]> git.mxchange.org Git - flightgear.git/blobdiff - src/Main/fg_init.cxx
Interim windows build fix
[flightgear.git] / src / Main / fg_init.cxx
index e33c1aebdcbf8780e092967b80ff2459c0b0c626..572ca446a42382cdfca74ba6b032b3c9d1828979 100644 (file)
@@ -50,6 +50,7 @@
 
 #include <osgViewer/Viewer>
 
+#include <simgear/canvas/Canvas.hxx>
 #include <simgear/constants.h>
 #include <simgear/debug/logstream.hxx>
 #include <simgear/structure/exception.hxx>
 #include <simgear/scene/model/particles.hxx>
 #include <simgear/scene/tsync/terrasync.hxx>
 
+#include <simgear/package/Root.hxx>
+#include <simgear/package/Package.hxx>
+#include <simgear/package/Install.hxx>
+#include <simgear/package/Catalog.hxx>
+
 #include <Aircraft/controls.hxx>
 #include <Aircraft/replay.hxx>
 #include <Aircraft/FlightHistory.hxx>
 #include <Airports/runways.hxx>
 #include <Airports/airport.hxx>
 #include <Airports/dynamics.hxx>
+#include <Airports/airportdynamicsmanager.hxx>
 
 #include <AIModel/AIManager.hxx>
 
-#include <ATCDCL/ATISmgr.hxx>
 #include <ATC/atc_mgr.hxx>
 
 #include <Autopilot/route_mgr.hxx>
@@ -88,6 +94,7 @@
 
 #include <Canvas/canvas_mgr.hxx>
 #include <Canvas/gui_mgr.hxx>
+#include <Canvas/FGCanvasSystemAdapter.hxx>
 #include <GUI/new_gui.hxx>
 #include <GUI/MessageBox.hxx>
 #include <Input/input.hxx>
 #include <Navaids/navdb.hxx>
 #include <Navaids/navlist.hxx>
 #include <Scenery/scenery.hxx>
+#include <Scenery/SceneryPager.hxx>
 #include <Scenery/tilemgr.hxx>
 #include <Scripting/NasalSys.hxx>
 #include <Sound/voice.hxx>
 #include <Cockpit/cockpitDisplayManager.hxx>
 #include <Network/HTTPClient.hxx>
 #include <Network/fgcom.hxx>
-
+#include <Network/http/httpd.hxx>
+#include <Include/version.h>
+#include <Viewer/splash.hxx>
 #include <Viewer/CameraGroup.hxx>
 
 #include "fg_init.hxx"
 #include <GUI/CocoaHelpers.h> // for Mac impl of platformDefaultDataPath()
 #endif
 
-//#define NEW_RESET 1
-
 using std::string;
 using std::endl;
 using std::cerr;
 using std::cout;
+
 using namespace boost::algorithm;
+using namespace simgear::pkg;
 
 extern osg::ref_ptr<osgViewer::Viewer> viewer;
 
 // Return the current base package version
-string fgBasePackageVersion() {
-    SGPath base_path( globals->get_fg_root() );
-    base_path.append("version");
-    if (!base_path.exists()) {
+string fgBasePackageVersion(const SGPath& base_path) {
+    SGPath p(base_path);
+    p.append("version");
+    if (!p.exists()) {
         return string();
     }
     
