# include <simgear/compiler.h>
#endif
-#include <simgear/misc/exception.hxx>
+#include <simgear/structure/exception.hxx>
+#include <simgear/magvar/magvar.hxx>
+#include <simgear/timing/sg_time.hxx>
+#include <simgear/misc/sg_path.hxx>
+#include <simgear/scene/material/matlib.hxx>
+#include <simgear/sound/soundmgr.hxx>
#include STL_IOSTREAM
#include <ATC/ATCdisplay.hxx>
-#include <Autopilot/newauto.hxx>
#include <Aircraft/aircraft.hxx>
#include <Time/tmp.hxx>
#include <FDM/UIUCModel/uiuc_aircraftdir.h>
-#ifndef FG_OLD_WEATHER
+#ifdef FG_WEATHERCM
# include <WeatherCM/FGLocalWeatherDatabase.h>
#else
-# include <Weather/weather.hxx>
-#endif
-#include <Objects/matlib.hxx>
+# include <Environment/environment.hxx>
+#endif // FG_WEATHERCM
#include <GUI/gui.h>
#include "globals.hxx"
-#include "fgfs.hxx"
#include "fg_props.hxx"
-#include "viewmgr.hxx"
-#if !defined(SG_HAVE_NATIVE_SGI_COMPILERS)
SG_USING_STD(istream);
SG_USING_STD(ostream);
-#endif
+#ifdef FG_WEATHERCM
static double getWindNorth ();
static double getWindEast ();
static double getWindDown ();
-
-// Allow the view to be set from two axes (i.e. a joystick hat)
-// This needs to be in FGViewer itself, somehow.
-static double axisLong = 0.0;
-static double axisLat = 0.0;
+#endif // FG_WEATHERCM
static bool winding_ccw = true; // FIXME: temporary
static bool fdm_data_logging = false; // FIXME: temporary
+static bool frozen = false; // FIXME: temporary
-/**
- * Utility function.
- */
-static inline void
-_set_view_from_axes ()
-{
- // Take no action when hat is centered
- if ( ( axisLong < 0.01 ) &&
- ( axisLong > -0.01 ) &&
- ( axisLat < 0.01 ) &&
- ( axisLat > -0.01 )
- )
- return;
-
- double viewDir = 999;
-
- /* Do all the quick and easy cases */
- if (axisLong < 0) { // Longitudinal axis forward
- if (axisLat == axisLong)
- viewDir = 45;
- else if (axisLat == - axisLong)
- viewDir = 315;
- else if (axisLat == 0)
- viewDir = 0;
- } else if (axisLong > 0) { // Longitudinal axis backward
- if (axisLat == - axisLong)
- viewDir = 135;
- else if (axisLat == axisLong)
- viewDir = 225;
- else if (axisLat == 0)
- viewDir = 180;
- } else if (axisLong == 0) { // Longitudinal axis neutral
- if (axisLat < 0)
- viewDir = 90;
- else if (axisLat > 0)
- viewDir = 270;
- else return; /* And assertion failure maybe? */
- }
-
- /* Do all the difficult cases */
- if ( viewDir > 900 )
- viewDir = SGD_RADIANS_TO_DEGREES * atan2 ( -axisLat, -axisLong );
- if ( viewDir < -1 ) viewDir += 360;
-
-// SG_LOG(SG_INPUT, SG_ALERT, "Joystick Lat=" << axisLat << " and Long="
-// << axisLong << " gave angle=" << viewDir );
-
- globals->get_current_view()->set_goal_view_offset(viewDir*SGD_DEGREES_TO_RADIANS);
-// globals->get_current_view()->set_view_offset(viewDir*SGD_DEGREES_TO_RADIANS);
-}
\f
////////////////////////////////////////////////////////////////////////
/**
* Get the logging classes.
*/
-static string
+static const char *
getLoggingClasses ()
{
sgDebugClass classes = logbuf::get_log_classes();
- string result = "";
+ static string result = ""; // FIXME
for (int i = 0; log_class_mappings[i].c != SG_UNDEFD; i++) {
if ((classes&log_class_mappings[i].c) > 0) {
- if (result != (string)"")
+ if (!result.empty())
result += '|';
result += log_class_mappings[i].name;
}
}
- return result;
+ return result.c_str();
}
-static void addLoggingClass (const string &name)
+static void
+addLoggingClass (const string &name)
{
sgDebugClass classes = logbuf::get_log_classes();
for (int i = 0; log_class_mappings[i].c != SG_UNDEFD; i++) {
return;
}
}
- SG_LOG(SG_GENERAL, SG_ALERT, "Unknown logging class: " << name);
+ SG_LOG(SG_GENERAL, SG_WARN, "Unknown logging class: " << name);
}
* Set the logging classes.
*/
static void
-setLoggingClasses (string classes)
+setLoggingClasses (const char * c)
{
+ string classes = c;
logbuf::set_log_classes(SG_NONE);
if (classes == "none") {
return;
}
- if (classes == "" || classes == "all") { // default
+ if (classes.empty() || classes == "all") { // default
logbuf::set_log_classes(SG_ALL);
SG_LOG(SG_GENERAL, SG_INFO, "Enabled all logging classes: "
<< getLoggingClasses());
/**
* Get the logging priority.
*/
-static string
+static const char *
getLoggingPriority ()
{
switch (logbuf::get_log_priority()) {
* Set the logging priority.
*/
static void
-setLoggingPriority (string priority)
+setLoggingPriority (const char * p)
{
+ if (p == 0)
+ return;
+ string priority = p;
if (priority == "bulk") {
logbuf::set_log_priority(SG_BULK);
} else if (priority == "debug") {
logbuf::set_log_priority(SG_DEBUG);
- } else if (priority == "" || priority == "info") { // default
+ } else if (priority.empty() || priority == "info") { // default
logbuf::set_log_priority(SG_INFO);
} else if (priority == "warn") {
logbuf::set_log_priority(SG_WARN);
} else {
SG_LOG(SG_GENERAL, SG_WARN, "Unknown logging priority " << priority);
}
- SG_LOG(SG_GENERAL, SG_INFO, "Logging priority is " << getLoggingPriority());
+ SG_LOG(SG_GENERAL, SG_DEBUG, "Logging priority is " << getLoggingPriority());
}
/**
- * Get the pause state of the sim.
