#include <FDM/JSBSim/JSBSim.hxx>
#include <FDM/LaRCsim.hxx>
#include <FDM/MagicCarpet.hxx>
+#include <FDM/UFO.hxx>
#include <FDM/NullFDM.hxx>
#include <FDM/YASim/YASim.hxx>
#include <Include/general.hxx>
#include <Input/input.hxx>
// #include <Joystick/joystick.hxx>
#include <Objects/matlib.hxx>
+#include <Model/acmodel.hxx>
#include <Navaids/fixlist.hxx>
#include <Navaids/ilslist.hxx>
#include <Navaids/mkrbeacons.hxx>
#include <Scenery/tilemgr.hxx>
#include <Sound/fg_fx.hxx>
#include <Sound/soundmgr.hxx>
-#include <Time/event.hxx>
+#include <Time/FGEventMgr.hxx>
#include <Time/light.hxx>
#include <Time/sunpos.hxx>
#include <Time/moonpos.hxx>
#include <Time/tmp.hxx>
-#ifndef FG_NEW_ENVIRONMENT
+#ifdef FG_WEATHERCM
# include <WeatherCM/FGLocalWeatherDatabase.h>
#else
# include <Environment/environment_mgr.hxx>
config.append( "system.fgfsrc" );
fgParseOptions(config.str());
- char name[256];
#if defined( unix ) || defined( __CYGWIN__ )
+ char name[256];
// Check for $fg_root/system.fgfsrc.hostname
gethostname( name, 256 );
config.concat( "." );
}
+
+// Set current tower position lon/lat given an airport id
+bool fgSetTowerPosFromAirportID( const string& id, double hdg ) {
+ FGAirport a;
+ // tower height hard coded for now...
+ float towerheight=50.0f;
+
+ // make a little off the heading for 1 runway airports...
+ float fudge_lon = fabs(sin(hdg)) * .003f;
+ float fudge_lat = .003f - fudge_lon;
+
+ if ( fgFindAirportID( id, &a ) ) {
+ fgSetDouble("/sim/tower/longitude-deg", a.longitude + fudge_lon);
+ fgSetDouble("/sim/tower/latitude-deg", a.latitude + fudge_lat);
+ fgSetDouble("/sim/tower/altitude-ft", a.elevation + towerheight);
+ return true;
+ } else {
+ return false;
+ }
+
+}
+
+
// Set current_options lon/lat given an airport id and heading (degrees)
bool fgSetPosFromAirportIDandHdg( const string& id, double tgt_hdg ) {
FGRunway r;
return true;
}
+
void fgSetPosFromGlideSlope(void) {
double gs = fgGetDouble("/velocities/glideslope");
double od = fgGetDouble("/sim/startup/offset-distance");
const string &model = fgGetString("/sim/flight-model");
try {
- if (model == "larcsim") {
+ if ( model == "larcsim" ) {
cur_fdm_state = new FGLaRCsim( dt );
- } else if (model == "jsb") {
+ } else if ( model == "jsb" ) {
cur_fdm_state = new FGJSBsim( dt );
- } else if (model == "ada") {
+ } else if ( model == "ada" ) {
cur_fdm_state = new FGADA( dt );
- } else if (model == "balloon") {
+ } else if ( model == "balloon" ) {
cur_fdm_state = new FGBalloonSim( dt );
- } else if (model == "magic") {
+ } else if ( model == "magic" ) {
cur_fdm_state = new FGMagicCarpet( dt );
- } else if (model == "external") {
+ } else if ( model == "ufo" ) {
+ cur_fdm_state = new FGUFO( dt );
+ } else if ( model == "external" ) {
cur_fdm_state = new FGExternal( dt );
- } else if (model == "network") {
- cur_fdm_state = new FGExternalNet( dt, 5501, 5502, 5503, "localhost" );
- } else if (model == "null") {
+ } else if ( model.find("network") == 0 ) {
+ string host = "localhost";
+ int port1 = 5501;
+ int port2 = 5502;
+ int port3 = 5503;
+ string net_options = model.substr(8);
+ string::size_type begin, end;
+ begin = 0;
+ // host