-    sg_gzifstream in( base_path.str() );
+    sg_gzifstream in( p.str() );
     if (!in.is_open()) {
         return string();
     }
@@ -408,16 +418,17 @@ bool fgInitHome()
 #else
     // POSIX, do open+unlink trick to the file is deleted on exit, even if we
     // crash or exit(-1)
-    size_t len = snprintf(buf, 16, "%d", getpid());
+    ssize_t len = snprintf(buf, 16, "%d", getpid());
     int fd = ::open(pidPath.c_str(), O_WRONLY | O_CREAT | O_TRUNC | O_EXCL, 0644);
     if (fd >= 0) {
-        ::write(fd, buf, len);
-        ::unlink(pidPath.c_str()); // delete file when app quits
-        result = true;
+        result = ::write(fd, buf, len) == len;
+        if( ::unlink(pidPath.c_str()) != 0 ) // delete file when app quits
+          result = false;
     }
-    
-    fgSetBool("/sim/fghome-readonly", false);
 #endif
+
+    fgSetBool("/sim/fghome-readonly", false);
+
     if (!result) {
         flightgear::fatalMessageBox("File permissions problem",
                                     "Can't write to user-data storage folder, check file permissions and FG_HOME.",
@@ -433,13 +444,14 @@ int fgInitConfig ( int argc, char **argv, bool reinit )
     
     simgear::Dir exportDir(simgear::Dir(dataPath).file("Export"));
     if (!exportDir.exists()) {
-      exportDir.create(0777);
+      exportDir.create(0755);
     }
     
-    // Set /sim/fg-home and don't allow malign code to override it until
-    // Nasal security is set up.  Use FG_HOME if necessary.
+    // Set /sim/fg-home.  Use FG_HOME if necessary.
+    // deliberately not a tied property, for fgValidatePath security
+    // write-protect to avoid accidents
     SGPropertyNode *home = fgGetNode("/sim", true);
-    home->removeChild("fg-home", 0, false);
+    home->removeChild("fg-home", 0);
     home = home->getChild("fg-home", 0, true);
     home->setStringValue(dataPath.c_str());
     home->setAttribute(SGPropertyNode::WRITE, false);
@@ -461,7 +473,7 @@ int fgInitConfig ( int argc, char **argv, bool reinit )
       // told to explicitly ignore
       if (options->isOptionSet("restore-defaults") || options->isOptionSet("ignore-autosave"))
       {
-          SG_LOG(SG_ALL, SG_ALERT, "Ignoring user settings. Restoring defaults.");
+          SG_LOG(SG_GENERAL, SG_ALERT, "Ignoring user settings. Restoring defaults.");
       }
       else
       {
@@ -474,13 +486,88 @@ int fgInitConfig ( int argc, char **argv, bool reinit )
     return flightgear::FG_OPTIONS_OK;
 }
 
+static void initAircraftDirsNasalSecurity()
+{
+    // deliberately not a tied property, for fgValidatePath security
+    // write-protect to avoid accidents
+    SGPropertyNode* sim = fgGetNode("/sim", true);
+    sim->removeChildren("fg-aircraft");
+
+    int index = 0;
+    string_list const aircraft_paths = globals->get_aircraft_paths();
+    for( string_list::const_iterator it = aircraft_paths.begin();
+                                     it != aircraft_paths.end();
+                                   ++it, ++index )
+    {
+        SGPropertyNode* n = sim->getChild("fg-aircraft", index, true);
+        n->setStringValue(*it);
+        n->setAttribute(SGPropertyNode::WRITE, false);
+    }
+}
+
+void fgInitAircraftPaths(bool reinit)
+{
+  if (!globals->packageRoot()) {
+      fgInitPackageRoot();
+  }
+
+  SGSharedPtr<Root> pkgRoot(globals->packageRoot());
+  SGPropertyNode* aircraftProp = fgGetNode("/sim/aircraft", true);
+  aircraftProp->setAttribute(SGPropertyNode::PRESERVE, true);
+
+  if (!reinit) {
+      flightgear::Options::sharedInstance()->initPaths();
+  }
+}
+
 int fgInitAircraft(bool reinit)
 {
-    // Scan user config files and command line for a specified aircraft.
     if (!reinit) {
         flightgear::Options::sharedInstance()->initAircraft();
     }
     