+ * Return the current frozen state.
*/
static bool
getFreeze ()
{
- return globals->get_freeze();
+ return frozen;
}
/**
- * Set the pause state of the sim.
+ * Set the current frozen state.
*/
static void
-setFreeze (bool freeze)
+setFreeze (bool f)
{
- globals->set_freeze(freeze);
- if ( freeze ) {
- // BusyCursor( 0 );
- current_atcdisplay->CancelRepeatingMessage();
- current_atcdisplay->RegisterRepeatingMessage("**** SIM IS FROZEN **** SIM IS FROZEN ****");
- } else {
- // BusyCursor( 1 );
- current_atcdisplay->CancelRepeatingMessage();
+ frozen = f;
+
+ // Stop sound on a pause
+ SGSoundMgr *s = globals->get_soundmgr();
+ if ( s != NULL ) {
+ if ( f ) {
+ s->pause();
+ } else {
+ s->resume();
+ }
}
}
+
/**
* Return the current aircraft directory (UIUC) as a string.
*/
-static string
+static const char *
getAircraftDir ()
{
- return aircraft_dir;
+ return aircraft_dir.c_str();
}
* Set the current aircraft directory (UIUC).
*/
static void
-setAircraftDir (string dir)
+setAircraftDir (const char * dir)
{
- if (getAircraftDir() != dir) {
- aircraft_dir = dir;
-// needReinit(); FIXME!!
- }
+ aircraft_dir = dir;
}
/**
- * Get the current view offset in degrees.
+ * Return the number of milliseconds elapsed since simulation started.
*/
static double
-getViewOffset ()
-{
- return (globals->get_current_view()
- ->get_view_offset() * SGD_RADIANS_TO_DEGREES);
-}
-
-
-static void
-setViewOffset (double offset)
-{
- globals->get_current_view()->set_view_offset(offset * SGD_DEGREES_TO_RADIANS);
-}
-
-static double
-getGoalViewOffset ()
-{
- return (globals->get_current_view()
- ->get_goal_view_offset() * SGD_RADIANS_TO_DEGREES);
-}
-
-static void
-setGoalViewOffset (double offset)
-{
- while ( offset < 0 ) {
- offset += 360.0;
- }
- while ( offset > 360.0 ) {
- offset -= 360.0;
- }
- // Snap to center if we are close
- if ( fabs(offset) < 1.0 || fabs(offset) > 359.0 ) {
- offset = 0.0;
- }
-
- globals->get_current_view()
- ->set_goal_view_offset(offset * SGD_DEGREES_TO_RADIANS);
-}
-
-
-/**
- * Pilot position offset from CG.
- */
-static float
-getPilotPositionXOffset ()
-{
- FGViewer * pilot_view = globals->get_viewmgr()->get_view(0);
- float * offset = pilot_view->get_pilot_offset();
- return offset[0];
-}
-
-static void
-setPilotPositionXOffset (float x)
-{
- FGViewer * pilot_view = globals->get_viewmgr()->get_view(0);
- float * offset = pilot_view->get_pilot_offset();
- pilot_view->set_pilot_offset(x, offset[1], offset[2]);
-}
-
-static float
-getPilotPositionYOffset ()
-{
- FGViewer * pilot_view = globals->get_viewmgr()->get_view(0);
- float * offset = pilot_view->get_pilot_offset();
- return offset[1];
-}
-
-static void
-setPilotPositionYOffset (float y)
-{
- FGViewer * pilot_view = globals->get_viewmgr()->get_view(0);
- float * offset = pilot_view->get_pilot_offset();
- pilot_view->set_pilot_offset(offset[0], y, offset[2]);
-}
-
-static float
-getPilotPositionZOffset ()
+getElapsedTime_sec ()
{
- FGViewer * pilot_view = globals->get_viewmgr()->get_view(0);
- float * offset = pilot_view->get_pilot_offset();
- return offset[2];
-}
-
-static void
-setPilotPositionZOffset (float z)
-{
- FGViewer * pilot_view = globals->get_viewmgr()->get_view(0);
- float * offset = pilot_view->get_pilot_offset();
- pilot_view->set_pilot_offset(offset[0], offset[1], z);
+ return globals->get_sim_time_sec();
}
/**
* Return the current Zulu time.
*/
-static string
+static const char *
getDateString ()
{
- string out;
- char buf[64];
+ static char buf[64]; // FIXME
struct tm * t = globals->get_time_params()->getGmt();
sprintf(buf, "%.4d-%.2d-%.2dT%.2d:%.2d:%.2d",
t->tm_year + 1900, t->tm_mon + 1, t->tm_mday,
t->tm_hour, t->tm_min, t->tm_sec);
- out = buf;
- return out;
+ return buf;
}
* Set the current Zulu time.
