//
// Written by Curtis Olson, started July 2000.
//
-// Copyright (C) 2000 Curtis L. Olson - curt@flightgear.org
+// Copyright (C) 2000 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
#include <simgear/sound/soundmgr_openal.hxx>
#include <simgear/structure/commands.hxx>
#include <simgear/misc/sg_path.hxx>
+#include <GUI/new_gui.hxx>
+
#include "globals.hxx"
+#include "renderer.hxx"
#include "viewmgr.hxx"
#include "fg_props.hxx"
// Constructor
FGGlobals::FGGlobals() :
+ renderer( new FGRenderer ),
subsystem_mgr( new SGSubsystemMgr ),
event_mgr( new SGEventMgr ),
sim_time_sec( 0.0 ),
soundmgr( NULL ),
airports( NULL ),
ATC_mgr( NULL ),
- ATC_display( NULL ),
AI_mgr( NULL ),
controls( NULL ),
viewmgr( NULL ),
props( new SGPropertyNode ),
initial_state( NULL ),
locale( NULL ),
- commands( new SGCommandMgr ),
+ commands( SGCommandMgr::instance() ),
model_lib( NULL ),
acmodel( NULL ),
model_mgr( NULL ),
scenery( NULL ),
tile_mgr( NULL ),
io( new FGIO ),
+ fontcache ( new FGFontCache ),
navlist( NULL ),
loclist( NULL ),
gslist( NULL ),
dmelist( NULL ),
mkrlist( NULL ),
+ tacanlist( NULL ),
+ carrierlist( NULL ),
fixlist( NULL )
{
}
delete event_mgr;
delete initial_state;
delete props;
- delete commands;
delete io;
-
- // make sure only to delete the initial waypoints list if it acually
- // still exists.
- if (initial_waypoints)
- delete initial_waypoints;
+ delete fontcache;
+ delete renderer;
+ delete initial_waypoints;
}
tmp.append( "version" );
if ( ulFileExists( tmp.c_str() ) ) {
fg_root += "/data";
- }
+ }
+
+ fgSetString("/sim/fg-root", fg_root.c_str());
}
void FGGlobals::set_fg_scenery (const string &scenery) {
ulCloseDir( od );
}
}
+ // insert a marker for FGTileEntry::load(), so that
+ // FG_SCENERY=A:B becomes list ["A/Terrain", "A/Objects", "",
+ // "B/Terrain", "B/Objects", ""]
+ fg_scenery.push_back("");
}
}
+FGRenderer *
+FGGlobals::get_renderer () const
+{
+ return renderer;
+}
+
SGSubsystemMgr *
FGGlobals::get_subsystem_mgr () const
{