+    SGSharedPtr<Root> pkgRoot(globals->packageRoot());
+    SGPropertyNode* aircraftProp = fgGetNode("/sim/aircraft", true);
+
+    string aircraftId(aircraftProp->getStringValue());
+    PackageRef acftPackage = pkgRoot->getPackageById(aircraftId);
+    if (acftPackage) {
+        if (acftPackage->isInstalled()) {
+            SG_LOG(SG_GENERAL, SG_INFO, "Loading aircraft from package:" << acftPackage->qualifiedId());
+
+            // set catalog path so intra-package dependencies within the catalog
+            // are resolved correctly.
+            globals->set_catalog_aircraft_path(acftPackage->catalog()->installRoot());
+
+            // set aircraft-dir to short circuit the search process
+            InstallRef acftInstall = acftPackage->install();
+            fgSetString("/sim/aircraft-dir", acftInstall->path().c_str());
+
+            // overwrite the fully qualified ID with the aircraft one, so the
+            // code in FindAndCacheAircraft works as normal
+            // note since we may be using a variant, we can't use the package ID
+            size_t lastDot = aircraftId.rfind('.');
+            if (lastDot != std::string::npos) {
+                aircraftId = aircraftId.substr(lastDot + 1);
+            }
+            aircraftProp->setStringValue(aircraftId);
+
+            // run the traditional-code path below
+        } else {
+#if 0
+            // naturally the better option would be to on-demand install it!
+            flightgear::fatalMessageBox("Aircraft not installed",
+                                        "Requested aircraft is not currently installed.",
+                                        aircraftId);
+
+            return flightgear::FG_OPTIONS_ERROR;
+#endif
+            // fall back the default aircraft instead
+        }
+    }
+
+    initAircraftDirsNasalSecurity();
+
     FindAndCacheAircraft f(globals->get_props());
     if (!f.loadAircraft()) {
         return flightgear::FG_OPTIONS_ERROR;
@@ -499,18 +586,37 @@ int fgInitAircraft(bool reinit)
 bool
 fgInitNav ()
 {
-  flightgear::NavDataCache* cache = flightgear::NavDataCache::instance();
-  static bool doingRebuild = false;
-  if (doingRebuild || cache->isRebuildRequired()) {
-    doingRebuild = true;
-    bool finished = cache->rebuild();
-    if (!finished) {
-      // sleep to give the rebuild thread more time
-      SGTimeStamp::sleepForMSec(50);
-      return false;
+    flightgear::NavDataCache* cache = flightgear::NavDataCache::instance();
+    static bool doingRebuild = false;
+
+    if (!cache) {
+        cache = flightgear::NavDataCache::createInstance();
+        doingRebuild = cache->isRebuildRequired();
     }
-  }
-  
+
+    static const char* splashIdentsByRebuildPhase[] = {
+        "loading-nav-dat",
+        "navdata-airports",
+        "navdata-navaids",
+        "navdata-fixes",
+        "navdata-pois"
+    };
+
+    if (doingRebuild) {
+        flightgear::NavDataCache::RebuildPhase phase;
+        phase = cache->rebuild();
+        if (phase != flightgear::NavDataCache::REBUILD_DONE) {
+            // update the splash text based on percentage, phase
+
+            fgSplashProgress(splashIdentsByRebuildPhase[phase],
+                             cache->rebuildPhaseCompletionPercentage());
+
+            // sleep to give the rebuild thread more time
+            SGTimeStamp::sleepForMSec(50);
+            return false;
+        }
+    }
+
   FGTACANList *channellist = new FGTACANList;
   globals->set_channellist( channellist );
   
@@ -544,7 +650,7 @@ bool fgInitGeneral() {
 
     simgear::Dir cwd(simgear::Dir::current());
     SGPropertyNode *curr = fgGetNode("/sim", true);
-    curr->removeChild("fg-current", 0, false);
+    curr->removeChild("fg-current", 0);
     curr = curr->getChild("fg-current", 0, true);
     curr->setStringValue(cwd.path().str());
     curr->setAttribute(SGPropertyNode::WRITE, false);
@@ -562,8 +668,9 @@ void fgOutputSettings()
     