*/
static void
-setDateString (string date_string)
+setDateString (const char * date_string)
{
+ static const SGPropertyNode *cur_time_override
+ = fgGetNode("/sim/time/cur-time-override", true);
+
SGTime * st = globals->get_time_params();
struct tm * current_time = st->getGmt();
struct tm new_time;
// Scan for basic ISO format
// YYYY-MM-DDTHH:MM:SS
- int ret = sscanf(date_string.c_str(), "%d-%d-%dT%d:%d:%d",
+ int ret = sscanf(date_string, "%d-%d-%dT%d:%d:%d",
&(new_time.tm_year), &(new_time.tm_mon),
&(new_time.tm_mday), &(new_time.tm_hour),
&(new_time.tm_min), &(new_time.tm_sec));
// if the save file has been edited
// by hand.
if (ret != 6) {
- SG_LOG(SG_INPUT, SG_ALERT, "Date/time string " << date_string
+ SG_LOG(SG_INPUT, SG_WARN, "Date/time string " << date_string
<< " not in YYYY-MM-DDTHH:MM:SS format; skipped");
return;
}
double lon = current_aircraft.fdm_state->get_Longitude();
double lat = current_aircraft.fdm_state->get_Latitude();
globals->set_warp(warp);
- st->update(lon, lat, warp);
- fgUpdateSkyAndLightingParams();
+ st->update(lon, lat, cur_time_override->getLongValue(), warp);
}
/**
* Return the GMT as a string.
*/
-static string
+static const char *
getGMTString ()
{
- string out;
- char buf[16];
- struct tm * t = globals->get_time_params()->getGmt();
+ static char buf[16]; // FIXME
+ struct tm *t = globals->get_time_params()->getGmt();
sprintf(buf, " %.2d:%.2d:%.2d",
t->tm_hour, t->tm_min, t->tm_sec);
- out = buf;
- return out;
-}
-
-
-/**
- * Get the texture rendering state.
- */
-static bool
-getTextures ()
-{
- return (material_lib.get_step() == 0);
-}
-
-
-/**
- * Set the texture rendering state.
- */
-static void
-setTextures (bool textures)
-{
- if (textures)
- material_lib.set_step(0);
- else
- material_lib.set_step(1);
+ // cout << t << " " << buf << endl;
+ return buf;
}
static double
getHeadingMag ()
{
- return current_aircraft.fdm_state->get_Psi() * SGD_RADIANS_TO_DEGREES - getMagVar();
-}
-
-
-/**
- * Return the fuel level in tank 1
- */
-static double
-getTank1Fuel ()
-{
- return current_aircraft.fdm_state->get_Tank1Fuel();
-}
-
-static void
-setTank1Fuel ( double gals )
-{
- current_aircraft.fdm_state->set_Tank1Fuel( gals );
-}
-
-/**
- * Return the fuel level in tank 2
- */
-static double
-getTank2Fuel ()
-{
- return current_aircraft.fdm_state->get_Tank2Fuel();
-}
-
-static void
-setTank2Fuel ( double gals )
-{
- current_aircraft.fdm_state->set_Tank2Fuel( gals );
-}
-
-
-/**
- * Get the autopilot altitude lock (true=on).
- */
-static bool
-getAPAltitudeLock ()
-{
- return (current_autopilot->get_AltitudeEnabled() &&
- current_autopilot->get_AltitudeMode()
- == FGAutopilot::FG_ALTITUDE_LOCK);
-}
-
-
-/**
- * Set the autopilot altitude lock (true=on).
- */
-static void
-setAPAltitudeLock (bool lock)
-{
- if (lock)
- current_autopilot->set_AltitudeMode(FGAutopilot::FG_ALTITUDE_LOCK);
- if (current_autopilot->get_AltitudeMode() == FGAutopilot::FG_ALTITUDE_LOCK)
- current_autopilot->set_AltitudeEnabled(lock);
-}
-
-
-/**
- * Get the autopilot target altitude in feet.
- */
-static double
-getAPAltitude ()
-{
- return current_autopilot->get_TargetAltitude() * SG_METER_TO_FEET;
-}
-
-
-/**
- * Set the autopilot target altitude in feet.
- */
-static void
-setAPAltitude (double altitude)
-{
- current_autopilot->set_TargetAltitude( altitude * SG_FEET_TO_METER );
-}
-
-/**
- * Get the autopilot altitude lock (true=on).
- */
-static bool
-getAPGSLock ()
-{
- return (current_autopilot->get_AltitudeEnabled() &&
- (current_autopilot->get_AltitudeMode()
- == FGAutopilot::FG_ALTITUDE_GS1));
-}
-
-
-/**
- * Set the autopilot altitude lock (true=on).
- */
-static void
-setAPGSLock (bool lock)
-{
- if (lock)
- current_autopilot->set_AltitudeMode(FGAutopilot::FG_ALTITUDE_GS1);
- if (current_autopilot->get_AltitudeMode() == FGAutopilot::FG_ALTITUDE_GS1)
- current_autopilot->set_AltitudeEnabled(lock);
-}
-
-
-/**
- * Get the autopilot terrain lock (true=on).
- */
-static bool
-getAPTerrainLock ()
-{
- return (current_autopilot->get_AltitudeEnabled() &&
- (current_autopilot->get_AltitudeMode()
- == FGAutopilot::FG_ALTITUDE_TERRAIN));
-}
-
-
-/**
- * Set the autopilot terrain lock (true=on).
- */
-static void
-setAPTerrainLock (bool lock)
-{
- if (lock) {
- current_autopilot->set_AltitudeMode(FGAutopilot::FG_ALTITUDE_TERRAIN);
- current_autopilot
- ->set_TargetAGL(current_aircraft.fdm_state->get_Altitude_AGL() *
- SG_FEET_TO_METER);
- cout << "Target AGL = "
- << current_aircraft.fdm_state->get_Altitude_AGL() * SG_FEET_TO_METER
- << endl;
- }
- if (current_autopilot->get_AltitudeMode() == FGAutopilot::FG_ALTITUDE_TERRAIN)
- current_autopilot->set_AltitudeEnabled(lock);
-}
-
-
-/**
- * Get the autopilot target altitude in feet.
- */
-static double
-getAPClimb ()
-{
- return current_autopilot->get_TargetClimbRate() * SG_METER_TO_FEET;
-}
-
-
-/**
- * Set the autopilot target altitude in feet.
