//
// Written by Curtis Olson, started August 1997.
//
-// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
+// Copyright (C) 1997 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
#include <simgear/misc/sg_path.hxx>
#include <simgear/misc/interpolator.hxx>
#include <simgear/scene/material/matlib.hxx>
-#ifdef FG_USE_CLOUDS_3D
-# include <simgear/scene/sky/clouds3d/SkySceneLoader.hpp>
-# include <simgear/scene/sky/clouds3d/SkyUtil.hpp>
-# include <simgear/screen/texture.hxx>
-#endif
#include <simgear/timing/sg_time.hxx>
#include <simgear/timing/lowleveltime.h>
#include <Aircraft/aircraft.hxx>
-#include <FDM/UIUCModel/uiuc_aircraftdir.h>
+#include <Aircraft/replay.hxx>
+#include <Airports/apt_loader.hxx>
#include <Airports/runways.hxx>
#include <Airports/simple.hxx>
+#include <AIModel/AIManager.hxx>
#include <ATC/ATCdisplay.hxx>
#include <ATC/ATCmgr.hxx>
#include <ATC/AIMgr.hxx>
#include <Autopilot/route_mgr.hxx>
#include <Autopilot/xmlauto.hxx>
#include <Cockpit/cockpit.hxx>
-#include <Cockpit/radiostack.hxx>
#include <Cockpit/panel.hxx>
#include <Cockpit/panel_io.hxx>
-#include <FDM/ADA.hxx>
+#ifdef ENABLE_SP_FMDS
+#include <FDM/SP/ADA.hxx>
+#include <FDM/SP/ACMS.hxx>
+#endif
#include <FDM/Balloon.h>
#include <FDM/ExternalNet/ExternalNet.hxx>
#include <FDM/ExternalPipe/ExternalPipe.hxx>
#include <Input/input.hxx>
#include <Instrumentation/instrument_mgr.hxx>
#include <Model/acmodel.hxx>
+#include <AIModel/submodel.hxx>
#include <AIModel/AIManager.hxx>
-#include <Navaids/fixlist.hxx>
-#include <Navaids/ilslist.hxx>
-#include <Navaids/mkrbeacons.hxx>
+#include <Navaids/navdb.hxx>
#include <Navaids/navlist.hxx>
-#include <Replay/replay.hxx>
#include <Scenery/scenery.hxx>
#include <Scenery/tilemgr.hxx>
#include <Scripting/NasalSys.hxx>
#include <Sound/fg_fx.hxx>
+#include <Sound/beacon.hxx>
+#include <Sound/morse.hxx>
#include <Systems/system_mgr.hxx>
#include <Time/light.hxx>
-#include <Time/moonpos.hxx>
-#include <Time/sunpos.hxx>
#include <Time/sunsolver.hxx>
#include <Time/tmp.hxx>
+#include <Traffic/TrafficMgr.hxx>
#ifdef FG_MPLAYER_AS
-#include <MultiPlayer/multiplaytxmgr.hxx>
-#include <MultiPlayer/multiplayrxmgr.hxx>
+#include <MultiPlayer/multiplaymgr.hxx>
#endif
#include <Environment/environment_mgr.hxx>
class Sound;
-
extern const char *default_root;
-
-
-#ifdef FG_USE_CLOUDS_3D
- SkySceneLoader *sgCloud3d;
-#endif
+float init_volume;
// Scan the command line options for the specified option and return
}
}
+ if ( aircraft.empty() ) {
+ // Check for $fg_root/system.fgfsrc
+ SGPath sysconf( globals->get_fg_root() );
+ sysconf.append( "system.fgfsrc" );
+ aircraft = fgScanForOption( "--aircraft=", sysconf.str() );
+ }
// if an aircraft was specified, set the property name
if ( !aircraft.empty() ) {
SG_LOG(SG_INPUT, SG_INFO, "aircraft = " << aircraft );
ulDirEnt* dire;