     SG_LOG( SG_GENERAL, SG_INFO, "aircraft-dir = " << '"' << fgGetString("/sim/aircraft-dir") << '"' );
     SG_LOG( SG_GENERAL, SG_INFO, "fghome-dir = " << '"' << globals->get_fg_home() << '"');
-    SG_LOG( SG_GENERAL, SG_INFO, "aircraft-dir = " << '"' << fgGetString("/sim/aircraft-dir") << '"');
-    
+    SG_LOG( SG_GENERAL, SG_INFO, "download-dir = " << '"' << fgGetString("/sim/paths/download-dir") << '"' );
+    SG_LOG( SG_GENERAL, SG_INFO, "terrasync-dir = " << '"' << fgGetString("/sim/terrasync/scenery-dir") << '"' );
+
     SG_LOG( SG_GENERAL, SG_INFO, "aircraft-search-paths = \n\t" << simgear::strutils::join(globals->get_aircraft_paths(), "\n\t") );
     SG_LOG( SG_GENERAL, SG_INFO, "scenery-search-paths = \n\t" << simgear::strutils::join(globals->get_fg_scenery(), "\n\t") );
 }
@@ -584,7 +691,7 @@ void fgCreateSubsystems(bool duringReset) {
     // to be updated in every loop.
     // Sound manager is updated last so it can use the CPU while the GPU
     // is processing the scenery (doubled the frame-rate for me) -EMH-
-    globals->add_subsystem("sound", new FGSoundManager, SGSubsystemMgr::SOUND);
+    globals->add_new_subsystem<FGSoundManager>(SGSubsystemMgr::SOUND);
 
     ////////////////////////////////////////////////////////////////////
     // Initialize the event manager subsystem.
@@ -597,10 +704,8 @@ void fgCreateSubsystems(bool duringReset) {
     // Initialize the property interpolator subsystem. Put into the INIT
     // group because the "nasal" subsystem may need it at GENERAL take-down.
     ////////////////////////////////////////////////////////////////////
-    FGInterpolator* interp = new FGInterpolator;
-    interp->setRealtimeProperty(fgGetNode("/sim/time/delta-realtime-sec", true));
-    globals->add_subsystem("prop-interpolator", interp, SGSubsystemMgr::INIT);
-    SGPropertyNode::setInterpolationMgr(interp);
+    globals->add_subsystem("prop-interpolator", new FGInterpolator, SGSubsystemMgr::INIT);
+
 
     ////////////////////////////////////////////////////////////////////
     // Add the FlightGear property utilities.
@@ -608,6 +713,11 @@ void fgCreateSubsystems(bool duringReset) {
     globals->add_subsystem("properties", new FGProperties);
 
 
+    ////////////////////////////////////////////////////////////////////
+    // Add the FlightGear property utilities.
+    ////////////////////////////////////////////////////////////////////
+    globals->add_new_subsystem<flightgear::AirportDynamicsManager>();
+
     ////////////////////////////////////////////////////////////////////
     // Add the performance monitoring system.
     ////////////////////////////////////////////////////////////////////
@@ -625,9 +735,12 @@ void fgCreateSubsystems(bool duringReset) {
             globals->get_props()) ) {
        throw sg_io_exception("Error loading materials file", mpath);
     }
-    
-    globals->add_subsystem( "http", new FGHTTPClient );
-    
+
+    // may exist already due to GUI startup
+    if (!globals->get_subsystem("http")) {
+        globals->add_subsystem( "http", new FGHTTPClient );
+    }
+
     ////////////////////////////////////////////////////////////////////
     // Initialize the scenery management subsystem.
     ////////////////////////////////////////////////////////////////////
@@ -666,7 +779,7 @@ void fgCreateSubsystems(bool duringReset) {
 
     globals->add_subsystem( "xml-autopilot", FGXMLAutopilotGroup::createInstance("autopilot"), SGSubsystemMgr::FDM );
     globals->add_subsystem( "xml-proprules", FGXMLAutopilotGroup::createInstance("property-rule"), SGSubsystemMgr::GENERAL );
-    globals->add_subsystem( "route-manager", new FGRouteMgr );
+    globals->add_new_subsystem<FGRouteMgr>();
 