+ end = net_options.find( ",", begin );
+ if ( end != string::npos ) {
+ host = net_options.substr(begin, end - begin);
+ begin = end + 1;
+ }
+ // port1
+ end = net_options.find( ",", begin );
+ if ( end != string::npos ) {
+ port1 = atoi( net_options.substr(begin, end - begin).c_str() );
+ begin = end + 1;
+ }
+ // port2
+ end = net_options.find( ",", begin );
+ if ( end != string::npos ) {
+ port2 = atoi( net_options.substr(begin, end - begin).c_str() );
+ begin = end + 1;
+ }
+ // port3
+ end = net_options.find( ",", begin );
+ if ( end != string::npos ) {
+ port3 = atoi( net_options.substr(begin, end - begin).c_str() );
+ begin = end + 1;
+ }
+ cur_fdm_state = new FGExternalNet( dt, host, port1, port2, port3 );
+ } else if ( model == "null" ) {
cur_fdm_state = new FGNullFDM( dt );
- } else if (model == "yasim") {
+ } else if ( model == "yasim" ) {
cur_fdm_state = new YASim( dt );
} else {
SG_LOG(SG_GENERAL, SG_ALERT,
// Initialize view parameters
void fgInitView() {
+ // force update of model so that viewer can get some data...
+ globals->get_aircraft_model()->update(0);
+ // run update for current view so that data is current...
globals->get_viewmgr()->update(0);
}
exit(-1);
}
+ ////////////////////////////////////////////////////////////////////
+ // Initialize the event manager subsystem.
+ ////////////////////////////////////////////////////////////////////
+
+ global_events.init();
+
+ // Output event stats every 60 seconds
+ global_events.Register( "FGEventMgr::print_stats()",
+ &global_events, &FGEventMgr::print_stats,
+ 60000 );
+
////////////////////////////////////////////////////////////////////
// Initialize the scenery management subsystem.
////////////////////////////////////////////////////////////////////
- scenery.init();
- scenery.bind();
-
if ( global_tile_mgr.init() ) {
// Load the local scenery data
+ double visibility_meters = fgGetDouble("/environment/visibility-m");
+
global_tile_mgr.update( longitude->getDoubleValue(),
- latitude->getDoubleValue() );
+ latitude->getDoubleValue(),
+ visibility_meters );
} else {
SG_LOG( SG_GENERAL, SG_ALERT, "Error in Tile Manager initialization!" );
exit(-1);
}
+ // cause refresh of viewer scenery timestamps every 15 seconds...
+ global_events.Register( "FGTileMgr::refresh_view_timestamps()",
+ &global_tile_mgr, &FGTileMgr::refresh_view_timestamps,
+ 15000 );
+
SG_LOG( SG_GENERAL, SG_DEBUG,
"Current terrain elevation after tile mgr init " <<
- scenery.get_cur_elev() );
+ globals->get_scenery()->get_cur_elev() );
////////////////////////////////////////////////////////////////////
fgAircraftInit(); // In the future this might not be the case.
- ////////////////////////////////////////////////////////////////////
- // Initialize the event manager subsystem.
- ////////////////////////////////////////////////////////////////////
-
- global_events.Init();
-
- // Output event stats every 60 seconds
- global_events.Register( "fgEVENT_MGR::PrintStats()",
- fgMethodCallback<fgEVENT_MGR>( &global_events,
- &fgEVENT_MGR::PrintStats),
- fgEVENT::FG_EVENT_READY, 60000 );
-
-
////////////////////////////////////////////////////////////////////
// Initialize the view manager subsystem.
