur_fdm_state->get_Runway_altitude() );
- if ( f->get_Altitude() < f->get_Runway_altitude() + 3.758099) {
- f->set_Altitude( f->get_Runway_altitude() + 3.758099 );
+ if ( cur_fdm_state->get_Altitude() < cur_fdm_state->get_Runway_altitude() +
+ 3.758099) {
+ cur_fdm_state->set_Altitude( cur_fdm_state->get_Runway_altitude() +
+ 3.758099 );
}
FG_LOG( FG_GENERAL, FG_INFO,
"Updated position (after elevation adj): ("
- << (f->get_Latitude() * RAD_TO_DEG) << ", "
- << (f->get_Longitude() * RAD_TO_DEG) << ", "
- << (f->get_Altitude() * FEET_TO_METER) << ")" );
-
- // We need to calculate a few more values here that would normally
- // be calculated by the FDM so that the v->UpdateViewMath()
- // routine doesn't get hosed.
+ << (cur_fdm_state->get_Latitude() * RAD_TO_DEG) << ", "
+ << (cur_fdm_state->get_Longitude() * RAD_TO_DEG) << ", "
+ << (cur_fdm_state->get_Altitude() * FEET_TO_METER) << ")" );
+ // We need to calculate a few sea_level_radius here so we can pass
+ // the correct value to the view class
double sea_level_radius_meters;
double lat_geoc;
- // Set the FG variables first
- fgGeodToGeoc( f->get_Latitude(), f->get_Altitude(),
+ sgGeodToGeoc( cur_fdm_state->get_Latitude(),
+ cur_fdm_state->get_Altitude(),
&sea_level_radius_meters, &lat_geoc);
- f->set_Geocentric_Position( lat_geoc, f->get_Longitude(),
- f->get_Altitude() +
- (sea_level_radius_meters * METER_TO_FEET) );
- f->set_Sea_level_radius( sea_level_radius_meters * METER_TO_FEET );
-
- f->set_sin_cos_longitude(f->get_Longitude());
- f->set_sin_cos_latitude(f->get_Latitude());
-
- f->set_sin_lat_geocentric(sin(lat_geoc));
- f->set_cos_lat_geocentric(cos(lat_geoc));
+ cur_fdm_state->set_Sea_level_radius( sea_level_radius_meters *
+ METER_TO_FEET );
// The following section sets up the flight model EOM parameters
// and should really be read in from one or more files.
// Initial Velocity
- f->set_Velocities_Local( current_options.get_uBody(),
- current_options.get_vBody(),
- current_options.get_wBody());
+ fgVelocityInit();
// Initial Orientation
- f->set_Euler_Angles( current_options.get_roll() * DEG_TO_RAD,
- current_options.get_pitch() * DEG_TO_RAD,
- current_options.get_heading() * DEG_TO_RAD );
-
- // Initial Angular Body rates
- f->set_Omega_Body( 7.206685E-05, 0.0, 9.492658E-05 );
-
- f->set_Earth_position_angle( 0.0 );
-
- // Mass properties and geometry values
- f->set_Inertias( 8.547270E+01,
- 1.048000E+03, 3.000000E+03, 3.530000E+03, 0.000000E+00 );
-
- // CG position w.r.t. ref. point
- f->set_CG_Position( 0.0, 0.0, 0.0 );
+// cur_fdm_state->
+// set_Euler_Angles( fgGetDouble("/orientation/roll") * DEG_TO_RAD,
+// fgGetDouble("/orientation/pitch") * DEG_TO_RAD,
+// fgGetDouble("/orientation/heading") * DEG_TO_RAD );
// Initialize the event manager
global_events.Init();
&fgEVENT_MGR::PrintStats),
fgEVENT::FG_EVENT_READY, 60000 );
- // Initialize the time dependent variables
- t->init();
- t->update(f);
-
- // Initialize view parameters
- FG_LOG( FG_GENERAL, FG_DEBUG, "Before v->init()");
- v->Init();
- FG_LOG( FG_GENERAL, FG_DEBUG, "After v->init()");
- v->UpdateViewMath(f);
- FG_LOG( FG_GENERAL, FG_DEBUG, " abs_view_pos = " << v->get_abs_view_pos());
- // v->UpdateWorldToEye(f);
-
- // Build the solar system
- //fgSolarSystemInit(*t);
- FG_LOG(FG_GENERAL, FG_INFO, "Building SolarSystem");
- SolarSystem::theSolarSystem = new SolarSystem(t);
-
- // Initialize the Stars subsystem
- if( fgStarsInit() ) {
- // Stars initialized ok.
