]> git.mxchange.org Git - flightgear.git/blobdiff - src/Main/fg_init.cxx
Moved sky code over to simgear.
[flightgear.git] / src / Main / fg_init.cxx
index 1b19c9d4c2b69845628b8196f1942f5dbd2d1c33..4b195dee0a76d3ab1ddb74fb2f88a1cebd9152c3 100644 (file)
@@ -33,7 +33,7 @@
 #endif
 
 #include <GL/glut.h>
-#include <XGL/xgl.h>
+#include <simgear/xgl/xgl.h>
 
 #include <stdio.h>
 #include <stdlib.h>
 #  define _G_NO_EXTERN_TEMPLATES
 #endif
 
-#include <Include/compiler.h>
+#include <simgear/compiler.h>
 
 #include STL_STRING
 
-#include <Debug/logstream.hxx>
+#include <simgear/constants.h>
+#include <simgear/debug/logstream.hxx>
+#include <simgear/math/fg_geodesy.hxx>
+#include <simgear/math/point3d.hxx>
+#include <simgear/math/polar3d.hxx>
+#include <simgear/misc/fgpath.hxx>
+
 #include <Aircraft/aircraft.hxx>
 #include <Airports/simple.hxx>
-#include <Astro/sky.hxx>
-#include <Astro/stars.hxx>
-#include <Astro/solarsystem.hxx>
-#include <Autopilot/autopilot.hxx>
+#include <Autopilot/auto_gui.hxx>
+#include <Autopilot/newauto.hxx>
 #include <Cockpit/cockpit.hxx>
-// #include <FDM/Balloon.h>
+#include <Cockpit/radiostack.hxx>
+#include <Cockpit/panel.hxx>
+#include <Cockpit/sp_panel.hxx>
+#include <FDM/Balloon.h>
+#include <FDM/External.hxx>
 #include <FDM/JSBsim.hxx>
 #include <FDM/LaRCsim.hxx>
 #include <FDM/MagicCarpet.hxx>
-#include <Include/fg_constants.h>
 #include <Include/general.hxx>
 #include <Joystick/joystick.hxx>
-#include <Math/fg_geodesy.hxx>
-#include <Math/point3d.hxx>
-#include <Math/polar3d.hxx>
-#include <Misc/fgpath.hxx>
+#include <Objects/matlib.hxx>
+#include <Navaids/fixlist.hxx>
+#include <Navaids/ilslist.hxx>
+#include <Navaids/navlist.hxx>
 #include <Scenery/scenery.hxx>
 #include <Scenery/tilemgr.hxx>
 #include <Time/event.hxx>
 #endif
 
 #include "fg_init.hxx"
+#include "fg_io.hxx"
 #include "options.hxx"
 #include "views.hxx"
-#include "fg_serial.hxx"
+#include "bfi.hxx"
 
 #if defined(FX) && defined(XMESA)
 #include <GL/xmesa.h>
@@ -123,7 +131,7 @@ bool fgInitConfig ( int argc, char **argv ) {
        return false;
     }
 
-    return true;
+   return true;
 }
 
 
@@ -138,14 +146,26 @@ bool fgInitPosition( void ) {
     if ( id.length() ) {
        // set initial position from airport id
 
-       fgAIRPORTS airports;
-       fgAIRPORT a;
+       FGPath path( current_options.get_fg_root() );
+       path.append( "Airports" );
+       path.append( "simple.mk4" );
+       FGAirports airports( path.c_str() );
+       FGAirport a;
 
        FG_LOG( FG_GENERAL, FG_INFO,
                "Attempting to set starting position from airport code "
                << id );
 
-       airports.load("apt_simple");
+       // FGPath inpath( current_options.get_fg_root() );
+       // inpath.append( "Airports" );
+       // inpath.append( "apt_simple" );
+       // airports.load( inpath.c_str() );
+
+       // FGPath outpath( current_options.get_fg_root() );
+       // outpath.append( "Airports" );
+       // outpath.append( "simple.gdbm" );
+       // airports.dump_gdbm( outpath.c_str() );
+
        if ( ! airports.search( id, &a ) ) {
            FG_LOG( FG_GENERAL, FG_ALERT,
                    "Failed to find " << id << " in database." );
@@ -181,7 +201,10 @@ bool fgInitPosition( void ) {
 // General house keeping initializations
 bool fgInitGeneral( void ) {
     string root;
+
+#if defined(FX) && defined(XMESA)
     char *mesa_win_state;
+#endif
 
