class FGMultiplayRxMgr;
class FGMultiplayTxMgr;
#endif
+class FGPanel;
class FGSoundMgr;
class FGTextureLoader;
class FGTileMgr;
// Global autopilot "route"
SGRoute *route;
+ // 2D panel
+ FGPanel *current_panel;
+
// sound manager
FGSoundMgr *soundmgr;
inline FGAIMgr *get_AI_mgr() const { return AI_mgr; }
inline void set_AI_mgr( FGAIMgr *a ) {AI_mgr = a; }
+ inline FGPanel *get_current_panel() const { return current_panel; }
+ inline void set_current_panel( FGPanel *cp ) { current_panel = cp; }
+
inline FGSoundMgr *get_soundmgr() const { return soundmgr; }
inline void set_soundmgr( FGSoundMgr *sm ) { soundmgr = sm; }