- } else {
- FG_LOG( FG_GENERAL, FG_ALERT, "Error in Stars initialization!" );
- exit(-1);
+ // Initialize win_ratio parameters
+ for ( int i = 0; i < globals->get_viewmgr()->size(); ++i ) {
+ globals->get_viewmgr()->get_view(i)->
+ set_win_ratio( fgGetInt("/sim/startup/xsize") /
+ fgGetInt("/sim/startup/ysize") );
}
- // Initialize the planetary subsystem
- // global_events.Register( "fgPlanetsInit()", fgPlanetsInit,
- // fgEVENT::FG_EVENT_READY, 600000);
+ // Initialize pilot view
+ FGViewerRPH *pilot_view =
+ (FGViewerRPH *)globals->get_viewmgr()->get_view( 0 );
- // Initialize the sun's position
- // global_events.Register( "fgSunInit()", fgSunInit,
- // fgEVENT::FG_EVENT_READY, 30000 );
+ pilot_view->set_geod_view_pos( cur_fdm_state->get_Longitude(),
+ cur_fdm_state->get_Lat_geocentric(),
+ cur_fdm_state->get_Altitude() *
+ FEET_TO_METER );
+ pilot_view->set_sea_level_radius( cur_fdm_state->get_Sea_level_radius() *
+ FEET_TO_METER );
+ pilot_view->set_rph( cur_fdm_state->get_Phi(),
+ cur_fdm_state->get_Theta(),
+ cur_fdm_state->get_Psi() );
- // Intialize the moon's position
- // global_events.Register( "fgMoonInit()", fgMoonInit,
- // fgEVENT::FG_EVENT_READY, 600000 );
+ // set current view to 0 (first) which is our main pilot view
+ globals->set_current_view( pilot_view );
- // register the periodic update of Sun, moon, and planets
- global_events.Register( "ssolsysUpdate", solarSystemRebuild,
- fgEVENT::FG_EVENT_READY, 600000);
+ FG_LOG( FG_GENERAL, FG_DEBUG, " abs_view_pos = "
+ << globals->get_current_view()->get_abs_view_pos());
// fgUpdateSunPos() needs a few position and view parameters set
// so it can calculate local relative sun angle and a few other
fgMethodCallback<fgLIGHT>( &cur_light_params,
&fgLIGHT::Update),
fgEVENT::FG_EVENT_READY, 30000 );
+ // update the current timezone each 30 minutes
+ global_events.Register( "fgUpdateLocalTime()", fgUpdateLocalTime,
+ fgEVENT::FG_EVENT_READY, 1800000);
// Initialize the weather modeling subsystem
+#ifndef FG_OLD_WEATHER
+ // Initialize the WeatherDatabase
+ FG_LOG(FG_GENERAL, FG_INFO, "Creating LocalWeatherDatabase");
+ sgVec3 position;
+ sgSetVec3( position, current_aircraft.fdm_state->get_Latitude(),
+ current_aircraft.fdm_state->get_Longitude(),
+ current_aircraft.fdm_state->get_Altitude() * FEET_TO_METER );
+ FGLocalWeatherDatabase::theFGLocalWeatherDatabase =
+ new FGLocalWeatherDatabase( position,
+ globals->get_fg_root() );
+ // cout << theFGLocalWeatherDatabase << endl;
+ // cout << "visibility = "
+ // << theFGLocalWeatherDatabase->getWeatherVisibility() << endl;
+
+ WeatherDatabase = FGLocalWeatherDatabase::theFGLocalWeatherDatabase;
+
+ double init_vis = fgGetDouble("/environment/visibility");
+ if ( init_vis > 0 ) {
+ WeatherDatabase->setWeatherVisibility( init_vis );
+ }
+
+ // register the periodic update of the weather
+ global_events.Register( "weather update", fgUpdateWeatherDatabase,
+ fgEVENT::FG_EVENT_READY, 30000);
+#else
current_weather.Init();
+#endif
+
+ // Initialize vor/ndb/ils/fix list management and query systems
+ FG_LOG(FG_GENERAL, FG_INFO, "Loading Navaids");
+
+ FG_LOG(FG_GENERAL, FG_INFO, " VOR/NDB");
+ current_navlist = new FGNavList;
+ FGPath p_nav( globals->get_fg_root() );
+ p_nav.append( "Navaids/default.nav" );
+ current_navlist->init( p_nav );
+
+ FG_LOG(FG_GENERAL, FG_INFO, " ILS");
+ current_ilslist = new FGILSList;
+ FGPath p_ils( globals->get_fg_root() );
+ p_ils.append( "Navaids/default.ils" );
+ current_ilslist->init( p_ils );
+
+ FG_LOG(FG_GENERAL, FG_INFO, " Fixes");
+ current_fixlist = new FGFixList;
+ FGPath p_fix( globals->get_fg_root() );
+ p_fix.append( "Navaids/default.fix" );
+ current_fixlist->init( p_fix );
+
+ // Radio stack subsystem.