ulDir *dirp = ulOpenDir(path.str().c_str());
if (dirp == NULL) {
- cerr << "Unable to open aircraft directory." << endl;
+ cerr << "Unable to open aircraft directory '" << path.str() << '\'' << endl;
exit(-1);
}
// find basic airport location info from airport database
bool fgFindAirportID( const string& id, FGAirport *a ) {
- FGAirport result;
+ const FGAirport* result;
if ( id.length() ) {
SG_LOG( SG_GENERAL, SG_INFO, "Searching for airport code = " << id );
result = globals->get_airports()->search( id );
- if ( result.id.empty() ) {
+ if ( result == NULL ) {
SG_LOG( SG_GENERAL, SG_ALERT,
- "Failed to find " << id << " in basic.dat.gz" );
+ "Failed to find " << id << " in apt.dat.gz" );
return false;
}
} else {
return false;
}
- *a = result;
+ *a = *result;
SG_LOG( SG_GENERAL, SG_INFO,
"Position for " << id << " is ("
- << a->longitude << ", "
- << a->latitude << ")" );
+ << a->getLongitude() << ", "
+ << a->getLatitude() << ")" );
return true;
}
"Finding elevation for airport: " << id );
if ( fgFindAirportID( id, &a ) ) {
- return a.elevation;
+ return a.getElevation();
} else {
return -9999.0;
}
float fudge_lat = .003f - fudge_lon;
if ( fgFindAirportID( id, &a ) ) {
- fgSetDouble("/sim/tower/longitude-deg", a.longitude + fudge_lon);
- fgSetDouble("/sim/tower/latitude-deg", a.latitude + fudge_lat);
- fgSetDouble("/sim/tower/altitude-ft", a.elevation + towerheight);
+ fgSetDouble("/sim/tower/longitude-deg", a.getLongitude() + fudge_lon);
+ fgSetDouble("/sim/tower/latitude-deg", a.getLatitude() + fudge_lat);
+ fgSetDouble("/sim/tower/altitude-ft", a.getElevation() + towerheight);
return true;
} else {
return false;
}
+struct FGTowerLocationListener : SGPropertyChangeListener {
+ void valueChanged(SGPropertyNode* node) {
+ const double hdg = fgGetDouble( "/orientation/heading-deg", 0);
+ const string id(node->getStringValue());
+ fgSetTowerPosFromAirportID(id, hdg);
+ }
+};
+
+static void fgInitTowerLocationListener() {
+ fgGetNode("/sim/tower/airport-id", true)
+ ->addChangeListener( new FGTowerLocationListener() );
+}
// Set current_options lon/lat given an airport id and heading (degrees)
static bool fgSetPosFromAirportIDandHdg( const string& id, double tgt_hdg ) {
}
double lat2, lon2, az2;
- double heading = r.heading;
+ double heading = r._heading;
double azimuth = heading + 180.0;
while ( azimuth >= 360.0 ) { azimuth -= 360.0; }
SG_LOG( SG_GENERAL, SG_INFO,
- "runway = " << r.lon << ", " << r.lat
- << " length = " << r.length * SG_FEET_TO_METER
+ "runway = " << r._lon << ", " << r._lat
+ << " length = " << r._length * SG_FEET_TO_METER
<< " heading = " << azimuth );
- geo_direct_wgs_84 ( 0, r.lat, r.lon, azimuth,
- r.length * SG_FEET_TO_METER * 0.5 - 5.0,
+ geo_direct_wgs_84 ( 0, r._lat, r._lon, azimuth,
+ r._length * SG_FEET_TO_METER * 0.5 - 5.0,
&lat2, &lon2, &az2 );