- */
-static void
-setAPClimb (double rate)
-{
- current_autopilot->set_TargetClimbRate( rate * SG_FEET_TO_METER );
-}
-
-
-/**
- * Get the autopilot heading lock (true=on).
- */
-static bool
-getAPHeadingLock ()
-{
- return
- (current_autopilot->get_HeadingEnabled() &&
- current_autopilot->get_HeadingMode() == DEFAULT_AP_HEADING_LOCK);
-}
-
-
-/**
- * Set the autopilot heading lock (true=on).
- */
-static void
-setAPHeadingLock (bool lock)
-{
- if (lock)
- current_autopilot->set_HeadingMode(DEFAULT_AP_HEADING_LOCK);
- if (current_autopilot->get_HeadingMode() == DEFAULT_AP_HEADING_LOCK)
- current_autopilot->set_HeadingEnabled(lock);
+ double magheading;
+ magheading = current_aircraft.fdm_state->get_Psi() * SGD_RADIANS_TO_DEGREES - getMagVar();
+ if (magheading < 0) magheading += 360;
+ return magheading;
}
-/**
- * Get the autopilot heading bug in degrees.
- */
-static double
-getAPHeadingBug ()
-{
- return current_autopilot->get_DGTargetHeading();
-}
-
-
-/**
- * Set the autopilot heading bug in degrees.
- */
-static void
-setAPHeadingBug (double heading)
-{
- current_autopilot->set_DGTargetHeading( heading );
-}
-
-
-/**
- * Get the autopilot wing leveler lock (true=on).
- */
-static bool
-getAPWingLeveler ()
-{
- return
- (current_autopilot->get_HeadingEnabled() &&
- current_autopilot->get_HeadingMode() == FGAutopilot::FG_TC_HEADING_LOCK);
-}
-
-
-/**
- * Set the autopilot wing leveler lock (true=on).
- */
-static void
-setAPWingLeveler (bool lock)
-{
- if (lock)
- current_autopilot->set_HeadingMode(FGAutopilot::FG_TC_HEADING_LOCK);
- if (current_autopilot->get_HeadingMode() == FGAutopilot::FG_TC_HEADING_LOCK)
- current_autopilot->set_HeadingEnabled(lock);
-}
-
-/**
- * Return true if the autopilot is locked to NAV1.
- */
-static bool
-getAPNAV1Lock ()
-{
- return
- (current_autopilot->get_HeadingEnabled() &&
- current_autopilot->get_HeadingMode() == FGAutopilot::FG_HEADING_NAV1);
-}
-
-
-/**
- * Set the autopilot NAV1 lock.
- */
-static void
-setAPNAV1Lock (bool lock)
-{
- if (lock)
- current_autopilot->set_HeadingMode(FGAutopilot::FG_HEADING_NAV1);
- if (current_autopilot->get_HeadingMode() == FGAutopilot::FG_HEADING_NAV1)
- current_autopilot->set_HeadingEnabled(lock);
-}
-
-/**
- * Get the autopilot autothrottle lock.
- */
-static bool
-getAPAutoThrottleLock ()
-{
- return current_autopilot->get_AutoThrottleEnabled();
-}
-
-
-/**
- * Set the autothrottle lock.
- */
-static void
-setAPAutoThrottleLock (bool lock)
-{
- current_autopilot->set_AutoThrottleEnabled(lock);
-}
-
-
-// kludge
-static double
-getAPRudderControl ()
-{
- if (getAPHeadingLock())
- return current_autopilot->get_TargetHeading();
- else
- return globals->get_controls()->get_rudder();
-}
-
-// kludge
-static void
-setAPRudderControl (double value)
-{
- if (getAPHeadingLock()) {
- SG_LOG(SG_GENERAL, SG_DEBUG, "setAPRudderControl " << value );
- value -= current_autopilot->get_TargetHeading();
- current_autopilot->HeadingAdjust(value < 0.0 ? -1.0 : 1.0);
- } else {
- globals->get_controls()->set_rudder(value);
- }
-}
-
-// kludge
-static double
-getAPElevatorControl ()
-{
- if (getAPAltitudeLock())
- return current_autopilot->get_TargetAltitude();
- else
- return globals->get_controls()->get_elevator();
-}
-
-// kludge
-static void
-setAPElevatorControl (double value)
-{
- if (value != 0 && getAPAltitudeLock()) {
- SG_LOG(SG_GENERAL, SG_DEBUG, "setAPElevatorControl " << value );
- value -= current_autopilot->get_TargetAltitude();
- current_autopilot->AltitudeAdjust(value < 0.0 ? 100.0 : -100.0);
- } else {
- globals->get_controls()->set_elevator(value);
- }
-}
-
-// kludge
-static double
-getAPThrottleControl ()
-{
- if (getAPAutoThrottleLock())
- return 0.0; // always resets
- else
- return globals->get_controls()->get_throttle(0);
-}
-
-// kludge
-static void
-setAPThrottleControl (double value)
-{
- if (getAPAutoThrottleLock())
- current_autopilot->AutoThrottleAdjust(value < 0.0 ? -0.01 : 0.01);
- else
- globals->get_controls()->set_throttle(FGControls::ALL_ENGINES, value);
-}
-
+#ifdef FG_WEATHERCM
/**
* Get the current visibility (meters).
static double
getVisibility ()
{
-#ifndef FG_OLD_WEATHER
return WeatherDatabase->getWeatherVisibility();
-#else
- return current_weather.get_visibility();
-#endif
}
static void
setVisibility (double visibility)
{
-#ifndef FG_OLD_WEATHER
WeatherDatabase->setWeatherVisibility(visibility);
-#else
- current_weather.set_visibility(visibility);
-#endif
}
/**
static void
setWindEast (double speed)
{
- cout << "Set wind-east to " << speed << endl;
+ SG_LOG(SG_GENERAL, SG_INFO,, "Set wind-east to " << speed );
current_aircraft.fdm_state->set_Velocities_Local_Airmass(getWindNorth(),
speed,
getWindDown());
speed);
}
-/*
- * Set the current engine0 running flag.