+ current_radiostack = new FGRadioStack;
+ current_radiostack->init();
+ current_radiostack->bind();
// Initialize the Cockpit subsystem
if( fgCockpitInit( ¤t_aircraft )) {
exit(-1);
}
- // Initialize the "sky"
- fgSkyInit();
-
// Initialize the flight model subsystem data structures base on
// above values
- fgFDMInit( current_options.get_flight_model(), cur_fdm_state,
- 1.0 / DEFAULT_MODEL_HZ );
-
- // I'm just sticking this here for now, it should probably move
- // eventually
- scenery.cur_elev = f->get_Runway_altitude() * FEET_TO_METER;
-
- if ( f->get_Altitude() < f->get_Runway_altitude() + 3.758099) {
- f->set_Altitude( f->get_Runway_altitude() + 3.758099 );
+ cur_fdm_state->init();
+ cur_fdm_state->bind();
+// if ( cur_fdm_state->init( 1.0 / fgGetInt("/sim/model-hz") ) ) {
+// // fdm init successful
+// } else {
+// FG_LOG( FG_GENERAL, FG_ALERT, "FDM init() failed! Cannot continue." );
+// exit(-1);
+// }
+
+ // *ABCD* I'm just sticking this here for now, it should probably
+ // move eventually
+ scenery.cur_elev = cur_fdm_state->get_Runway_altitude() * FEET_TO_METER;
+
+ if ( cur_fdm_state->get_Altitude() <
+ cur_fdm_state->get_Runway_altitude() + 3.758099)
+ {
+ cur_fdm_state->set_Altitude( cur_fdm_state->get_Runway_altitude() +
+ 3.758099 );
}
FG_LOG( FG_GENERAL, FG_INFO,
"Updated position (after elevation adj): ("
- << (f->get_Latitude() * RAD_TO_DEG) << ", "
- << (f->get_Longitude() * RAD_TO_DEG) << ", "
- << (f->get_Altitude() * FEET_TO_METER) << ")" );
- // end of thing that I just stuck in that I should probably move
+ << (cur_fdm_state->get_Latitude() * RAD_TO_DEG) << ", "
+ << (cur_fdm_state->get_Longitude() * RAD_TO_DEG) << ", "
+ << (cur_fdm_state->get_Altitude() * FEET_TO_METER) << ")" );
+ // *ABCD* end of thing that I just stuck in that I should probably
+ // move
// Joystick support
- if ( fgJoystickInit() ) {
- // Joystick initialized ok.
- } else {
+ if ( ! fgJoystickInit() ) {
FG_LOG( FG_GENERAL, FG_ALERT, "Error in Joystick initialization!" );
}
- // Autopilot init added here, by Jeff Goeke-Smith
- fgAPInit(¤t_aircraft);
+ // Autopilot init
+ current_autopilot = new FGAutopilot;
+ current_autopilot->init();
- // Initialize serial ports
-#if ! defined( MACOS )
- fgSerialInit();
+ // initialize the gui parts of the autopilot
+ NewTgtAirportInit();
+ fgAPAdjustInit() ;
+ NewHeadingInit();
+ NewAltitudeInit();
+
+ // Initialize I/O channels
+#if ! defined( macintosh )
+ fgIOInit();
#endif
+ // Initialize the 2D panel.