     ////////////////////////////////////////////////////////////////////
     // Initialize the Input-Output subsystem
@@ -693,19 +806,12 @@ void fgCreateSubsystems(bool duringReset) {
     ////////////////////////////////////////////////////////////////////
     // Initialize the canvas 2d drawing subsystem.
     ////////////////////////////////////////////////////////////////////
+    simgear::canvas::Canvas::setSystemAdapter(
+      simgear::canvas::SystemAdapterPtr(new canvas::FGCanvasSystemAdapter)
+    );
     globals->add_subsystem("Canvas", new CanvasMgr, SGSubsystemMgr::DISPLAY);
     globals->add_subsystem("CanvasGUI", new GUIMgr, SGSubsystemMgr::DISPLAY);
 
-    ////////////////////////////////////////////////////////////////////
-    // Initialise the ATIS Manager
-    // Note that this is old stuff, but is necessary for the
-    // current ATIS implementation. Therefore, leave it in here
-    // until the ATIS system is ported over to make use of the ATIS 
-    // sub system infrastructure.
-    ////////////////////////////////////////////////////////////////////
-
-    globals->add_subsystem("ATIS", new FGATISMgr, SGSubsystemMgr::INIT, 0.4);
-
     ////////////////////////////////////////////////////////////////////
    // Initialize the ATC subsystem
     ////////////////////////////////////////////////////////////////////
@@ -743,7 +849,7 @@ void fgCreateSubsystems(bool duringReset) {
     // Initialize the controls subsystem.
     ////////////////////////////////////////////////////////////////////
     
-    globals->add_subsystem("controls", new FGControls, SGSubsystemMgr::GENERAL);
+    globals->add_new_subsystem<FGControls>(SGSubsystemMgr::GENERAL);
 
     ////////////////////////////////////////////////////////////////////
     // Initialize the input subsystem.
@@ -772,6 +878,12 @@ void fgCreateSubsystems(bool duringReset) {
     globals->add_subsystem("fgcom", new FGCom);
 #endif
 
+    {
+      SGSubsystem * httpd = flightgear::http::FGHttpd::createInstance( fgGetNode(flightgear::http::PROPERTY_ROOT) );
+      if( NULL != httpd ) 
+        globals->add_subsystem("httpd", httpd  );
+    }
+
     ////////////////////////////////////////////////////////////////////
     // Initialize the lighting subsystem.
     ////////////////////////////////////////////////////////////////////
@@ -785,10 +897,7 @@ void fgCreateSubsystems(bool duringReset) {
     globals->add_subsystem("aircraft-model", new FGAircraftModel, SGSubsystemMgr::DISPLAY);
     globals->add_subsystem("model-manager", new FGModelMgr, SGSubsystemMgr::DISPLAY);
 
-    globals->add_subsystem("view-manager", new FGViewMgr, SGSubsystemMgr::DISPLAY);
-
-    globals->add_subsystem("tile-manager", globals->get_tile_mgr(), 
-      SGSubsystemMgr::DISPLAY);
+    globals->add_new_subsystem<FGViewMgr>(SGSubsystemMgr::DISPLAY);
 }
 
 void fgPostInitSubsystems()
@@ -805,29 +914,6 @@ void fgPostInitSubsystems()
     nasal->init();
     SG_LOG(SG_GENERAL, SG_INFO, "Nasal init took:" << st.elapsedMSec());
 