- */
-static void
-setRunningFlag (bool flag)
-{
- if ( current_aircraft.fdm_state->get_num_engines() > 0 ) {
- current_aircraft.fdm_state->get_engine(0)->set_Running_Flag( flag );
- }
-}
-
-/*
- * Set the current engine0 cranking flag.
- */
-//Although there is no real reason to want to tell the engine that it is cranking,
-//this is currently necessary to avoid the cranking sound being played
-//before the engine inits.
-static void
-setCrankingFlag (bool flag)
-{
- if ( current_aircraft.fdm_state->get_num_engines() > 0 ) {
- current_aircraft.fdm_state->get_engine(0)->set_Cranking_Flag( flag );
- }
-}
-
-static double
-getFOV ()
-{
- return globals->get_current_view()->get_fov();
-}
-
-static void
-setFOV (double fov)
-{
- if ( fov < 180 ) {
- globals->get_current_view()->set_fov( fov );
- }
-}
+#endif // FG_WEATHERCM
static long
getWarp ()
globals->set_warp_delta(delta);
}
-static void
-setViewAxisLong (double axis)
-{
- axisLong = axis;
-}
-
-static void
-setViewAxisLat (double axis)
-{
- axisLat = axis;
-}
-
static bool
getWindingCCW ()
{
void
fgInitProps ()
{
+ SG_LOG(SG_GENERAL, SG_DEBUG, "start of fgInitProps()" );
// Simulation
fgTie("/sim/logging/priority", getLoggingPriority, setLoggingPriority);
fgTie("/sim/logging/classes", getLoggingClasses, setLoggingClasses);
- fgTie("/sim/freeze", getFreeze, setFreeze);
+ fgTie("/sim/freeze/master", getFreeze, setFreeze);
fgTie("/sim/aircraft-dir", getAircraftDir, setAircraftDir);
- fgTie("/sim/view/offset-deg", getViewOffset, setViewOffset, false);
- fgSetArchivable("/sim/view/offset-deg");
- fgTie("/sim/view/goal-offset-deg", getGoalViewOffset, setGoalViewOffset, false);
- fgSetArchivable("/sim/view/goal-offset-deg");
- fgTie("/sim/view/pilot/x-offset-m",
- getPilotPositionXOffset, setPilotPositionXOffset);
- fgSetArchivable("/sim/view/pilot/x-offset-m");
- fgTie("/sim/view/pilot/y-offset-m",
- getPilotPositionYOffset, setPilotPositionYOffset);
- fgSetArchivable("/sim/view/pilot/y-offset-m");
- fgTie("/sim/view/pilot/z-offset-m",
- getPilotPositionZOffset, setPilotPositionZOffset);
- fgSetArchivable("/sim/view/pilot/z-offset-m");
+
+ fgTie("/sim/time/elapsed-sec", getElapsedTime_sec);
fgTie("/sim/time/gmt", getDateString, setDateString);
fgSetArchivable("/sim/time/gmt");
fgTie("/sim/time/gmt-string", getGMTString);
- fgTie("/sim/rendering/textures", getTextures, setTextures);
// Orientation
fgTie("/orientation/heading-magnetic-deg", getHeadingMag);
- //consumables
- fgTie("/consumables/fuel/tank[0]/level-gal_us",
- getTank1Fuel, setTank1Fuel, false);
- fgSetArchivable("/consumables/fuel/tank[0]/level-gal_us");
- fgTie("/consumables/fuel/tank[1]/level-gal_us",
- getTank2Fuel, setTank2Fuel, false);
- fgSetArchivable("/consumables/fuel/tank[1]/level-gal_us");
-
- // Autopilot
- fgTie("/autopilot/locks/altitude", getAPAltitudeLock, setAPAltitudeLock);
- fgSetArchivable("/autopilot/locks/altitude");
- fgTie("/autopilot/settings/altitude-ft", getAPAltitude, setAPAltitude);
- fgSetArchivable("/autopilot/settings/altitude-ft");
- fgTie("/autopilot/locks/glide-slope", getAPGSLock, setAPGSLock);
- fgSetArchivable("/autopilot/locks/glide-slope");
- fgTie("/autopilot/locks/terrain", getAPTerrainLock, setAPTerrainLock);
- fgSetArchivable("/autopilot/locks/terrain");
- fgTie("/autopilot/settings/climb-rate-fpm", getAPClimb, setAPClimb, false);
- fgSetArchivable("/autopilot/settings/climb-rate-fpm");
- fgTie("/autopilot/locks/heading", getAPHeadingLock, setAPHeadingLock);
- fgSetArchivable("/autopilot/locks/heading");
- fgTie("/autopilot/settings/heading-bug-deg",
- getAPHeadingBug, setAPHeadingBug);
- fgSetArchivable("/autopilot/settings/heading-bug-deg");
- fgTie("/autopilot/locks/wing-leveler", getAPWingLeveler, setAPWingLeveler);
- fgSetArchivable("/autopilot/locks/wing-leveler");
- fgTie("/autopilot/locks/nav[0]", getAPNAV1Lock, setAPNAV1Lock);
- fgSetArchivable("/autopilot/locks/nav[0]");
- fgTie("/autopilot/locks/auto-throttle",
- getAPAutoThrottleLock, setAPAutoThrottleLock);
- fgSetArchivable("/autopilot/locks/auto-throttle");
- fgTie("/autopilot/control-overrides/rudder",
- getAPRudderControl, setAPRudderControl);
- fgSetArchivable("/autopilot/control-overrides/rudder");
- fgTie("/autopilot/control-overrides/elevator",
- getAPElevatorControl, setAPElevatorControl);
- fgSetArchivable("/autopilot/control-overrides/elevator");
- fgTie("/autopilot/control-overrides/throttle",
- getAPThrottleControl, setAPThrottleControl);
- fgSetArchivable("/autopilot/control-overrides/throttle");
-