+ string panel_path = fgGetString("/sim/panel/path",
+ "Panels/Default/default.xml");
+ current_panel = fgReadPanel(panel_path);
+ if (current_panel == 0) {
+ FG_LOG( FG_INPUT, FG_ALERT,
+ "Error reading new panel from " << panel_path );
+ } else {
+ FG_LOG( FG_INPUT, FG_INFO, "Loaded new panel from " << panel_path );
+ current_panel->init();
+ current_panel->bind();
+ }
+
+ // Initialize the BFI
+ FGBFI::init();
+
+ controls.init();
+ controls.bind();
+
FG_LOG( FG_GENERAL, FG_INFO, endl);
+ // Save the initial state for future
+ // reference.
+ globals->saveInitialState();
+
return true;
}
void fgReInitSubsystems( void )
{
- FGInterface *f = current_aircraft.fdm_state;
- FGView *v = ¤t_view;
- FGTime *t = FGTime::cur_time_params;
-
- int toggle_pause = t->getPause();
-
- if( !toggle_pause )
- t->togglePauseMode();
+ FG_LOG( FG_GENERAL, FG_INFO,
+ "/position/altitude = " << fgGetDouble("/position/altitude") );
+
+ bool freeze = globals->get_freeze();
+ if( !freeze )
+ globals->set_freeze( true );
- fgInitPosition();
+ // Initialize the Scenery Management subsystem
+ if ( ! fgSceneryInit() ) {
+ FG_LOG( FG_GENERAL, FG_ALERT, "Error in Scenery initialization!" );
+ exit(-1);
+ }
+
if( global_tile_mgr.init() ) {
// Load the local scenery data
- global_tile_mgr.update();
+ global_tile_mgr.update( fgGetDouble("/position/longitude"),
+ fgGetDouble("/position/latitude") );
} else {
FG_LOG( FG_GENERAL, FG_ALERT, "Error in Tile Manager initialization!" );
exit(-1);
}
- fgFDMSetGroundElevation( current_options.get_flight_model(),
+
+ // cout << "current scenery elev = " << scenery.cur_elev << endl;
+
+ fgFDMSetGroundElevation( fgGetString("/sim/flight-model"),
scenery.cur_elev );
+ fgInitPosition();
// Reset our altitude if we are below ground
- FG_LOG( FG_GENERAL, FG_DEBUG, "Current altitude = " << f->get_Altitude() );
- FG_LOG( FG_GENERAL, FG_DEBUG, "Current runway altitude = " <<
- f->get_Runway_altitude() );
+ FG_LOG( FG_GENERAL, FG_DEBUG, "Current altitude = "
+ << cur_fdm_state->get_Altitude() );
+ FG_LOG( FG_GENERAL, FG_DEBUG, "Current runway altitude = "
+ << cur_fdm_state->get_Runway_altitude() );
- if ( f->get_Altitude() < f->get_Runway_altitude() + 3.758099) {
- f->set_Altitude( f->get_Runway_altitude() + 3.758099 );
+ if ( cur_fdm_state->get_Altitude() <
+ cur_fdm_state->get_Runway_altitude() + 3.758099)
+ {
+ cur_fdm_state->set_Altitude( cur_fdm_state->get_Runway_altitude() +
+ 3.758099 );
}
double sea_level_radius_meters;
double lat_geoc;
- // Set the FG variables first
- fgGeodToGeoc( f->get_Latitude(), f->get_Altitude(),
+ sgGeodToGeoc( cur_fdm_state->get_Latitude(), cur_fdm_state->get_Altitude(),
&sea_level_radius_meters, &lat_geoc);
- f->set_Geocentric_Position( lat_geoc, f->get_Longitude(),
- f->get_Altitude() +
- (sea_level_radius_meters * METER_TO_FEET) );
- f->set_Sea_level_radius( sea_level_radius_meters * METER_TO_FEET );
+ cur_fdm_state->set_Sea_level_radius( sea_level_radius_meters *
+ METER_TO_FEET );
- f->set_sin_cos_longitude(f->get_Longitude());
- f->set_sin_cos_latitude(f->get_Latitude());
-
- f->set_sin_lat_geocentric(sin(lat_geoc));
- f->set_cos_lat_geocentric(cos(lat_geoc));
-
// The following section sets up the flight model EOM parameters
// and should really be read in from one or more files.
