FGRenderer *renderer;
SGSubsystemMgr *subsystem_mgr;
SGEventMgr *event_mgr;
- SGSoundMgr *soundmgr;
// Number of milliseconds elapsed since the start of the program.
double sim_time_sec;
/// roots of Aircraft trees
string_list fg_aircraft_dirs;
+
+ bool haveUserSettings;
+
public:
FGGlobals();
const SGGeod & get_aircraft_position() const;
- const SGVec3d& get_aircraft_positon_cart() const;
+ SGVec3d get_aircraft_positon_cart() const;
inline FGModelMgr *get_model_mgr () { return model_mgr; }
*/
void restoreInitialState ();
+ /**
+ * Load user settings from autosave.xml
+ */
+ void loadUserSettings(const SGPath& datapath);
+
+ /**
+ * Save user settings in autosave.xml
+ */
+ void saveUserSettings();
};