// Environment
+#ifdef FG_WEATHERCM
fgTie("/environment/visibility-m", getVisibility, setVisibility);
fgSetArchivable("/environment/visibility-m");
- fgTie("/environment/wind-north-fps", getWindNorth, setWindNorth);
- fgSetArchivable("/environment/wind-north-fps");
- fgTie("/environment/wind-east-fps", getWindEast, setWindEast);
- fgSetArchivable("/environment/wind-east-fps");
- fgTie("/environment/wind-down-fps", getWindDown, setWindDown);
- fgSetArchivable("/environment/wind-down-fps");
+ fgTie("/environment/wind-from-north-fps", getWindNorth, setWindNorth);
+ fgSetArchivable("/environment/wind-from-north-fps");
+ fgTie("/environment/wind-from-east-fps", getWindEast, setWindEast);
+ fgSetArchivable("/environment/wind-from-east-fps");
+ fgTie("/environment/wind-from-down-fps", getWindDown, setWindDown);
+ fgSetArchivable("/environment/wind-from-down-fps");
+#endif
fgTie("/environment/magnetic-variation-deg", getMagVar);
fgTie("/environment/magnetic-dip-deg", getMagDip);
- // View
- fgTie("/sim/field-of-view", getFOV, setFOV);
- fgSetArchivable("/sim/field-of-view");
fgTie("/sim/time/warp", getWarp, setWarp, false);
fgTie("/sim/time/warp-delta", getWarpDelta, setWarpDelta);
- fgTie("/sim/view/axes/long", (double(*)())0, setViewAxisLong);
- fgTie("/sim/view/axes/lat", (double(*)())0, setViewAxisLat);
// Misc. Temporary junk.
fgTie("/sim/temp/winding-ccw", getWindingCCW, setWindingCCW, false);
fgTie("/sim/temp/full-screen", getFullScreen, setFullScreen);
fgTie("/sim/temp/fdm-data-logging", getFDMDataLogging, setFDMDataLogging);
-
+
+ SG_LOG(SG_GENERAL, SG_DEBUG, "end of fgInitProps()" );
}
void
fgUpdateProps ()
{
- _set_view_from_axes();
}
* Save the current state of the simulator to a stream.
*/
bool
-fgSaveFlight (ostream &output)
+fgSaveFlight (ostream &output, bool write_all)
{
+
+ fgSetBool("/sim/presets/onground", false);
+ fgSetArchivable("/sim/presets/onground");
+ fgSetBool("/sim/presets/trim", false);
+ fgSetArchivable("/sim/presets/trim");
+ fgSetString("/sim/presets/speed-set", "UVW");
+ fgSetArchivable("/sim/presets/speed-set");
+
try {
- writeProperties(output, globals->get_props());
+ writeProperties(output, globals->get_props(), write_all);
} catch (const sg_exception &e) {
guiErrorMessage("Error saving flight: ", e);
return false;
guiErrorMessage("Error reading saved flight: ", e);
return false;
}
+
+ fgSetBool("/sim/presets/onground", false);
+ fgSetBool("/sim/presets/trim", false);
+ fgSetString("/sim/presets/speed-set", "UVW");
+
copyProperties(&props, globals->get_props());
// When loading a flight, make it the
// new initial state.
}
-\f
-////////////////////////////////////////////////////////////////////////
-// Implementation of FGCondition.
-////////////////////////////////////////////////////////////////////////
-
-FGCondition::FGCondition ()
-{
-}
-
-FGCondition::~FGCondition ()
-{
-}
-
-
-\f
-////////////////////////////////////////////////////////////////////////
-// Implementation of FGPropertyCondition.
-////////////////////////////////////////////////////////////////////////
-
-FGPropertyCondition::FGPropertyCondition (const string &propname)
- : _node(fgGetNode(propname, true))
+bool
+fgLoadProps (const char * path, SGPropertyNode * props, bool in_fg_root)
{
-}
+ string fullpath;
+ if (in_fg_root) {
+ SGPath loadpath(globals->get_fg_root());
+ loadpath.append(path);
+ fullpath = loadpath.str();
+ } else {
+ fullpath = path;
+ }
-FGPropertyCondition::~FGPropertyCondition ()
-{
+ try {
+ readProperties(fullpath, props);
+ } catch (const sg_exception &e) {
+ guiErrorMessage("Error reading properties: ", e);
+ return false;
+ }
+ return true;
}
\f
////////////////////////////////////////////////////////////////////////
-// Implementation of FGNotCondition.
+// Property convenience functions.
////////////////////////////////////////////////////////////////////////
-FGNotCondition::FGNotCondition (FGCondition * condition)
- : _condition(condition)
+SGPropertyNode *
+fgGetNode (const char * path, bool create)
{
+ return globals->get_props()->getNode(path, create);
}
-FGNotCondition::~FGNotCondition ()
+SGPropertyNode *
+fgGetNode (const char * path, int index, bool create)
{
- delete _condition;
+ return globals->get_props()->getNode(path, index, create);
}
bool
-FGNotCondition::test () const
+fgHasNode (const char * path)
{
- return !(_condition->test());
+ return (fgGetNode(path, false) != 0);
}
-
-\f
-////////////////////////////////////////////////////////////////////////
-// Implementation of FGAndCondition.