// Initial Velocity
- f->set_Velocities_Local( current_options.get_uBody(),
- current_options.get_vBody(),
- current_options.get_wBody());
+ fgVelocityInit();
// Initial Orientation
- f->set_Euler_Angles( current_options.get_roll() * DEG_TO_RAD,
- current_options.get_pitch() * DEG_TO_RAD,
- current_options.get_heading() * DEG_TO_RAD );
+// cur_fdm_state->
+// set_Euler_Angles( fgGetDouble("/orientation/roll") * DEG_TO_RAD,
+// fgGetDouble("/orientation/pitch") * DEG_TO_RAD,
+// fgGetDouble("/orientation/heading") * DEG_TO_RAD );
- // Initial Angular Body rates
- f->set_Omega_Body( 7.206685E-05, 0.0, 9.492658E-05 );
+ // Initialize view parameters
+ FGViewerRPH *pilot_view =
+ (FGViewerRPH *)globals->get_viewmgr()->get_view( 0 );
- f->set_Earth_position_angle( 0.0 );
+ pilot_view->set_view_offset( 0.0 );
+ pilot_view->set_goal_view_offset( 0.0 );
- // Mass properties and geometry values
- f->set_Inertias( 8.547270E+01,
- 1.048000E+03, 3.000000E+03, 3.530000E+03, 0.000000E+00 );
+ pilot_view->set_geod_view_pos( cur_fdm_state->get_Longitude(),
+ cur_fdm_state->get_Lat_geocentric(),
+ cur_fdm_state->get_Altitude() *
+ FEET_TO_METER );
+ pilot_view->set_sea_level_radius( cur_fdm_state->get_Sea_level_radius() *
+ FEET_TO_METER );
+ pilot_view->set_rph( cur_fdm_state->get_Phi(),
+ cur_fdm_state->get_Theta(),
+ cur_fdm_state->get_Psi() );
- // CG position w.r.t. ref. point
- f->set_CG_Position( 0.0, 0.0, 0.0 );
+ // set current view to 0 (first) which is our main pilot view
+ globals->set_current_view( pilot_view );
- // Initialize view parameters
- FG_LOG( FG_GENERAL, FG_DEBUG, "Before v->init()");
- v->Init();
- FG_LOG( FG_GENERAL, FG_DEBUG, "After v->init()");
- v->UpdateViewMath(f);
- FG_LOG( FG_GENERAL, FG_DEBUG, " abs_view_pos = " << v->get_abs_view_pos());
- // v->UpdateWorldToEye(f);
+ FG_LOG( FG_GENERAL, FG_DEBUG, " abs_view_pos = "
+ << globals->get_current_view()->get_abs_view_pos());
- fgFDMInit( current_options.get_flight_model(), cur_fdm_state,
- 1.0 / DEFAULT_MODEL_HZ );
+ cur_fdm_state->init();
+// cur_fdm_state->bind();
+// cur_fdm_state->init( 1.0 / fgGetInt("/sim/model-hz") );
- scenery.cur_elev = f->get_Runway_altitude() * FEET_TO_METER;
+ scenery.cur_elev = cur_fdm_state->get_Runway_altitude() * FEET_TO_METER;
- if ( f->get_Altitude() < f->get_Runway_altitude() + 3.758099) {
- f->set_Altitude( f->get_Runway_altitude() + 3.758099 );
+ if ( cur_fdm_state->get_Altitude() <
+ cur_fdm_state->get_Runway_altitude() + 3.758099)
+ {
+ cur_fdm_state->set_Altitude( cur_fdm_state->get_Runway_altitude() +
+ 3.758099 );
}
controls.reset_all();
- fgAPReset();
+ current_autopilot->reset();
- if( !toggle_pause )
- t->togglePauseMode();
+ if( !freeze )
+ globals->set_freeze( false );
}