if ( fabs( fgGetDouble("/sim/presets/offset-distance") ) > SG_EPSILON ) {
}
double lat2, lon2, az2;
- double heading = r.heading;
+ double heading = r._heading;
double azimuth = heading + 180.0;
while ( azimuth >= 360.0 ) { azimuth -= 360.0; }
SG_LOG( SG_GENERAL, SG_INFO,
- "runway = " << r.lon << ", " << r.lat
- << " length = " << r.length * SG_FEET_TO_METER
+ "runway = " << r._lon << ", " << r._lat
+ << " length = " << r._length * SG_FEET_TO_METER
<< " heading = " << azimuth );
- geo_direct_wgs_84 ( 0, r.lat, r.lon,
+ geo_direct_wgs_84 ( 0, r._lat, r._lon,
azimuth,
- r.length * SG_FEET_TO_METER * 0.5 - 5.0,
+ r._length * SG_FEET_TO_METER * 0.5 - 5.0,
&lat2, &lon2, &az2 );
if ( fabs( fgGetDouble("/sim/presets/offset-distance") ) > SG_EPSILON )
// Set current_options lon/lat given an airport id and heading (degrees)
static bool fgSetPosFromNAV( const string& id, const double& freq ) {
- FGNav *nav = current_navlist->findByIdentAndFreq( id.c_str(), freq );
+ FGNavRecord *nav
+ = globals->get_navlist()->findByIdentAndFreq( id.c_str(), freq );
// set initial position from runway and heading
if ( nav != NULL ) {
}
}
+// Set current_options lon/lat given an aircraft carrier id
+static bool fgSetPosFromCarrier( const string& carrier, const string& posid ) {
+ // set initial position from runway and heading
+ Point3D geodPos;
+ double heading;
+ sgdVec3 uvw;
+ if (FGAIManager::getStartPosition(carrier, posid, geodPos, heading, uvw)) {
+ double lon = geodPos.lon() * SGD_RADIANS_TO_DEGREES;
+ double lat = geodPos.lat() * SGD_RADIANS_TO_DEGREES;
+ double alt = geodPos.elev() * SG_METER_TO_FEET;
+
+ SG_LOG( SG_GENERAL, SG_INFO, "Attempting to set starting position for "
+ << carrier << " at lat = " << lat << ", lon = " << lon
+ << ", alt = " << alt << ", heading = " << heading);
+
+ fgSetDouble("/sim/presets/longitude-deg", lon);
+ fgSetDouble("/sim/presets/latitude-deg", lat);
+ fgSetDouble("/sim/presets/altitude-ft", alt);
+ fgSetDouble("/sim/presets/heading-deg", heading);
+ fgSetDouble("/position/longitude-deg", lon);
+ fgSetDouble("/position/latitude-deg", lat);
+ fgSetDouble("/position/altitude-ft", alt);
+ fgSetDouble("/orientation/heading-deg", heading);
+
+ fgSetString("/sim/presets/speed-set", "UVW");
+ fgSetDouble("/velocities/uBody-fps", uvw[0]);
+ fgSetDouble("/velocities/vBody-fps", uvw[1]);
+ fgSetDouble("/velocities/wBody-fps", uvw[2]);
+ fgSetDouble("/sim/presets/uBody-fps", uvw[0]);
+ fgSetDouble("/sim/presets/vBody-fps", uvw[1]);
+ fgSetDouble("/sim/presets/wBody-fps", uvw[2]);
+
+ fgSetBool("/sim/presets/onground", true);
+
+ return true;
+ } else {
+ SG_LOG( SG_GENERAL, SG_ALERT, "Failed to locate aircraft carrier = "
+ << carrier );
+ return false;
+ }
+}
+
// Set current_options lon/lat given an airport id and heading (degrees)
static bool fgSetPosFromFix( const string& id ) {
FGFix fix;