-    // Ensure IOrules and path validation are working properly by trying to
-    // access a folder/file which should never be accessible.
-    const char* no_access_path =
-#ifdef _WIN32
-      "Z:"
-#endif
-      "/do-not-access";
-
-    if( fgValidatePath(no_access_path, true) )
-      SG_LOG
-      (
-        SG_GENERAL,
-        SG_ALERT,
-        "Check your IOrules! (write to '" << no_access_path << "' is allowed)"
-      );
-    if( fgValidatePath(no_access_path, false) )
-      SG_LOG
-      (
-        SG_GENERAL,
-        SG_ALERT,
-        "Check your IOrules! (read from '" << no_access_path << "' is allowed)"
-      );
-  
     // initialize methods that depend on other subsystems.
     st.stamp();
     globals->get_subsystem_mgr()->postinit();
@@ -841,115 +927,104 @@ void fgPostInitSubsystems()
     fgSetBool("/sim/initialized", true);
 
     SG_LOG( SG_GENERAL, SG_INFO, endl);
-
-                                // Save the initial state for future
-                                // reference.
-    globals->saveInitialState();
 }
 
-// Reset: this is what the 'reset' command (and hence, GUI) is attached to
-void fgReInitSubsystems()
+// re-position is a simplified version of the traditional (legacy)
+// reset procedure. We only need to poke systems which will be upset by
+// a sudden change in aircraft position. Since this potentially includes
+// Nasal, we trigger the 'reinit' signal.
+void fgStartReposition()
 {
-#ifdef NEW_RESET
-    fgResetIdleState();
-    return;
-#endif
-    
-    SGPropertyNode *master_freeze = fgGetNode("/sim/freeze/master");
-
-    SG_LOG( SG_GENERAL, SG_INFO, "fgReInitSubsystems()");
-
-// setup state to begin re-init
-    bool freeze = master_freeze->getBoolValue();
-    if ( !freeze ) {
-        master_freeze->setBoolValue(true);
-    }
-    
-    fgSetBool("/sim/signals/reinit", true);
-    fgSetBool("/sim/crashed", false);
-
-// do actual re-init steps
-    globals->get_subsystem("flight")->unbind();
-    
-  // reset control state, before restoring initial state; -set or config files
-  // may specify values for flaps, trim tabs, magnetos, etc
-    globals->get_controls()->reset_all();
-        
-    globals->restoreInitialState();
-
-    // update our position based on current presets
-    // this will mark position as needed finalized which we'll do in the
-    // main-loop
-    flightgear::initPosition();
-    
-    simgear::SGTerraSync* terraSync =
-        static_cast<simgear::SGTerraSync*>(globals->get_subsystem("terrasync"));
-    if (terraSync) {
-        terraSync->reposition();
-    }
-    
-    // Force reupdating the positions of the ai 3d models. They are used for
-    // initializing ground level for the FDM.
-    globals->get_subsystem("ai-model")->reinit();
-
-    // Initialize the FDM
-    globals->get_subsystem("flight")->reinit();
-
-    // reset replay buffers
-    globals->get_subsystem("replay")->reinit();
-    
-    // reload offsets from config defaults
-    globals->get_viewmgr()->reinit();
-
-    // ugly: finalizePosition waits for METAR to arrive for the new airport.
-    // we don't re-init the environment manager here, since historically we did
-    // not, and doing so seems to have other issues. All that's needed is to
-    // schedule METAR fetch immediately, so it's available for finalizePosition.
-    // So we manually extract the METAR-fetching component inside the environment
-    // manager, and re-init that.
-    SGSubsystemGroup* envMgr = static_cast<SGSubsystemGroup*>(globals->get_subsystem("environment"));
-    if (envMgr) {
-      envMgr->get_subsystem("realwx")->reinit();
-    }
+  SGPropertyNode *master_freeze = fgGetNode("/sim/freeze/master");
+  SG_LOG( SG_GENERAL, SG_INFO, "fgStartReposition()");
   
