]> git.mxchange.org Git - flightgear.git/blobdiff - src/Main/fg_os_osgviewer.cxx
Tweak ODGauge usage, fix multiple instances of NavDisplay or wxRadar.
[flightgear.git] / src / Main / fg_os_osgviewer.cxx
index af92bc82f58f46b647ac924672a4f5830ecdc0f2..e8ba901a2f6a0a407e2a7896551c289444b4d683 100644 (file)
@@ -45,9 +45,8 @@
 #include <osg/View>
 #include <osgViewer/ViewerEventHandlers>
 #include <osgViewer/Viewer>
-#include <osgGA/MatrixManipulator>
+#include <osgViewer/GraphicsWindow>
 
-#include <Include/general.hxx>
 #include <Scenery/scenery.hxx>
 #include "fg_os.hxx"
 #include "fg_props.hxx"
 #include "WindowBuilder.hxx"
 #include "WindowSystemAdapter.hxx"
 
-#if (FG_OSG_VERSION >= 19008)
-#define OSG_HAS_MOUSE_CURSOR_PATCH
+// Static linking of OSG needs special macros
+#ifdef OSG_LIBRARY_STATIC
+#include <osgDB/Registry>
+USE_GRAPHICSWINDOW();
+// Image formats
+USE_OSGPLUGIN(bmp);
+USE_OSGPLUGIN(dds);
+USE_OSGPLUGIN(hdr);
+USE_OSGPLUGIN(pic);
+USE_OSGPLUGIN(pnm);
+USE_OSGPLUGIN(rgb);
+USE_OSGPLUGIN(tga);
+#ifdef OSG_JPEG_ENABLED
+  USE_OSGPLUGIN(jpeg);
+#endif
+#ifdef OSG_PNG_ENABLED
+  USE_OSGPLUGIN(png);
+#endif
+#ifdef OSG_TIFF_ENABLED
+  USE_OSGPLUGIN(tiff);
+#endif
+// Model formats
+USE_OSGPLUGIN(3ds);
+USE_OSGPLUGIN(ac);
+USE_OSGPLUGIN(ive);
+USE_OSGPLUGIN(osg);
+USE_OSGPLUGIN(txf);
 #endif
 
 // fg_os implementation using OpenSceneGraph's osgViewer::Viewer class
@@ -77,11 +101,82 @@ using namespace osg;
 static osg::ref_ptr<osgViewer::Viewer> viewer;
 static osg::ref_ptr<osg::Camera> mainCamera;
 
-void fgOSOpenWindow(bool stencil)
+static void setStereoMode( const char * mode )
 {
-    osg::GraphicsContext::WindowingSystemInterface* wsi
-        = osg::GraphicsContext::getWindowingSystemInterface();
+    DisplaySettings::StereoMode stereoMode = DisplaySettings::QUAD_BUFFER;
+    bool stereoOn = true;
 