// set initial position from runway and heading
- if ( current_fixlist->query( id.c_str(), &fix ) ) {
+ if ( globals->get_fixlist()->query( id.c_str(), &fix ) ) {
SG_LOG( SG_GENERAL, SG_INFO, "Attempting to set starting position for "
<< id );
bool
fgInitNav ()
{
- SG_LOG(SG_GENERAL, SG_INFO, "Loading Simple Airport List");
- SGPath p_simple( globals->get_fg_root() );
- p_simple.append( "Airports/basic.dat" );
+ SG_LOG(SG_GENERAL, SG_INFO, "Loading Airport Database ...");
+
+ SGPath aptdb( globals->get_fg_root() );
+ aptdb.append( "Airports/apt.dat" );
+
SGPath p_metar( globals->get_fg_root() );
p_metar.append( "Airports/metar.dat" );
- FGAirportList *airports = new FGAirportList(p_simple.str(), p_metar.str());
- globals->set_airports( airports );
- SG_LOG(SG_GENERAL, SG_INFO, "Loading Runway List");
- SGPath p_runway( globals->get_fg_root() );
- p_runway.append( "Airports/runways.dat" );
- FGRunwayList *runways = new FGRunwayList( p_runway.str() );
+ FGAirportList *airports = new FGAirportList();
+ globals->set_airports( airports );
+ FGRunwayList *runways = new FGRunwayList();
globals->set_runways( runways );
- SG_LOG(SG_GENERAL, SG_INFO, "Loading Navaids");
-
- SG_LOG(SG_GENERAL, SG_INFO, " VOR/NDB");
- current_navlist = new FGNavList;
- SGPath p_nav( globals->get_fg_root() );
- p_nav.append( "Navaids/default.nav" );
- current_navlist->init( p_nav );
+ fgAirportDBLoad( airports, runways, aptdb.str(), p_metar.str() );
+
+ FGNavList *navlist = new FGNavList;
+ FGNavList *loclist = new FGNavList;
+ FGNavList *gslist = new FGNavList;
+ FGNavList *dmelist = new FGNavList;
+ FGNavList *mkrlist = new FGNavList;
+ FGNavList *tacanlist = new FGNavList;
+ FGNavList *carrierlist = new FGNavList;
+ FGTACANList *channellist = new FGTACANList;
+
+ globals->set_navlist( navlist );
+ globals->set_loclist( loclist );
+ globals->set_gslist( gslist );
+ globals->set_dmelist( dmelist );
+ globals->set_mkrlist( mkrlist );
+ globals->set_tacanlist( tacanlist );
+ globals->set_carrierlist( carrierlist );
+ globals->set_channellist( channellist );
+
+ if ( !fgNavDBInit(airports, navlist, loclist, gslist, dmelist, mkrlist, tacanlist, carrierlist, channellist) ) {
+ SG_LOG( SG_GENERAL, SG_ALERT,
+ "Problems loading one or more navigational database" );
+ }
- SG_LOG(SG_GENERAL, SG_INFO, " ILS and Marker Beacons");
- current_beacons = new FGMarkerBeacons;
- current_beacons->init();
- current_ilslist = new FGILSList;
- SGPath p_ils( globals->get_fg_root() );
- p_ils.append( "Navaids/default.ils" );
- current_ilslist->init( p_ils );
+ if ( fgGetBool("/sim/navdb/localizers/auto-align", true) ) {
+ // align all the localizers with their corresponding runways
+ // since data sources are good for cockpit navigation
+ // purposes, but not always to the error tolerances needed to
+ // exactly place these items.