     FG_LOG( FG_GENERAL, FG_INFO, "General Initialization" );
     FG_LOG( FG_GENERAL, FG_INFO, "======= ==============" );
@@ -220,8 +243,6 @@ bool fgInitGeneral( void ) {
 // gear, its initialization call should located in this routine.
 // Returns non-zero if a problem encountered.
 bool fgInitSubsystems( void ) {
-    FGTime::cur_time_params = new FGTime();
-
     fgLIGHT *l = &cur_light_params;
     FGTime *t = FGTime::cur_time_params;
 
@@ -232,12 +253,15 @@ bool fgInitSubsystems( void ) {
        cur_fdm_state = new FGLaRCsim;
     } else if ( current_options.get_flight_model() == FGInterface::FG_JSBSIM ) {
        cur_fdm_state = new FGJSBsim;
-    // } else if ( current_options.get_flight_model() == 
-    //             FGInterface::FG_BALLOONSIM ) {
-    //     cur_fdm_state = new FGBalloonSim;
+    } else if ( current_options.get_flight_model() == 
+               FGInterface::FG_BALLOONSIM ) {
+       cur_fdm_state = new FGBalloonSim;
     } else if ( current_options.get_flight_model() == 
                FGInterface::FG_MAGICCARPET ) {
        cur_fdm_state = new FGMagicCarpet;
+    } else if ( current_options.get_flight_model() == 
+               FGInterface::FG_EXTERNAL ) {
+       cur_fdm_state = new FGExternal;
     } else {
        FG_LOG( FG_GENERAL, FG_ALERT,
                "No flight model, can't init aircraft" );
@@ -251,9 +275,18 @@ bool fgInitSubsystems( void ) {
     // set the initial position
     fgInitPosition();
 
+    // Initialize the material property lib
+    FGPath mpath( current_options.get_fg_root() );
+    mpath.append( "materials" );
+    if ( material_lib.load( mpath.str() ) ) {
+    } else {
+       FG_LOG( FG_GENERAL, FG_ALERT, "Error loading material lib!" );
+       exit(-1);
+    }
+
     // Initialize the Scenery Management subsystem
     if ( fgSceneryInit() ) {
-       // Scenery initialized ok.
+       // Material lib initialized ok.
     } else {
        FG_LOG( FG_GENERAL, FG_ALERT, "Error in Scenery initialization!" );
        exit(-1);
@@ -261,7 +294,8 @@ bool fgInitSubsystems( void ) {
 
     if( global_tile_mgr.init() ) {
        // Load the local scenery data
-       global_tile_mgr.update();
+       global_tile_mgr.update( cur_fdm_state->get_Longitude(),
+                               cur_fdm_state->get_Latitude() );
     } else {
        FG_LOG( FG_GENERAL, FG_ALERT, "Error in Tile Manager initialization!" );
        exit(-1);
@@ -366,10 +400,6 @@ bool fgInitSubsystems( void ) {
                                                   &fgEVENT_MGR::PrintStats),
                            fgEVENT::FG_EVENT_READY, 60000 );
 
-    // Initialize the time dependent variables
-    t->init(*cur_fdm_state);
-    t->update(*cur_fdm_state);
-
     // Initialize view parameters
     FG_LOG( FG_GENERAL, FG_DEBUG, "Before current_view.init()");
     current_view.Init();
@@ -380,19 +410,6 @@ bool fgInitSubsystems( void ) {
     FG_LOG( FG_GENERAL, FG_DEBUG, "  abs_view_pos = " << current_view.get_abs_view_pos());
     // current_view.UpdateWorldToEye(f);
 