+    if (strcmp(mode,"QUAD_BUFFER")==0)
+    {
+        stereoMode = DisplaySettings::QUAD_BUFFER;
+    }
+    else if (strcmp(mode,"ANAGLYPHIC")==0)
+    {
+        stereoMode = DisplaySettings::ANAGLYPHIC;
+    }
+    else if (strcmp(mode,"HORIZONTAL_SPLIT")==0)
+    {
+        stereoMode = DisplaySettings::HORIZONTAL_SPLIT;
+    }
+    else if (strcmp(mode,"VERTICAL_SPLIT")==0)
+    {
+        stereoMode = DisplaySettings::VERTICAL_SPLIT;
+    }
+    else if (strcmp(mode,"LEFT_EYE")==0)
+    {
+        stereoMode = DisplaySettings::LEFT_EYE;
+    }
+    else if (strcmp(mode,"RIGHT_EYE")==0)
+    {
+        stereoMode = DisplaySettings::RIGHT_EYE;
+    }
+    else if (strcmp(mode,"HORIZONTAL_INTERLACE")==0)
+    {
+        stereoMode = DisplaySettings::HORIZONTAL_INTERLACE;
+    }
+    else if (strcmp(mode,"VERTICAL_INTERLACE")==0)
+    {
+        stereoMode = DisplaySettings::VERTICAL_INTERLACE;
+    }
+    else if (strcmp(mode,"CHECKERBOARD")==0)
+    {
+        stereoMode = DisplaySettings::CHECKERBOARD;
+    } else {
+        stereoOn = false; 
+    }
+    DisplaySettings::instance()->setStereo( stereoOn );
+    DisplaySettings::instance()->setStereoMode( stereoMode );
+}
+
+static const char * getStereoMode()
+{
+    DisplaySettings::StereoMode stereoMode = DisplaySettings::instance()->getStereoMode();
+    bool stereoOn = DisplaySettings::instance()->getStereo();
+    if( !stereoOn ) return "OFF";
+    if( stereoMode == DisplaySettings::QUAD_BUFFER ) {
+        return "QUAD_BUFFER";
+    } else if( stereoMode == DisplaySettings::ANAGLYPHIC ) {
+        return "ANAGLYPHIC";
+    } else if( stereoMode == DisplaySettings::HORIZONTAL_SPLIT ) {
+        return "HORIZONTAL_SPLIT";
+    } else if( stereoMode == DisplaySettings::VERTICAL_SPLIT ) {
+        return "VERTICAL_SPLIT";
+    } else if( stereoMode == DisplaySettings::LEFT_EYE ) {
+        return "LEFT_EYE";
+    } else if( stereoMode == DisplaySettings::RIGHT_EYE ) {
+        return "RIGHT_EYE";
+    } else if( stereoMode == DisplaySettings::HORIZONTAL_INTERLACE ) {
+        return "HORIZONTAL_INTERLACE";
+    } else if( stereoMode == DisplaySettings::VERTICAL_INTERLACE ) {
+        return "VERTICAL_INTERLACE";
+    } else if( stereoMode == DisplaySettings::CHECKERBOARD ) {
+        return "CHECKERBOARD";
+    } 
+    return "OFF";
+}
+
+void fgOSOpenWindow(bool stencil)
+{
     viewer = new osgViewer::Viewer;
     viewer->setDatabasePager(FGScenery::getPagerSingleton());
     CameraGroup* cameraGroup = 0;
@@ -154,8 +249,19 @@ void fgOSOpenWindow(bool stencil)
     viewer->setSceneData(new osg::Group);
     globals->get_renderer()->setViewer(viewer.get());
     CameraGroup::setDefault(cameraGroup);
+
+    DisplaySettings * displaySettings = DisplaySettings::instance();
+    fgTie("/sim/rendering/osg-displaysettings/eye-separation", displaySettings, &DisplaySettings::getEyeSeparation, &DisplaySettings::setEyeSeparation );
+    fgTie("/sim/rendering/osg-displaysettings/screen-distance", displaySettings, &DisplaySettings::getScreenDistance, &DisplaySettings::setScreenDistance );
+    fgTie("/sim/rendering/osg-displaysettings/screen-width", displaySettings, &DisplaySettings::getScreenWidth, &DisplaySettings::setScreenWidth );
+    fgTie("/sim/rendering/osg-displaysettings/screen-height", displaySettings, &DisplaySettings::getScreenHeight, &DisplaySettings::setScreenHeight );
+    fgTie("/sim/rendering/osg-displaysettings/stereo-mode", getStereoMode, setStereoMode );
+    fgTie("/sim/rendering/osg-displaysettings/double-buffer", displaySettings, &DisplaySettings::getDoubleBuffer, &DisplaySettings::setDoubleBuffer );
+    fgTie("/sim/rendering/osg-displaysettings/depth-buffer", displaySettings, &DisplaySettings::getDepthBuffer, &DisplaySettings::setDepthBuffer );
+    fgTie("/sim/rendering/osg-displaysettings/rgb", displaySettings, &DisplaySettings::getRGB, &DisplaySettings::setRGB );
 }
 
+
 static int status = 0;
 
 void fgOSExit(int code)
@@ -165,25 +271,30 @@ void fgOSExit(int code)
     status = code;
 }
 
-void fgOSMainLoop()
+int fgOSMainLoop()
 {
     ref_ptr<FGEventHandler> manipulator
         = globals->get_renderer()->getEventHandler();
     viewer->setReleaseContextAtEndOfFrameHint(false);
+    if (!viewer->isRealized())
+        viewer->realize();
     while (!viewer->done()) {
         fgIdleHandler idleFunc = manipulator->getIdleHandler();
-        fgDrawHandler drawFunc = manipulator->getDrawHandler();
         if (idleFunc)
             (*idleFunc)();
-        if (drawFunc)
-            (*drawFunc)();
+        globals->get_renderer()->update();
         viewer->frame();
     }
-    fgExit(status);
+    
+    return status;
 }
 
 int fgGetKeyModifiers()
 {
+    if (!globals->get_renderer()) { // happens during shutdown
+      return 0;
+    }
+    
     return globals->get_renderer()->getEventHandler()->getCurrentModifiers();
 }
 