+ double threshold
+ = fgGetDouble( "/sim/navdb/localizers/auto-align-threshold-deg",
+ 5.0 );
+ fgNavDBAlignLOCwithRunway( runways, loclist, threshold );
+ }
SG_LOG(SG_GENERAL, SG_INFO, " Fixes");
- current_fixlist = new FGFixList;
SGPath p_fix( globals->get_fg_root() );
- p_fix.append( "Navaids/default.fix" );
- current_fixlist->init( p_fix );
+ p_fix.append( "Navaids/fix.dat" );
+ FGFixList *fixlist = new FGFixList;
+ fixlist->init( p_fix );
+ globals->set_fixlist( fixlist );
return true;
}
double vor_freq = fgGetDouble("/sim/presets/vor-freq");
string ndb = fgGetString("/sim/presets/ndb-id");
double ndb_freq = fgGetDouble("/sim/presets/ndb-freq");
+ string carrier = fgGetString("/sim/presets/carrier");
+ string parkpos = fgGetString("/sim/presets/parkpos");
string fix = fgGetString("/sim/presets/fix");
+ fgSetDouble( "/orientation/heading-deg", hdg );
+ fgInitTowerLocationListener();
+
if ( !set_pos && !apt.empty() && !rwy_no.empty() ) {
// An airport + runway is requested
if ( fgSetPosFromAirportIDandRwy( apt, rwy_no ) ) {
// set tower position (a little off the heading for single
// runway airports)
- fgSetTowerPosFromAirportID( apt, hdg );
+ fgSetString("/sim/tower/airport-id", apt.c_str());
set_pos = true;
}
}
if ( fgSetPosFromAirportIDandHdg( apt, hdg ) ) {
// set tower position (a little off the heading for single
// runway airports)
- fgSetTowerPosFromAirportID( apt, hdg );
+ fgSetString("/sim/tower/airport-id", apt.c_str());
set_pos = true;
}
}
}
}
+ if ( !set_pos && !carrier.empty() ) {
+ // an aircraft carrier is requested
+ if ( fgSetPosFromCarrier( carrier, parkpos ) ) {
+ set_pos = true;
+ }
+ }
+
if ( !set_pos && !fix.empty() ) {
// a Fix is requested
if ( fgSetPosFromFix( fix ) ) {
fgGetDouble("/sim/presets/longitude-deg") );
fgSetDouble( "/position/latitude-deg",
fgGetDouble("/sim/presets/latitude-deg") );
- fgSetDouble( "/orientation/heading-deg",
- fgGetDouble("/sim/presets/heading-deg") );
// determine if this should be an on-ground or in-air start
- if ( fabs(gs) > 0.01 || fabs(od) > 0.1 || alt > 0.1 ) {
+ if ((fabs(gs) > 0.01 || fabs(od) > 0.1 || alt > 0.1) && carrier.empty()) {
fgSetBool("/sim/presets/onground", false);
} else {
fgSetBool("/sim/presets/onground", true);
}
double dt = 1.0 / fgGetInt("/sim/model-hz");
- aircraft_dir = fgGetString("/sim/aircraft-dir");
- const string &model = fgGetString("/sim/flight-model");
+ string model = fgGetString("/sim/flight-model");
try {
if ( model == "larcsim" ) {
cur_fdm_state = new FGLaRCsim( dt );
} else if ( model == "jsb" ) {
cur_fdm_state = new FGJSBsim( dt );
+#ifdef ENABLE_SP_FMDS
} else if ( model == "ada" ) {
cur_fdm_state = new FGADA( dt );
+ } else if ( model == "acms" ) {
+ cur_fdm_state = new FGACMS( dt );
+#endif
} else if ( model == "balloon" ) {
cur_fdm_state = new FGBalloonSim( dt );
} else if ( model == "magic" ) {
}
cur_fdm_state = new FGExternalNet( dt, host, port1, port2, port3 );
} else if ( model.find("pipe") == 0 ) {
- string pipe_path = model.substr(5);
- cur_fdm_state = new FGExternalPipe( dt, pipe_path );
+ // /* old */ string pipe_path = model.substr(5);
+ // /* old */ cur_fdm_state = new FGExternalPipe( dt, pipe_path );
+ string pipe_path = "";
+ string pipe_protocol = "";
+ string pipe_options = model.substr(5);
+ string::size_type begin, end;
+ begin = 0;
+ // pipe file path
+ end = pipe_options.find( ",", begin );
+ if ( end != string::npos ) {
+ pipe_path = pipe_options.substr(begin, end - begin);
+ begin = end + 1;
+ }
+ // protocol (last option)
+ pipe_protocol = pipe_options.substr(begin);
+ cur_fdm_state = new FGExternalPipe( dt, pipe_path, pipe_protocol );
} else if ( model == "null" ) {
cur_fdm_state = new FGNullFDM( dt );
} else if ( model == "yasim" ) {
// Okay, we now have several possible scenarios
int offset = fgGetInt("/sim/startup/time-offset");
- const string &offset_type = fgGetString("/sim/startup/time-offset-type");
+ string offset_type = fgGetString("/sim/startup/time-offset-type");
int warp = 0;
if ( offset_type == "real" ) {
<< globals->get_warp() );
}
+
// This is the top level init routine which calls all the other
// initialization routines. If you are adding a subsystem to flight
// gear, its initialization call should located in this routine.
