SGPropertyNode *fgInitLocale(const char *language);
+// Init navaids and waypoints
+bool fgInitNav ();
+
+
// General house keeping initializations
bool fgInitGeneral ();
// returns a new instance of the SGTime class
SGTime *fgInitTime();
+// set up a time offset (aka warp) if one is specified
+void fgInitTimeOffset();
+
+
#endif // _FG_INIT_HXX