#include <Aircraft/controls.hxx>
#include <Airports/runways.hxx>
-#include <ATCDCL/ATCmgr.hxx>
+#include <ATCDCL/ATISmgr.hxx>
#include <Autopilot/route_mgr.hxx>
-#include <Cockpit/panel.hxx>
#include <GUI/FGFontCache.hxx>
#include <GUI/gui.h>
#include <Model/acmodel.hxx>
#include <Scenery/scenery.hxx>
#include <Scenery/tilemgr.hxx>
#include <Navaids/navlist.hxx>
+#include <Viewer/renderer.hxx>
+#include <Viewer/viewmgr.hxx>
#include "globals.hxx"
-#include "renderer.hxx"
-#include "viewmgr.hxx"
+#include "locale.hxx"
#include "fg_props.hxx"
#include "fg_io.hxx"
FGGlobals::FGGlobals() :
props( new SGPropertyNode ),
initial_state( NULL ),
- locale( NULL ),
+ locale( new FGLocale(props) ),
renderer( new FGRenderer ),
subsystem_mgr( new SGSubsystemMgr ),
event_mgr( new SGEventMgr ),
mag( NULL ),
matlib( NULL ),
route_mgr( NULL ),
- current_panel( NULL ),
- ATC_mgr( NULL ),
+ ATIS_mgr( NULL ),
controls( NULL ),
viewmgr( NULL ),
commands( SGCommandMgr::instance() ),
delete mag;
delete matlib;
delete route_mgr;
- delete current_panel;
- delete ATC_mgr;
+ delete ATIS_mgr;
if (controls)
{
delete carrierlist;
delete channellist;
delete sound;
+
+ delete locale;
+ locale = NULL;
}
// set the fg_root path
void FGGlobals::set_fg_root (const string &root) {
- fg_root = root;
+ SGPath tmp(root);
+ fg_root = tmp.realpath();
// append /data to root if it exists
- SGPath tmp( fg_root );
tmp.append( "data" );
tmp.append( "version" );
if ( tmp.exists() ) {
}
BOOST_FOREACH(const SGPath& path, sgPathSplit( paths )) {
- if (!path.exists()) {
- SG_LOG(SG_GENERAL, SG_WARN, "scenery path not found:" << path.str());
+ SGPath abspath(path.realpath());
+ if (!abspath.exists()) {
+ SG_LOG(SG_GENERAL, SG_WARN, "scenery path not found:" << abspath.str());
continue;
}
// check for duplicates
- string_list::const_iterator ex = std::find(fg_scenery.begin(), fg_scenery.end(), path.str());
+ string_list::const_iterator ex = std::find(fg_scenery.begin(), fg_scenery.end(), abspath.str());
if (ex != fg_scenery.end()) {
- SG_LOG(SG_GENERAL, SG_INFO, "skipping duplicate add of scenery path:" << path.str());
+ SG_LOG(SG_GENERAL, SG_INFO, "skipping duplicate add of scenery path:" << abspath.str());
continue;
}
- simgear::Dir dir(path);
+ simgear::Dir dir(abspath);
SGPath terrainDir(dir.file("Terrain"));
SGPath objectsDir(dir.file("Objects"));
// Terrain and Objects subdirs, but the conditional logic was commented
// out, such that all three dirs are added. Unfortunately there's
// no information as to why the change was made.
- fg_scenery.push_back(path.str());
+ fg_scenery.push_back(abspath.str());
if (terrainDir.exists()) {
fg_scenery.push_back(terrainDir.str());
// make scenery dirs available to Nasal
SGPropertyNode* n = sim->getChild("fg-scenery", propIndex++, true);
- n->setStringValue(path.str());
+ n->setStringValue(abspath.str());
n->setAttribute(SGPropertyNode::WRITE, false);
} // of path list iteration
}
SG_LOG(SG_GENERAL, SG_WARN, "aircraft path not found:" << path);
return;
}
+ std::string abspath = dirPath.realpath();
unsigned int index = fg_aircraft_dirs.size();
- fg_aircraft_dirs.push_back(path);
+ fg_aircraft_dirs.push_back(abspath);
// make aircraft dirs available to Nasal
SGPropertyNode* sim = fgGetNode("/sim", true);
sim->removeChild("fg-aircraft", index, false);
SGPropertyNode* n = sim->getChild("fg-aircraft", index, true);
- n->setStringValue(path);
+ n->setStringValue(abspath);
n->setAttribute(SGPropertyNode::WRITE, false);
}
return simgear::ResourceManager::instance()->findPath(branch);
}
+SGPath FGGlobals::resolve_ressource_path(const std::string& branch) const
+{
+ return simgear::ResourceManager::instance()
+ ->findPath(branch, SGPath(fgGetString("/sim/aircraft-dir")));
+}
+
FGRenderer *
FGGlobals::get_renderer () const
{
// Load user settings from autosave.xml
void
-FGGlobals::loadUserSettings()
+FGGlobals::loadUserSettings(const SGPath& dataPath)
{
- // dummy method for now.
- //TODO Move code loading autosave.xml in here after the 2.6.0 release.
+ // remember that we have (tried) to load any existing autsave.xml
haveUserSettings = true;
+
+ SGPath autosaveFile = simgear::Dir(dataPath).file("autosave.xml");
+ SGPropertyNode autosave;
+ if (autosaveFile.exists()) {
+ SG_LOG(SG_INPUT, SG_INFO, "Reading user settings from " << autosaveFile.str());
+ try {
+ readProperties(autosaveFile.str(), &autosave, SGPropertyNode::USERARCHIVE);
+ } catch (sg_exception& e) {
+ SG_LOG(SG_INPUT, SG_WARN, "failed to read user settings:" << e.getMessage()
+ << "(from " << e.getOrigin() << ")");
+ }
+ }
+ copyProperties(&autosave, globals->get_props());
}
// Save user settings in autosave.xml
{
fgSetInt("/sim/time/warp-delta", d);
}
-
+
// end of globals.cxx