FGRenderer *renderer;
SGSubsystemMgr *subsystem_mgr;
SGEventMgr *event_mgr;
- SGSoundMgr *soundmgr;
// Number of milliseconds elapsed since the start of the program.
double sim_time_sec;
const SGGeod & get_aircraft_position() const;
- const SGVec3d& get_aircraft_positon_cart() const;
+ SGVec3d get_aircraft_positon_cart() const;
inline FGModelMgr *get_model_mgr () { return model_mgr; }