// Initialize the event manager subsystem.
////////////////////////////////////////////////////////////////////
- globals->get_event_mgr()->init();
- globals->get_event_mgr()->setFreezeProperty(fgGetNode("/sim/freeze/clock"));
+ globals->get_event_mgr()->init();
+ globals->get_event_mgr()->setRealtimeProperty(fgGetNode("/sim/time/delta-realtime-sec", true));
////////////////////////////////////////////////////////////////////
// Initialize the property interpolator subsystem
SGPath mpath( globals->get_fg_root() );
mpath.append( "materials.xml" );
- if ( ! globals->get_matlib()->load(globals->get_fg_root(), mpath.str()) ) {
+ string season = fgGetString("/sim/startup/season", "summer");
+ if ( ! globals->get_matlib()->load(globals->get_fg_root(), mpath.str(), season.c_str()) ) {
SG_LOG( SG_GENERAL, SG_ALERT, "Error loading material lib!" );
exit(-1);
}
&FGTileMgr::refresh_view_timestamps,
15 );
- SG_LOG( SG_GENERAL, SG_DEBUG,
- "Current terrain elevation after tile mgr init " <<
- globals->get_scenery()->get_cur_elev() );
-
////////////////////////////////////////////////////////////////////
// Initialize the flight model subsystem.
// update the current timezone each 30 minutes
globals->get_event_mgr()->addTask( "fgUpdateLocalTime()",
&fgUpdateLocalTime, 30*60 );
+ fgInitTimeOffset(); // the environment subsystem needs this
////////////////////////////////////////////////////////////////////
globals->add_subsystem("lighting", new FGLight);
+ //////////////////////////////////////////////////////////////////////
+ // Initialize the 2D cloud subsystem.
+ ////////////////////////////////////////////////////////////////////
+ fgGetBool("/sim/rendering/bump-mapping", false);
-#ifdef FG_USE_CLOUDS_3D
+#ifdef ENABLE_AUDIO_SUPPORT
////////////////////////////////////////////////////////////////////
- // Initialize the 3D cloud subsystem.
+ // Initialize the sound subsystem.
////////////////////////////////////////////////////////////////////
- if ( fgGetBool("/sim/rendering/clouds3d") ) {
- static const SGPropertyNode *longitude
- = fgGetNode("/sim/presets/longitude-deg");
- static const SGPropertyNode *latitude
- = fgGetNode("/sim/presets/latitude-deg");
- // static const SGPropertyNode *altitude
- // = fgGetNode("/sim/presets/altitude-ft");
-
- SGPath cloud_path(globals->get_fg_root());
-#if 0
- cloud_path.append("Textures/Sky/scattered.rgba");
- SG_LOG(SG_GENERAL, SG_INFO, "Loading CLOUDS3d from: " << cloud_path.c_str());
-
- SGTexture tx;
- tx.read_rgba_texture(cloud_path.c_str());
- if ( !sgCloud3d->Load( tx.texture(), tx.width(),
-#else
- cloud_path.append("large.sky");
- if ( !sgCloud3d->Load( cloud_path.str(),
-#endif
- latitude->getDoubleValue(),
- longitude->getDoubleValue()) )
- {
- fgSetBool("/sim/rendering/clouds3d", false);
- SG_LOG(SG_GENERAL, SG_INFO, "CLOUDS3d FAILED: ");
- }
- SG_LOG(SG_GENERAL, SG_INFO, "CLOUDS3d Loaded: ");
- }
+
+ init_volume = fgGetFloat("/sim/sound/volume");
+ fgSetFloat("/sim/sound/volume", 0.0f);
+ globals->set_soundmgr(new SGSoundMgr);
+ globals->get_soundmgr()->init();
+ globals->get_soundmgr()->bind();
+
+
+ ////////////////////////////////////////////////////////////////////
+ // Initialize the sound-effects subsystem.
