+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
#include <iostream>
#include <cstdlib>
{
try {
SGSharedPtr<SGPropertyNode> prop = new SGPropertyNode;
- return simgear::SGModelLib::loadModel(modelPath, prop);
+ return simgear::SGModelLib::loadModel(modelPath,
+ globals->get_props());
} catch (...) {
std::cerr << "Error loading \"" << modelPath << "\"" << std::endl;
return 0;
char filename[24];
static int count = 1;
- FGRenderer *renderer = globals->get_renderer();
-
while (count < 1000) {
FILE *fp;
snprintf(filename, 24, "fgviewer-%03d.osg", count++);
default:
return false;
}
+ return false;
}
void GraphDumpHandler::getUsage(osg::ApplicationUsage& usage) const
SGReaderWriterBTGOptions* btgOptions = new SGReaderWriterBTGOptions;
btgOptions->getDatabasePathList() = filePathList;
btgOptions->setMatlib(globals->get_matlib());
+ btgOptions->setUseRandomObjects(fgGetBool("/sim/rendering/random-objects", false));
+ btgOptions->setUseRandomVegetation(fgGetBool("/sim/rendering/random-vegetation", false));
// read the scene from the list of file specified command line args.
osg::ref_ptr<osg::Node> loadedModel;