-////////////////////////////////////////////////////////////////////////
-
-FGAndCondition::FGAndCondition ()
+void
+fgAddChangeListener (SGPropertyChangeListener * listener, const char * path)
{
+ fgGetNode(path, true)->addChangeListener(listener);
}
-FGAndCondition::~FGAndCondition ()
+void
+fgAddChangeListener (SGPropertyChangeListener * listener,
+ const char * path, int index)
{
- for (unsigned int i = 0; i < _conditions.size(); i++)
- delete _conditions[i];
+ fgGetNode(path, index, true)->addChangeListener(listener);
}
bool
-FGAndCondition::test () const
+fgGetBool (const char * name, bool defaultValue)
{
- int nConditions = _conditions.size();
- for (int i = 0; i < nConditions; i++) {
- if (!_conditions[i]->test())
- return false;
- }
- return true;
+ return globals->get_props()->getBoolValue(name, defaultValue);
}
-void
-FGAndCondition::addCondition (FGCondition * condition)
+int
+fgGetInt (const char * name, int defaultValue)
{
- _conditions.push_back(condition);
+ return globals->get_props()->getIntValue(name, defaultValue);
}
-
-\f
-////////////////////////////////////////////////////////////////////////
-// Implementation of FGOrCondition.
-////////////////////////////////////////////////////////////////////////
-
-FGOrCondition::FGOrCondition ()
+int
+fgGetLong (const char * name, long defaultValue)
{
+ return globals->get_props()->getLongValue(name, defaultValue);
}
-FGOrCondition::~FGOrCondition ()
+float
+fgGetFloat (const char * name, float defaultValue)
{
- for (unsigned int i = 0; i < _conditions.size(); i++)
- delete _conditions[i];
+ return globals->get_props()->getFloatValue(name, defaultValue);
}
-bool
-FGOrCondition::test () const
+double
+fgGetDouble (const char * name, double defaultValue)
{
- int nConditions = _conditions.size();
- for (int i = 0; i < nConditions; i++) {
- if (_conditions[i]->test())
- return true;
- }
- return false;
+ return globals->get_props()->getDoubleValue(name, defaultValue);
}
-void
-FGOrCondition::addCondition (FGCondition * condition)
+const char *
+fgGetString (const char * name, const char * defaultValue)
{
- _conditions.push_back(condition);
+ return globals->get_props()->getStringValue(name, defaultValue);
}
-
-\f
-////////////////////////////////////////////////////////////////////////
-// Implementation of FGComparisonCondition.
-////////////////////////////////////////////////////////////////////////
-
-static int
-doComparison (const SGPropertyNode * left, const SGPropertyNode *right)
+bool
+fgSetBool (const char * name, bool val)
{
- switch (left->getType()) {
- case SGPropertyNode::BOOL: {
- bool v1 = left->getBoolValue();
- bool v2 = right->getBoolValue();
- if (v1 < v2)
- return FGComparisonCondition::LESS_THAN;
- else if (v1 > v2)
- return FGComparisonCondition::GREATER_THAN;
- else
- return FGComparisonCondition::EQUALS;
- break;
- }
- case SGPropertyNode::INT: {
- int v1 = left->getIntValue();
- int v2 = right->getIntValue();
- if (v1 < v2)
- return FGComparisonCondition::LESS_THAN;
- else if (v1 > v2)
- return FGComparisonCondition::GREATER_THAN;
- else
- return FGComparisonCondition::EQUALS;
- break;
- }
- case SGPropertyNode::LONG: {
- long v1 = left->getLongValue();
- long v2 = right->getLongValue();
- if (v1 < v2)
- return FGComparisonCondition::LESS_THAN;
- else if (v1 > v2)
- return FGComparisonCondition::GREATER_THAN;
- else
- return FGComparisonCondition::EQUALS;
- break;
- }
- case SGPropertyNode::FLOAT: {
- float v1 = left->getFloatValue();
- float v2 = right->getFloatValue();
- if (v1 < v2)
- return FGComparisonCondition::LESS_THAN;
- else if (v1 > v2)
- return FGComparisonCondition::GREATER_THAN;
- else
- return FGComparisonCondition::EQUALS;
- break;
- }
- case SGPropertyNode::DOUBLE: {
- double v1 = left->getDoubleValue();
- double v2 = right->getDoubleValue();
- if (v1 < v2)
- return FGComparisonCondition::LESS_THAN;
- else if (v1 > v2)
- return FGComparisonCondition::GREATER_THAN;
- else
- return FGComparisonCondition::EQUALS;
- break;
- }
- case SGPropertyNode::STRING:
- case SGPropertyNode::NONE:
- case SGPropertyNode::UNSPECIFIED: {
- string v1 = left->getStringValue();
- string v2 = right->getStringValue();
- if (v1 < v2)
- return FGComparisonCondition::LESS_THAN;
- else if (v1 > v2)
- return FGComparisonCondition::GREATER_THAN;
- else
- return FGComparisonCondition::EQUALS;
- break;
- }
- }
- throw sg_exception("Unrecognized node type");
- return 0;
+ return globals->get_props()->setBoolValue(name, val);
}
-
-FGComparisonCondition::FGComparisonCondition (Type type, bool reverse)
- : _type(type),
- _reverse(reverse),
- _left_property(0),
- _right_property(0),
- _right_value(0)
+bool
+fgSetInt (const char * name, int val)
{
+ return globals->get_props()->setIntValue(name, val);
}
-FGComparisonCondition::~FGComparisonCondition ()
+bool
+fgSetLong (const char * name, long val)
{
- delete _right_value;
+ return globals->get_props()->setLongValue(name, val);
}
bool
-FGComparisonCondition::test () const
+fgSetFloat (const char * name, float val)
{
- // Always fail if incompletely specified
- if (_left_property == 0 ||
- (_right_property == 0 && _right_value == 0))
- return false;
-
- // Get LESS_THAN, EQUALS, or GREATER_THAN
- int cmp =
- doComparison(_left_property,
- (_right_property != 0 ? _right_property : _right_value));
- if (!_reverse)
- return (cmp == _type);
- else
- return (cmp != _type);
+ return globals->get_props()->setFloatValue(name, val);
}
-void
-FGComparisonCondition::setLeftProperty (const string &propname)
+bool
+fgSetDouble (const char * name, double val)
{
- _left_property = fgGetNode(propname, true);
+ return globals->get_props()->setDoubleValue(name, val);
}
-void
-FGComparisonCondition::setRightProperty (const string &propname)
+bool
+fgSetString (const char * name, const char * val)
{
- delete _right_value;
- _right_value = 0;
- _right_property = fgGetNode(propname, true);
+ return globals->get_props()->setStringValue(name, val);
}
void
-FGComparisonCondition::setRightValue (const SGPropertyNode *node)
-{
- _right_property = 0;
- delete _right_value;
- _right_value = new SGPropertyNode(*node);
-}
-
-
-\f
-////////////////////////////////////////////////////////////////////////
-// Read a condition and use it if necessary.