////////////////////////////////////////////////////////////////////
// things for correctly orienting the sky.
fgUpdateSunPos();
fgUpdateMoonPos();
- global_events.Register( "fgUpdateSunPos()", fgUpdateSunPos,
- fgEVENT::FG_EVENT_READY, 60000);
- global_events.Register( "fgUpdateMoonPos()", fgUpdateMoonPos,
- fgEVENT::FG_EVENT_READY, 60000);
+ global_events.Register( "fgUpdateSunPos()", &fgUpdateSunPos,
+ 60000);
+ global_events.Register( "fgUpdateMoonPos()", &fgUpdateMoonPos,
+ 60000);
// Initialize Lighting interpolation tables
l->Init();
+ // force one lighting update to make it right to start with...
+ l->Update();
// update the lighting parameters (based on sun angle)
global_events.Register( "fgLight::Update()",
- fgMethodCallback<fgLIGHT>( &cur_light_params,
- &fgLIGHT::Update),
- fgEVENT::FG_EVENT_READY, 30000 );
+ &cur_light_params, &fgLIGHT::Update,
+ 30000 );
////////////////////////////////////////////////////////////////////
globals->get_logger()->init();
globals->get_logger()->bind();
+
////////////////////////////////////////////////////////////////////
// Initialize the local time subsystem.
////////////////////////////////////////////////////////////////////
// update the current timezone each 30 minutes
- global_events.Register( "fgUpdateLocalTime()", fgUpdateLocalTime,
- fgEVENT::FG_EVENT_READY, 1800000);
+ global_events.Register( "fgUpdateLocalTime()", &fgUpdateLocalTime,
+ 30*60*1000 );
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Initialize the weather modeling subsystem
-#ifndef FG_NEW_ENVIRONMENT
+#ifdef FG_WEATHERCM
// Initialize the WeatherDatabase
SG_LOG(SG_GENERAL, SG_INFO, "Creating LocalWeatherDatabase");
sgVec3 position;
WeatherDatabase = FGLocalWeatherDatabase::theFGLocalWeatherDatabase;
// register the periodic update of the weather
- global_events.Register( "weather update", fgUpdateWeatherDatabase,
- fgEVENT::FG_EVENT_READY, 30000);
+ global_events.Register( "weather update", &fgUpdateWeatherDatabase,
+ 30000);
#else
globals->get_environment_mgr()->init();
globals->get_environment_mgr()->bind();
////////////////////////////////////////////////////////////////////
SG_LOG(SG_GENERAL, SG_INFO, " AI Manager");
- globals->set_AI_mgr(new FGAIMgr);
- globals->get_AI_mgr()->init();
+ // globals->set_AI_mgr(new FGAIMgr);
+ // globals->get_AI_mgr()->init();
////////////////////////////////////////////////////////////////////
// Initialize the built-in commands.
}
- ////////////////////////////////////////////////////////////////////
- // Initialize the joystick subsystem.
- ////////////////////////////////////////////////////////////////////
-
- // if ( ! fgJoystickInit() ) {
- // SG_LOG( SG_GENERAL, SG_ALERT, "Error in Joystick initialization!" );
- // }
-
-
////////////////////////////////////////////////////////////////////
// Initialize the autopilot subsystem.
////////////////////////////////////////////////////////////////////
}
// Initialize the Scenery Management subsystem
- scenery.init();
-
-#if 0
- if( global_tile_mgr.init() ) {
- Load the local scenery data
- global_tile_mgr.update( longitude->getDoubleValue(),
- latitude->getDoubleValue() );
- } else {
- SG_LOG( SG_GENERAL, SG_ALERT, "Error in Tile Manager initialization!" );
- exit(-1);
- }
-#endif
+ // FIXME, what really needs to get initialized here, at the time
+ // this was commented out, scenery.init() was a noop
+ // scenery.init();
fgInitFDM();
// model or control parameters are set
fgAircraftInit(); // In the future this might not be the case.
+ // copy viewer settings into current-view path
+ globals->get_viewmgr()->copyToCurrent();
+
fgInitView();
globals->get_controls()->reset_all();
fgSetBool("/sim/freeze/master", false);
}
}
+