#if defined( unix ) || defined( __CYGWIN__ )
# include <unistd.h> // for gethostname()
#endif
-#if defined( _MSC_VER) || defined(__MINGW32__)
+#ifdef _WIN32
# include <direct.h> // for getcwd()
# define getcwd _getcwd
# include <io.h> // isatty()
# define isatty _isatty
+# include "winsock2.h" // for gethostname()
#endif
// work around a stdc++ lib bug in some versions of linux, but doesn't
#include <simgear/compiler.h>
#include <string>
+#include <boost/algorithm/string/compare.hpp>
+#include <boost/algorithm/string/predicate.hpp>
#include <simgear/constants.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/interpolator.hxx>
#include <simgear/scene/material/matlib.hxx>
#include <simgear/scene/model/particles.hxx>
+#include <simgear/sound/soundmgr_openal.hxx>
#include <simgear/timing/sg_time.hxx>
#include <simgear/timing/lowleveltime.h>
#include <Scenery/scenery.hxx>
#include <Scenery/tilemgr.hxx>
#include <Scripting/NasalSys.hxx>
-#include <Sound/fg_fx.hxx>
-#include <Sound/beacon.hxx>
-#include <Sound/morse.hxx>
#include <Sound/voice.hxx>
#include <Systems/system_mgr.hxx>
#include <Time/light.hxx>
#endif
using std::string;
+using namespace boost::algorithm;
-class Sound;
extern const char *default_root;
-float init_volume;
// Scan the command line options for the specified option and return
// find fg-root any other way.
if ( root.empty() ) {
#if defined( __CYGWIN__ )
- root = "/FlightGear";
-#elif defined( WIN32 )
- root = "\\FlightGear";
+ root = "../data";
+#elif defined( _WIN32 )
+ root = "..\\data";
#elif defined(__APPLE__)
/*
The following code looks for the base package inside the application
n->setStringValue(path.str().c_str());
n->setAttribute(SGPropertyNode::USERARCHIVE, true);
- if ( !strcmp(dire->d_name, aircraft.c_str()) ) {
+ if ( boost::equals(dire->d_name, aircraft.c_str(), is_iequal()) ) {
result = path.str();
break;
}
}
SGPropertyNode autosave;
-#if defined( _MSC_VER ) || defined( __MINGW32__ )
+#ifdef _WIN32
char *envp = ::getenv( "APPDATA" );
if (envp != NULL ) {
SGPath config( envp );
vector<SGPropertyNode_ptr> cache = cache_root->getChildren("aircraft");
for (unsigned int i = 0; i < cache.size(); i++) {
const char *name = cache[i]->getStringValue("file", "");
- if (aircraft_set == name) {
+ if (boost::equals(aircraft_set, name, is_iequal())) {
const char *path = cache[i]->getStringValue("path", "");
SGPath xml(path);
xml.append(name);
return false;
}
FGParking* parking = dcs->getParking(park_index);
+ parking->setAvailable(false);
fgApplyStartOffset(
SGGeod::fromDeg(parking->getLongitude(), parking->getLatitude()),
parking->getHeading());
// = fgGetNode("/sim/presets/latitude-deg");
// static const SGPropertyNode *altitude
// = fgGetNode("/sim/presets/altitude-ft");
+
SG_LOG( SG_GENERAL, SG_INFO, "Initialize Subsystems");
SG_LOG( SG_GENERAL, SG_INFO, "========== ==========");
// Initialize the ridgelift subsystem
globals->add_subsystem("ridgelift", new FGRidgeLift);
-
////////////////////////////////////////////////////////////////////
// Initialize the aircraft systems and instrumentation (before the
// autopilot.)
fgGetBool("/sim/rendering/bump-mapping", false);
#ifdef ENABLE_AUDIO_SUPPORT
- ////////////////////////////////////////////////////////////////////
- // Initialize the sound subsystem.
- ////////////////////////////////////////////////////////////////////
-
- init_volume = fgGetFloat("/sim/sound/volume");
- fgSetFloat("/sim/sound/volume", 0.0f);
- globals->set_soundmgr(new SGSoundMgr);
- globals->get_soundmgr()->init();
- globals->get_soundmgr()->bind();
-
-
////////////////////////////////////////////////////////////////////
// Initialize the sound-effects subsystem.
////////////////////////////////////////////////////////////////////
-
- globals->add_subsystem("fx", new FGFX);
globals->add_subsystem("voice", new FGVoiceMgr);
#endif
////////////////////////////////////////////////////////////////////
globals->add_subsystem("replay", new FGReplay);
+
////////////////////////////////////////////////////////////////////
// Bind and initialize subsystems.
////////////////////////////////////////////////////////////////////