-    // Build the solar system
-    //fgSolarSystemInit(*t);
-    FG_LOG(FG_GENERAL, FG_INFO, "Building SolarSystem");
-    SolarSystem::theSolarSystem = new SolarSystem(t);
-
-    // Initialize the Stars subsystem
-    if( fgStarsInit() ) {
-       // Stars initialized ok.
-    } else {
-       FG_LOG( FG_GENERAL, FG_ALERT, "Error in Stars initialization!" );
-       exit(-1);
-    }
-
     // Initialize the planetary subsystem
     // global_events.Register( "fgPlanetsInit()", fgPlanetsInit,
     //                     fgEVENT::FG_EVENT_READY, 600000);
@@ -405,10 +422,6 @@ bool fgInitSubsystems( void ) {
     // global_events.Register( "fgMoonInit()", fgMoonInit,
     //                     fgEVENT::FG_EVENT_READY, 600000 );
 
-    // register the periodic update of Sun, moon, and planets
-    global_events.Register( "ssolsysUpdate", solarSystemRebuild,
-                           fgEVENT::FG_EVENT_READY, 600000);
-
     // fgUpdateSunPos() needs a few position and view parameters set
     // so it can calculate local relative sun angle and a few other
     // things for correctly orienting the sky.
@@ -427,27 +440,94 @@ bool fgInitSubsystems( void ) {
                            fgMethodCallback<fgLIGHT>( &cur_light_params,
                                                       &fgLIGHT::Update),
                            fgEVENT::FG_EVENT_READY, 30000 );
+    // update the current timezone each 30 minutes
+    global_events.Register( "fgTIME::updateLocal()",
+                           fgMethodCallback<FGTime>(FGTime::cur_time_params, 
+                                                    &FGTime::updateLocal),
+                           fgEVENT::FG_EVENT_READY, 1800000);
 
     // Initialize the weather modeling subsystem
 #ifndef FG_OLD_WEATHER
     // Initialize the WeatherDatabase
     FG_LOG(FG_GENERAL, FG_INFO, "Creating LocalWeatherDatabase");
+    sgVec3 position;
+    sgSetVec3( position, current_aircraft.fdm_state->get_Latitude(),
+              current_aircraft.fdm_state->get_Longitude(),
+              current_aircraft.fdm_state->get_Altitude() * FEET_TO_METER );
     FGLocalWeatherDatabase::theFGLocalWeatherDatabase = 
-       new FGLocalWeatherDatabase(
-             Point3D( current_aircraft.fdm_state->get_Latitude(),
-                      current_aircraft.fdm_state->get_Longitude(),
-                      current_aircraft.fdm_state->get_Altitude() 
-                         * FEET_TO_METER) );
+       new FGLocalWeatherDatabase( position );
+    // cout << theFGLocalWeatherDatabase << endl;
+    // cout << "visibility = " 
+    //      << theFGLocalWeatherDatabase->getWeatherVisibility() << endl;
 
     WeatherDatabase = FGLocalWeatherDatabase::theFGLocalWeatherDatabase;
-
+     
     // register the periodic update of the weather
     global_events.Register( "weather update", fgUpdateWeatherDatabase,
-                           fgEVENT::FG_EVENT_READY, 30000);
+                            fgEVENT::FG_EVENT_READY, 30000);
 #else
     current_weather.Init();
 #endif
 
