// $Id$
-#include <simgear/misc/commands.hxx>
-
-#include <Environment/environment_mgr.hxx>
+#include <simgear/structure/commands.hxx>
+#include <simgear/misc/sg_path.hxx>
#include "globals.hxx"
#include "viewmgr.hxx"
// Constructor
FGGlobals::FGGlobals() :
- subsystem_mgr( new FGSubsystemMgr ),
+ subsystem_mgr( new SGSubsystemMgr ),
+ event_mgr( new SGEventMgr ),
sim_time_sec( 0.0 ),
fg_root( "" ),
fg_scenery( "" ),
mag( NULL ),
autopilot( NULL ),
route( NULL ),
+ current_panel( NULL ),
soundmgr( NULL ),
- environment_mgr( NULL ),
+ airports( NULL ),
ATC_mgr( NULL ),
ATC_display( NULL ),
AI_mgr( NULL ),
initial_state( NULL ),
locale( NULL ),
commands( new SGCommandMgr ),
- model_loader( NULL ),
- texture_loader( NULL ),
+ model_lib( NULL ),
acmodel( NULL ),
model_mgr( NULL ),
channel_options_list( NULL ),
FGGlobals::~FGGlobals()
{
delete subsystem_mgr;
+ delete event_mgr;
delete initial_state;
delete props;
delete commands;
}
-FGSubsystemMgr *
+// set the fg_root path
+void FGGlobals::set_fg_root (const string &root) {
+ fg_root = root;
+
+ // append /data to root if it exists
+ SGPath tmp( fg_root );
+ tmp.append( "data" );
+ tmp.append( "version" );
+ if ( ulFileExists( tmp.c_str() ) ) {
+ fg_root += "/data";
+ }
+}
+
+
+SGSubsystemMgr *
FGGlobals::get_subsystem_mgr () const
{
return subsystem_mgr;
}
-FGSubsystem *
+SGSubsystem *
FGGlobals::get_subsystem (const char * name)
{
return subsystem_mgr->get_subsystem(name);
void
FGGlobals::add_subsystem (const char * name,
- FGSubsystem * subsystem,
- FGSubsystemMgr::GroupType type,
+ SGSubsystem * subsystem,
+ SGSubsystemMgr::GroupType type,
double min_time_sec)
{
subsystem_mgr->add(name, subsystem, type, min_time_sec);
}
+SGEventMgr *
+FGGlobals::get_event_mgr () const
+{
+ return event_mgr;
+}
+
+
+void
+FGGlobals::add_event (const char * name,
+ int repeat_value,
+ int initial_value)
+{
+ event_mgr->add(name, subsystem_mgr->get_subsystem(name),
+ repeat_value, initial_value);
+}
+
+void
+FGGlobals::add_event (const char * name,
+ const SGSubsystem * subsystem,
+ int repeat_value,
+ int initial_value)
+{
+ event_mgr->add(name, subsystem, repeat_value, initial_value);
+}
+
+
+
// Save the current state as the initial state.
void
FGGlobals::saveInitialState ()
{
delete initial_state;
initial_state = new SGPropertyNode();
+
if (!copyProperties(props, initial_state))
SG_LOG(SG_GENERAL, SG_ALERT, "Error saving initial state");
}