-////////////////////////////////////////////////////////////////////////
-
- // Forward declaration
-static FGCondition * readCondition (const SGPropertyNode * node);
-
-static FGCondition *
-readPropertyCondition (const SGPropertyNode * node)
-{
- return new FGPropertyCondition(node->getStringValue());
-}
-
-static FGCondition *
-readNotCondition (const SGPropertyNode * node)
-{
- int nChildren = node->nChildren();
- for (int i = 0; i < nChildren; i++) {
- const SGPropertyNode * child = node->getChild(i);
- FGCondition * condition = readCondition(child);
- if (condition != 0)
- return new FGNotCondition(condition);
- }
- SG_LOG(SG_COCKPIT, SG_ALERT, "Panel: empty 'not' condition");
- return 0;
-}
-
-static FGCondition *
-readAndConditions (const SGPropertyNode * node)
-{
- FGAndCondition * andCondition = new FGAndCondition;
- int nChildren = node->nChildren();
- for (int i = 0; i < nChildren; i++) {
- const SGPropertyNode * child = node->getChild(i);
- FGCondition * condition = readCondition(child);
- if (condition != 0)
- andCondition->addCondition(condition);
- }
- return andCondition;
-}
-
-static FGCondition *
-readOrConditions (const SGPropertyNode * node)
+fgSetArchivable (const char * name, bool state)
{
- FGOrCondition * orCondition = new FGOrCondition;
- int nChildren = node->nChildren();
- for (int i = 0; i < nChildren; i++) {
- const SGPropertyNode * child = node->getChild(i);
- FGCondition * condition = readCondition(child);
- if (condition != 0)
- orCondition->addCondition(condition);
- }
- return orCondition;
-}
-
-static FGCondition *
-readComparison (const SGPropertyNode * node,
- FGComparisonCondition::Type type,
- bool reverse)
-{
- FGComparisonCondition * condition = new FGComparisonCondition(type, reverse);
- condition->setLeftProperty(node->getStringValue("property[0]"));
- if (node->hasValue("property[1]"))
- condition->setRightProperty(node->getStringValue("property[1]"));
+ SGPropertyNode * node = globals->get_props()->getNode(name);
+ if (node == 0)
+ SG_LOG(SG_GENERAL, SG_DEBUG,
+ "Attempt to set archive flag for non-existant property "
+ << name);
else
- condition->setRightValue(node->getChild("value", 0));
-
- return condition;
+ node->setAttribute(SGPropertyNode::ARCHIVE, state);
}
-static FGCondition *
-readCondition (const SGPropertyNode * node)
+void
+fgSetReadable (const char * name, bool state)
{
- const string &name = node->getName();
- if (name == "property")
- return readPropertyCondition(node);
- else if (name == "not")
- return readNotCondition(node);
- else if (name == "and")
- return readAndConditions(node);
- else if (name == "or")
- return readOrConditions(node);
- else if (name == "less-than")
- return readComparison(node, FGComparisonCondition::LESS_THAN, false);
- else if (name == "less-than-equals")
- return readComparison(node, FGComparisonCondition::GREATER_THAN, true);
- else if (name == "greater-than")
- return readComparison(node, FGComparisonCondition::GREATER_THAN, false);
- else if (name == "greater-than-equals")
- return readComparison(node, FGComparisonCondition::LESS_THAN, true);
- else if (name == "equals")
- return readComparison(node, FGComparisonCondition::EQUALS, false);
- else if (name == "not-equals")
- return readComparison(node, FGComparisonCondition::EQUALS, true);
+ SGPropertyNode * node = globals->get_props()->getNode(name);
+ if (node == 0)
+ SG_LOG(SG_GENERAL, SG_DEBUG,
+ "Attempt to set read flag for non-existant property "
+ << name);
else
- return 0;
-}
-
-
-\f
-////////////////////////////////////////////////////////////////////////
-// Implementation of FGConditional.
-////////////////////////////////////////////////////////////////////////
-
-FGConditional::FGConditional ()
- : _condition (0)
-{
-}
-
-FGConditional::~FGConditional ()
-{
- delete _condition;
+ node->setAttribute(SGPropertyNode::READ, state);
}
void
-FGConditional::setCondition (FGCondition * condition)
-{
- delete _condition;
- _condition = condition;
-}
-
-bool
-FGConditional::test () const
+fgSetWritable (const char * name, bool state)
{
- return ((_condition == 0) || _condition->test());
+ SGPropertyNode * node = globals->get_props()->getNode(name);
+ if (node == 0)
+ SG_LOG(SG_GENERAL, SG_DEBUG,
+ "Attempt to set write flag for non-existant property "
+ << name);
+ else
+ node->setAttribute(SGPropertyNode::WRITE, state);
}
-
-\f
-// The top-level is always an implicit 'and' group
-FGCondition *
-fgReadCondition (const SGPropertyNode * node)
+void
+fgUntie (const char * name)
{
- return readAndConditions(node);
+ if (!globals->get_props()->untie(name))
+ SG_LOG(SG_GENERAL, SG_WARN, "Failed to untie property " << name);
}