// pointers, we don't need to know anything about the class details
// anyway.
-class SGEphemeris;
class SGCommandMgr;
class SGMaterialLib;
class SGPropertyNode;
class SGEventMgr;
class SGSubsystemMgr;
class SGSubsystem;
-class SGSoundMgr;
class FGControls;
class FGTACANList;
class FGScenery;
class FGTileMgr;
class FGViewMgr;
-class FGViewer;
class FGRenderer;
-class FGFontCache;
-class FGSampleQueue;
namespace simgear { namespace pkg {
class Root;
}}
+namespace flightgear
+{
+ class View;
+}
+
/**
* Bucket for subsystem pointers representing the sim's state.
*/
// Time structure
SGTime *time_params;
- // Sky structures
- SGEphemeris *ephem;
-
// Material properties library
SGSharedPtr<SGMaterialLib> matlib;
- // Global autopilot "route"
- FGRouteMgr *route_mgr;
-
- // control input state
- FGControls *controls;
-
- // viewer manager
- FGViewMgr *viewmgr;
-
SGCommandMgr *commands;
// list of serial port-like configurations
// and or flight-plan file during initialization
string_list *initial_waypoints;
- // FlightGear scenery manager
- SGSharedPtr<FGScenery> _scenery;
-
- // Tile manager
- SGSharedPtr<FGTileMgr> _tile_mgr;
-
- FGFontCache *fontcache;
-
// Navigational Aids
FGTACANList *channellist;
* helper to initialise standard properties on a new property tree
*/
void initProperties();
-
- SGSharedPtr<FGSampleQueue> _chatter_queue;
-
+
void cleanupListeners();
typedef std::vector<SGPropertyChangeListener*> SGPropertyChangeListenerVec;
virtual FGRenderer *get_renderer () const;
void set_renderer(FGRenderer* render);
- virtual SGSubsystemMgr *get_subsystem_mgr () const;
+ SGSubsystemMgr *get_subsystem_mgr () const;
- virtual SGSubsystem *get_subsystem (const char * name);
+ SGSubsystem *get_subsystem (const char * name) const;
- virtual void add_subsystem (const char * name,
+ template<class T>
+ T* get_subsystem() const
+ {
+ return dynamic_cast<T*>(get_subsystem(T::subsystemName()));
+ }
+
+
+ void add_subsystem (const char * name,
SGSubsystem * subsystem,
SGSubsystemMgr::GroupType
type = SGSubsystemMgr::GENERAL,
double min_time_sec = 0);
- virtual SGEventMgr *get_event_mgr () const;
+ template<class T>
+ T* add_new_subsystem (SGSubsystemMgr::GroupType
+ type = SGSubsystemMgr::GENERAL,
+ double min_time_sec = 0)
+ {
+ T* sub = new T;
+ add_subsystem(T::subsystemName(), sub, type, min_time_sec);
+ return sub;
+ }
- virtual SGSoundMgr *get_soundmgr () const;
+ SGEventMgr *get_event_mgr () const;
inline double get_sim_time_sec () const { return sim_time_sec; }
inline void inc_sim_time_sec (double dt) { sim_time_sec += dt; }
inline SGTime *get_time_params() const { return time_params; }
inline void set_time_params( SGTime *t ) { time_params = t; }
- inline SGEphemeris *get_ephem() const { return ephem; }
- inline void set_ephem( SGEphemeris *e ) { ephem = e; }
-
inline SGMaterialLib *get_matlib() const { return matlib; }
void set_matlib( SGMaterialLib *m );
- inline FGControls *get_controls() const { return controls; }
- inline void set_controls( FGControls *c ) { controls = c; }
-
- inline FGViewMgr *get_viewmgr() const { return viewmgr; }
- inline void set_viewmgr( FGViewMgr *vm ) { viewmgr = vm; }
- FGViewer *get_current_view() const;
-
inline SGPropertyNode *get_props () { return props; }
/**
initial_waypoints = list;
}
+ FGViewMgr *get_viewmgr() const;
+ flightgear::View *get_current_view() const;
+
+ FGControls *get_controls() const;
+
FGScenery * get_scenery () const;
- void set_scenery ( FGScenery *s );
FGTileMgr * get_tile_mgr () const;
- void set_tile_mgr ( FGTileMgr *t );
-
- inline FGFontCache *get_fontcache() const { return fontcache; }
inline FGTACANList *get_channellist() const { return channellist; }
inline void set_channellist( FGTACANList *c ) { channellist = c; }
*/
void saveUserSettings();
- FGSampleQueue* get_chatter_queue() const;
- void set_chatter_queue(FGSampleQueue* queue);
-
void addListenerToCleanup(SGPropertyChangeListener* l);
simgear::pkg::Root* packageRoot();