+ ////////////////////////////////////////////////////////////////////
+
+ globals->add_subsystem("fx", new FGFX);
+
#endif
////////////////////////////////////////////////////////////////////
globals->set_AI_mgr(new FGAIMgr);
globals->get_AI_mgr()->init();
-
////////////////////////////////////////////////////////////////////
// Initialise the AI Model Manager
////////////////////////////////////////////////////////////////////
-
SG_LOG(SG_GENERAL, SG_INFO, " AI Model Manager");
globals->add_subsystem("ai_model", new FGAIManager);
+ globals->add_subsystem("submodel_mgr", new FGSubmodelMgr);
-#ifdef ENABLE_AUDIO_SUPPORT
- ////////////////////////////////////////////////////////////////////
- // Initialize the sound subsystem.
- ////////////////////////////////////////////////////////////////////
-
- globals->set_soundmgr(new SGSoundMgr);
- globals->get_soundmgr()->init();
- globals->get_soundmgr()->bind();
-
-
- ////////////////////////////////////////////////////////////////////
- // Initialize the sound-effects subsystem.
- ////////////////////////////////////////////////////////////////////
-
- globals->add_subsystem("fx", new FGFX);
-
-#endif
+ // It's probably a good idea to initialize the top level traffic manager
+ // After the AI and ATC systems have been initialized properly.
+ // AI Traffic manager
+ globals->add_subsystem("Traffic Manager", new FGTrafficManager);
+ FGTrafficManager *dispatcher =
+ (FGTrafficManager*) globals->get_subsystem("Traffic Manager");
+ SGPath path = globals->get_fg_root();
+ path.append("/Traffic/fgtraffic.xml");
+ readXML(path.str(),
+ *dispatcher);
+ //globals->get_subsystem("Traffic Manager")->init();
globals->add_subsystem("instrumentation", new FGInstrumentMgr);
globals->add_subsystem("systems", new FGSystemMgr);
- ////////////////////////////////////////////////////////////////////
- // Initialize the radio stack subsystem.
- ////////////////////////////////////////////////////////////////////
-
- current_radiostack = new FGRadioStack;
- current_radiostack->init();
- current_radiostack->bind();
////////////////////////////////////////////////////////////////////
// Initialize the cockpit subsystem
////////////////////////////////////////////////////////////////////
-
if( fgCockpitInit( ¤t_aircraft )) {
// Cockpit initialized ok.
} else {
// Initialize multiplayer subsystem
////////////////////////////////////////////////////////////////////
- globals->set_multiplayer_tx_mgr(new FGMultiplayTxMgr);
- globals->get_multiplayer_tx_mgr()->init();
-
- globals->set_multiplayer_rx_mgr(new FGMultiplayRxMgr);
- globals->get_multiplayer_rx_mgr()->init();
+ globals->set_multiplayer_mgr(new FGMultiplayMgr);
+ globals->get_multiplayer_mgr()->init();
#endif
////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////
parseWaypoints();
+ // initialize methods that depend on other subsystems.
+ globals->get_subsystem_mgr()->postinit();
////////////////////////////////////////////////////////////////////////
// End of subsystem initialization.
}
fgSetBool("/sim/crashed", false);
+ // Force reupdating the positions of the ai 3d models. They are used for
+ // initializing ground level for the FDM.
+ globals->get_subsystem("ai_model")->reinit();
+
// Initialize the FDM
fgInitFDM();
if ( !freeze ) {
fgSetBool("/sim/freeze/master", false);
}
+ fgSetBool("/sim/sceneryloaded",false);
}