static void setStereoMode( const char * mode )
{
- DisplaySettings::StereoMode stereoMode;
+ DisplaySettings::StereoMode stereoMode = DisplaySettings::QUAD_BUFFER;
bool stereoOn = true;
if (strcmp(mode,"QUAD_BUFFER")==0)
void fgOSInit(int* argc, char** argv)
{
+ globals->get_renderer()->init();
WindowSystemAdapter::setWSA(new WindowSystemAdapter);
}