@@ -194,6 +305,7 @@ void fgWarpMouse(int x, int y)
 
 void fgOSInit(int* argc, char** argv)
 {
+    globals->get_renderer()->init();
     WindowSystemAdapter::setWSA(new WindowSystemAdapter);
 }
 
@@ -202,46 +314,60 @@ void fgOSFullScreen()
 {
 }
 
-#ifdef OSG_HAS_MOUSE_CURSOR_PATCH
-static void setMouseCursor(osg::Camera* camera, int cursor)
+static void setMouseCursor(osgViewer::GraphicsWindow* gw, int cursor)
 {
-    if (!camera)
+    if (!gw) {
         return;
-    osg::GraphicsContext* gc = camera->getGraphicsContext();
-    if (!gc)
-        return;
-    osgViewer::GraphicsWindow* gw;
-    gw = dynamic_cast<osgViewer::GraphicsWindow*>(gc);
-    if (!gw)
-        return;
-    
+    }
+  
     osgViewer::GraphicsWindow::MouseCursor mouseCursor;
     mouseCursor = osgViewer::GraphicsWindow::InheritCursor;
-    if     (cursor == MOUSE_CURSOR_NONE)
+    if (cursor == MOUSE_CURSOR_NONE)
         mouseCursor = osgViewer::GraphicsWindow::NoCursor;
     else if(cursor == MOUSE_CURSOR_POINTER)
+#ifdef SG_MAC
+        // osgViewer-Cocoa lacks RightArrowCursor, use Left
+        mouseCursor = osgViewer::GraphicsWindow::LeftArrowCursor;
+#else
         mouseCursor = osgViewer::GraphicsWindow::RightArrowCursor;
+#endif
     else if(cursor == MOUSE_CURSOR_WAIT)
         mouseCursor = osgViewer::GraphicsWindow::WaitCursor;
     else if(cursor == MOUSE_CURSOR_CROSSHAIR)
         mouseCursor = osgViewer::GraphicsWindow::CrosshairCursor;
     else if(cursor == MOUSE_CURSOR_LEFTRIGHT)
         mouseCursor = osgViewer::GraphicsWindow::LeftRightCursor;
+    else if(cursor == MOUSE_CURSOR_TOPSIDE)
+        mouseCursor = osgViewer::GraphicsWindow::TopSideCursor;
+    else if(cursor == MOUSE_CURSOR_BOTTOMSIDE)
+        mouseCursor = osgViewer::GraphicsWindow::BottomSideCursor;
+    else if(cursor == MOUSE_CURSOR_LEFTSIDE)
+        mouseCursor = osgViewer::GraphicsWindow::LeftSideCursor;
+    else if(cursor == MOUSE_CURSOR_RIGHTSIDE)
+        mouseCursor = osgViewer::GraphicsWindow::RightSideCursor;
+    else if(cursor == MOUSE_CURSOR_TOPLEFT)
+        mouseCursor = osgViewer::GraphicsWindow::TopLeftCorner;
+    else if(cursor == MOUSE_CURSOR_TOPRIGHT)
+        mouseCursor = osgViewer::GraphicsWindow::TopRightCorner;
+    else if(cursor == MOUSE_CURSOR_BOTTOMLEFT)
+        mouseCursor = osgViewer::GraphicsWindow::BottomLeftCorner;
+    else if(cursor == MOUSE_CURSOR_BOTTOMRIGHT)
+        mouseCursor = osgViewer::GraphicsWindow::BottomRightCorner;
 
     gw->setCursor(mouseCursor);
 }
-#endif
 
 static int _cursor = -1;
 
 void fgSetMouseCursor(int cursor)
 {
     _cursor = cursor;
-#ifdef OSG_HAS_MOUSE_CURSOR_PATCH
-    setMouseCursor(viewer->getCamera(), cursor);
-    for (unsigned i = 0; i < viewer->getNumSlaves(); ++i)
-        setMouseCursor(viewer->getSlave(i)._camera.get(), cursor);
-#endif
+  
+    std::vector<osgViewer::GraphicsWindow*> windows;
+    viewer->getWindows(windows);
+    BOOST_FOREACH(osgViewer::GraphicsWindow* gw, windows) {
+        setMouseCursor(gw, cursor);
+    }
 }
 
 int fgGetMouseCursor()