tmp.append( "version" );
if ( ulFileExists( tmp.c_str() ) ) {
fg_root += "/data";
- }
+ }
+
+ fgSetString("/sim/fg-root", fg_root.c_str());
}
void FGGlobals::set_fg_scenery (const string &scenery) {
ulCloseDir( od );
}
}
+ // insert a marker for FGTileEntry::load(), so that
+ // FG_SCENERY=A:B becomes list ["A/Terrain", "A/Objects", "",
+ // "B/Terrain", "B/Objects", ""]
+ fg_scenery.push_back("");
}
}