#include <osgViewer/ViewerEventHandlers>
#include <osgViewer/Viewer>
-#include <Include/general.hxx>
#include <Scenery/scenery.hxx>
#include "fg_os.hxx"
#include "fg_props.hxx"
static void setStereoMode( const char * mode )
{
- DisplaySettings::StereoMode stereoMode;
+ DisplaySettings::StereoMode stereoMode = DisplaySettings::QUAD_BUFFER;
bool stereoOn = true;
if (strcmp(mode,"QUAD_BUFFER")==0)
int fgGetKeyModifiers()
{
+ if (!globals->get_renderer()) { // happens during shutdown
+ return 0;
+ }
+
return globals->get_renderer()->getEventHandler()->getCurrentModifiers();
}
void fgOSInit(int* argc, char** argv)
{
+ globals->get_renderer()->init();
WindowSystemAdapter::setWSA(new WindowSystemAdapter);
}