-    globals->get_subsystem("time")->reinit();
-
-    // need to bind FDMshell again, since we manually unbound it above...
-    globals->get_subsystem("flight")->bind();
-
-    // need to reset aircraft (systems/instruments) so they can adapt to current environment
-    globals->get_subsystem("systems")->reinit();
-    globals->get_subsystem("instrumentation")->reinit();
-
-    globals->get_subsystem("ATIS")->reinit();
-
-// setup state to end re-init
-    fgSetBool("/sim/signals/reinit", false);
-    if ( !freeze ) {
-        master_freeze->setBoolValue(false);
-    }
-    fgSetBool("/sim/sceneryloaded",false);
+  // ensure we are frozen
+  bool freeze = master_freeze->getBoolValue();
+  if ( !freeze ) {
+    master_freeze->setBoolValue(true);
+  }
+  
+  // set this signal so Nasal scripts can take action.
+  fgSetBool("/sim/signals/reinit", true);
+  fgSetBool("/sim/crashed", false);
+  
+  FDMShell* fdm = static_cast<FDMShell*>(globals->get_subsystem("flight"));
+  fdm->unbind();
+  
+  // update our position based on current presets
+  // this will mark position as needed finalized which we'll do in the
+  // main-loop
+  flightgear::initPosition();
+  
+  simgear::SGTerraSync* terraSync =
+  static_cast<simgear::SGTerraSync*>(globals->get_subsystem("terrasync"));
+  if (terraSync) {
+    terraSync->reposition();
+  }
+  
+  // Initialize the FDM
+  globals->get_subsystem("flight")->reinit();
+  
+  // reset replay buffers
+  globals->get_subsystem("replay")->reinit();
+  
+  // ugly: finalizePosition waits for METAR to arrive for the new airport.
+  // we don't re-init the environment manager here, since historically we did
+  // not, and doing so seems to have other issues. All that's needed is to
+  // schedule METAR fetch immediately, so it's available for finalizePosition.
+  // So we manually extract the METAR-fetching component inside the environment
+  // manager, and re-init that.
+  SGSubsystemGroup* envMgr = static_cast<SGSubsystemGroup*>(globals->get_subsystem("environment"));
+  if (envMgr) {
+    envMgr->get_subsystem("realwx")->reinit();
+  }
+  
+  // need to bind FDMshell again, since we manually unbound it above...
+  fdm->bind();
+  
+  // need to reset aircraft (systems/instruments/autopilot)
+  // so they can adapt to current environment
+  globals->get_subsystem("systems")->reinit();
+  globals->get_subsystem("instrumentation")->reinit();
+  globals->get_subsystem("xml-autopilot")->reinit();
+    
+  // setup state to end re-init
+  fgSetBool("/sim/signals/reinit", false);
+  if ( !freeze ) {
+    master_freeze->setBoolValue(false);
+  }
+  fgSetBool("/sim/sceneryloaded",false);
 }
 
 void fgStartNewReset()
 {
-    globals->saveInitialState();
+    SGPropertyNode_ptr preserved(new SGPropertyNode);
+  
+    if (!copyPropertiesWithAttribute(globals->get_props(), preserved, SGPropertyNode::PRESERVE))
+        SG_LOG(SG_GENERAL, SG_ALERT, "Error saving preserved state");
     
     fgSetBool("/sim/signals/reinit", true);
     fgSetBool("/sim/freeze/master", true);
     
     SGSubsystemMgr* subsystemManger = globals->get_subsystem_mgr();
+    // Nasal is manually inited in fgPostInit, ensure it's already shutdown
+    // before other subsystems, so Nasal listeners don't fire during shutdonw
+    SGSubsystem* nasal = subsystemManger->get_subsystem("nasal");
+    nasal->shutdown();
+    nasal->unbind();
+    subsystemManger->remove("nasal");
+    
     subsystemManger->shutdown();
     subsystemManger->unbind();
     
