delete mag;
delete matlib;
delete route_mgr;
- delete current_panel;
+ current_panel = NULL;
delete ATC_mgr;
{
fgSetInt("/sim/time/warp-delta", d);
}
+
+void FGGlobals::set_current_panel( FGPanel *cp )
+{
+ current_panel = cp;
+// poke the renderer to rebuild the scene node as necessary
+ get_renderer()->panelChanged();
+}
// end of globals.cxx