//
// Written by Curtis Olson, started August 1997.
//
-// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
+// Copyright (C) 1997 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#endif
+#ifdef HAVE_CONFIG
+# include <config.h>
+#endif
+
+#include <simgear/compiler.h>
+#include <simgear/timing/sg_time.hxx>
+
+#include <string>
+
+#include <Airports/simple.hxx>
+
+using std::string;
+
+
+// Read in configuration (files and command line optoins) but only set
+// fg_root
+bool fgInitFGRoot ( int argc, char **argv );
+
+
+// Return the current base package version
+string fgBasePackageVersion();
+
+
// Read in configuration (file and command line)
bool fgInitConfig ( int argc, char **argv );
+// Initialize the localization
+SGPropertyNode *fgInitLocale(const char *language);
+
+
+// Init navaids and waypoints
+bool fgInitNav ();
+
+
// General house keeping initializations
-bool fgInitGeneral ( void );
+bool fgInitGeneral ();
// This is the top level init routine which calls all the other
// initialization routines. If you are adding a subsystem to flight
// gear, its initialization call should located in this routine.
-bool fgInitSubsystems( void );
+bool fgInitSubsystems();
// Reset
-void fgReInitSubsystems( void );
+void fgReInitSubsystems();
+
+
+// Set the initial position based on presets (or defaults)
+bool fgInitPosition();
+
+
+// Listen to /sim/tower/airport-id and set tower view position accordingly
+void fgInitTowerLocationListener();
+
+
+// Initialize various time dependent systems (lighting, sun position, etc.)
+// returns a new instance of the SGTime class
+SGTime *fgInitTime();
+
+// set up a time offset (aka warp) if one is specified
+void fgInitTimeOffset();
+
+#endif // _FG_INIT_HXX
-#endif // _FG_INIT_H