-    // remove them all (with some exceptions?)
+    // remove most subsystems, with a few exceptions.
     for (int g=0; g<SGSubsystemMgr::MAX_GROUPS; ++g) {
         SGSubsystemGroup* grp = subsystemManger->get_group(static_cast<SGSubsystemMgr::GroupType>(g));
         const string_list& names(grp->member_names());
         string_list::const_iterator it;
         for (it = names.begin(); it != names.end(); ++it) {
             if ((*it == "time") || (*it == "terrasync") || (*it == "events")
-                || (*it == "lighting"))
+                || (*it == "lighting") || (*it == FGTileMgr::subsystemName()) || (*it == FGScenery::subsystemName()))
             {
                 continue;
             }
@@ -966,16 +1041,22 @@ void fgStartNewReset()
         }
     } // of top-level groups iteration
     
+    FGRenderer* render = globals->get_renderer();
+    // needed or we crash in multi-threaded OSG mode
+    render->getViewer()->stopThreading();
+    
     // order is important here since tile-manager shutdown needs to
     // access the scenery object
-    globals->set_tile_mgr(NULL);
-    globals->set_scenery(NULL);
+    subsystemManger->remove(FGTileMgr::subsystemName());
+    subsystemManger->remove(FGScenery::subsystemName());
+
+    FGScenery::getPagerSingleton()->clearRequests();
     flightgear::CameraGroup::setDefault(NULL);
     
-    FGRenderer* render = globals->get_renderer();
     // don't cancel the pager until after shutdown, since AIModels (and
     // potentially others) can queue delete requests on the pager.
     render->getViewer()->getDatabasePager()->cancel();
+    render->getViewer()->getDatabasePager()->clear();
     
     osgDB::Registry::instance()->clearObjectCache();
     
@@ -990,29 +1071,45 @@ void fgStartNewReset()
     simgear::clearEffectCache();
     simgear::SGModelLib::resetPropertyRoot();
         
-    globals->resetPropertyRoot();
-    globals->restoreInitialState();
+    simgear::GlobalParticleCallback::setSwitch(NULL);
     
+    globals->resetPropertyRoot();
+    // otherwise channels are duplicated
+    globals->get_channel_options_list()->clear();
+  
     fgInitConfig(0, NULL, true);
     fgInitGeneral(); // all of this?
     
-    fgGetNode("/sim")->removeChild("aircraft-dir");    
-    fgInitAircraft(true);
     flightgear::Options::sharedInstance()->processOptions();
     
+    // PRESERVED properties over-write state from options, intentionally
+    if ( copyProperties(preserved, globals->get_props()) ) {
+        SG_LOG( SG_GENERAL, SG_INFO, "Preserved state restored successfully" );
+    } else {
+        SG_LOG( SG_GENERAL, SG_INFO,
+               "Some errors restoring preserved state (read-only props?)" );
+    }
+
+    fgGetNode("/sim")->removeChild("aircraft-dir");
+    fgInitAircraftPaths(true);
+    fgInitAircraft(true);
+    
     render = new FGRenderer;
     render->setEventHandler(eventHandler);
+    eventHandler->reset();
     globals->set_renderer(render);
     render->init();
     render->setViewer(viewer.get());
+
     viewer->getDatabasePager()->setUpThreads(1, 1);
-    render->splashinit();
     
+    // must do this before splashinit for Rembrandt
     flightgear::CameraGroup::buildDefaultGroup(viewer.get());
-
+    render->splashinit();
+    viewer->startThreading();
+    
     fgOSResetProperties();
 
-    
 // init some things manually
 // which do not follow the regular init pattern
     
@@ -1030,3 +1127,17 @@ void fgStartNewReset()
     fgSetBool("/sim/sceneryloaded",false);
 }
 
+void fgInitPackageRoot()
+{
+    if (globals->packageRoot()) {
+        return;
+    }
+    
+    SGPath packageAircraftDir = flightgear::defaultDownloadDir();
+    packageAircraftDir.append("Aircraft");
+
+    SGSharedPtr<Root> pkgRoot(new Root(packageAircraftDir, FLIGHTGEAR_VERSION));
+    // set the http client later (too early in startup right now)
+    globals->setPackageRoot(pkgRoot);
+
+}