+    // Initialize vor/ndb/ils/fix list management and query systems
+    FG_LOG(FG_GENERAL, FG_INFO, "Loading Navaids");
+
+    FG_LOG(FG_GENERAL, FG_INFO, "  VOR/NDB");
+    current_navlist = new FGNavList;
+    FGPath p_nav( current_options.get_fg_root() );
+    p_nav.append( "Navaids/default.nav" );
+    current_navlist->init( p_nav );
+
+    FG_LOG(FG_GENERAL, FG_INFO, "  ILS");
+    current_ilslist = new FGILSList;
+    FGPath p_ils( current_options.get_fg_root() );
+    p_ils.append( "Navaids/default.ils" );
+    current_ilslist->init( p_ils );
+
+    FG_LOG(FG_GENERAL, FG_INFO, "  Fixes");
+    current_fixlist = new FGFixList;
+    FGPath p_fix( current_options.get_fg_root() );
+    p_fix.append( "Navaids/default.fix" );
+    current_fixlist->init( p_fix );
+
+    // Initialize the underlying radio stack model
+    current_radiostack = new FGRadioStack;
+
+    current_radiostack->set_nav1_freq( 117.30 );
+    current_radiostack->set_nav1_alt_freq( 110.30 );
+    current_radiostack->set_nav1_sel_radial( 119.0 );
+
+    current_radiostack->set_nav2_freq( 111.80 );
+    current_radiostack->set_nav2_alt_freq( 115.70 );
+    current_radiostack->set_nav2_sel_radial( 029.0 );
+
+    current_radiostack->set_adf_freq( 266.0 );
+
+#if 0
+    // This block of settings are Alex's defaults for San Diego
+    current_radiostack->set_nav1_freq( 111.70 );
+    current_radiostack->set_nav1_alt_freq( 115.30 );
+    current_radiostack->set_nav1_sel_radial( 280.0 );
+    current_radiostack->set_nav2_freq( 117.80 );
+    current_radiostack->set_nav2_alt_freq( 114.00 );
+    current_radiostack->set_nav2_sel_radial( 68.0 );
+    current_radiostack->set_adf_freq( 210.0 );
+    // End of Alex's custom settings
+#endif
+
+    current_radiostack->search( cur_fdm_state->get_Longitude(),
+                               cur_fdm_state->get_Latitude(),
+                               cur_fdm_state->get_Altitude() * FEET_TO_METER );
+
+    current_radiostack->update( cur_fdm_state->get_Longitude(),
+                               cur_fdm_state->get_Latitude(),
+                               cur_fdm_state->get_Altitude() * FEET_TO_METER );
+
+    // Search radio database once per second
+    global_events.Register( "fgRadioSearch()", fgRadioSearch,
+                           fgEVENT::FG_EVENT_READY, 1000);
+
+
     // Initialize the Cockpit subsystem
     if( fgCockpitInit( &current_aircraft )) {
        // Cockpit initialized ok.
@@ -456,9 +536,6 @@ bool fgInitSubsystems( void ) {
        exit(-1);
     }
 
-    // Initialize the "sky"
-    fgSkyInit();
-
     // Initialize the flight model subsystem data structures base on
     // above values
 
@@ -488,14 +565,27 @@ bool fgInitSubsystems( void ) {
        FG_LOG( FG_GENERAL, FG_ALERT, "Error in Joystick initialization!" );
     }
 
-    // Autopilot init added here, by Jeff Goeke-Smith
-    fgAPInit(&current_aircraft);
+    // Autopilot init
+    current_autopilot = new FGAutopilot;
+    current_autopilot->init();
+
+    // initialize the gui parts of the autopilot
+    NewTgtAirportInit();
+    fgAPAdjustInit() ;
+    NewHeadingInit();
+    NewAltitudeInit();
 
-    // Initialize serial ports
+    // Initialize I/O channels
 #if ! defined( MACOS )
-    fgSerialInit();
+    fgIOInit();
 #endif
 
+    // Initialize the 2D panel.
+    current_panel = fgCreateSmallSinglePropPanel(0, 0, 1024, 768);
+
+    // Initialize the BFI
+    FGBFI::init();
+
     FG_LOG( FG_GENERAL, FG_INFO, endl);
 
     return true;
@@ -514,7 +604,8 @@ void fgReInitSubsystems( void )
     fgInitPosition();
     if( global_tile_mgr.init() ) {
        // Load the local scenery data
-       global_tile_mgr.update();
+       global_tile_mgr.update( cur_fdm_state->get_Longitude(),
+                               cur_fdm_state->get_Latitude() );
     } else {
        FG_LOG( FG_GENERAL, FG_ALERT, "Error in Tile Manager initialization!" );
                exit(-1);
@@ -593,7 +684,7 @@ void fgReInitSubsystems( void )
     }
 
     controls.reset_all();
-    fgAPReset();
+    current_autopilot->reset();
 
     if( !toggle_pause )
         t->togglePauseMode();