SG_USING_STD(string);
-// Read in configuration (file and command line) and just set fg_root
+// Read in configuration (files and command line optoins) but only set
+// fg_root
bool fgInitFGRoot ( int argc, char **argv );
SGPropertyNode *fgInitLocale(const char *language);
+// Init navaids and waypoints
+bool fgInitNav ();
+
+
// General house keeping initializations
-bool fgInitGeneral ( void );
+bool fgInitGeneral ();
// This is the top level init routine which calls all the other
// initialization routines. If you are adding a subsystem to flight
// gear, its initialization call should located in this routine.
-bool fgInitSubsystems( void );
+bool fgInitSubsystems();
// Reset
-void fgReInitSubsystems( void );
+void fgReInitSubsystems();
// find basic airport location info from airport database
bool fgFindAirportID( const string& id, FGAirport *a );
-// Set pos given an airport id
-bool fgSetPosFromAirportID( const string& id );
-
-// Set tower position given an airport id
-bool fgSetTowerPosFromAirportID( const string& id, double hdg );
-
-// Set position and heading given an airport id and heading (degrees)
-bool fgSetPosFromAirportIDandHdg( const string& id, double tgt_hdg );
-
-//find altitude given glideslope and offset distance or offset distance
-//given glideslope and altitude
-void fgSetPosFromGlideSlope(void);
+// Set the initial position based on presets (or defaults)
+bool fgInitPosition();
// Initialize various time dependent systems (lighting, sun position, etc.)
// returns a new instance of the SGTime class
SGTime *fgInitTime();
+// set up a time offset (aka warp) if one is specified
+void fgInitTimeOffset();
+
+
#endif // _FG_INIT_HXX