int fgOSMainLoop()
{
- globals->get_renderer()->init();
ref_ptr<FGEventHandler> manipulator
= globals->get_renderer()->getEventHandler();
viewer->setReleaseContextAtEndOfFrameHint(false);
void fgOSInit(int* argc, char** argv)
{
+ globals->get_renderer()->init();
WindowSystemAdapter::setWSA(new WindowSystemAdapter);
}