#include <vector>
#include <string>
+#include <memory>
typedef std::vector<std::string> string_list;
typedef std::vector<SGPath> PathList;
// pointers, we don't need to know anything about the class details
// anyway.
-class SGEphemeris;
class SGCommandMgr;
class SGMaterialLib;
class SGPropertyNode;
class SGEventMgr;
class SGSubsystemMgr;
class SGSubsystem;
-class SGSoundMgr;
-class FGATISMgr;
class FGControls;
class FGTACANList;
class FGLocale;
class FGScenery;
class FGTileMgr;
class FGViewMgr;
-class FGViewer;
class FGRenderer;
-class FGFontCache;
+namespace simgear { namespace pkg {
+ class Root;
+}}
+
+namespace flightgear
+{
+ class View;
+}
/**
* Bucket for subsystem pointers representing the sim's state.
// properties, destroy last
SGPropertyNode_ptr props;
- SGPropertyNode_ptr initial_state;
// localization
FGLocale* locale;
// Roots of FlightGear scenery tree
string_list fg_scenery;
+ string_list secure_fg_scenery;
std::string browser;
// Time structure
SGTime *time_params;
- // Sky structures
- SGEphemeris *ephem;
-
// Material properties library
- SGMaterialLib *matlib;
-
- // Global autopilot "route"
- FGRouteMgr *route_mgr;
-
- // ATC manager
- FGATISMgr *ATIS_mgr;
-
- // control input state
- FGControls *controls;
-
- // viewer manager
- FGViewMgr *viewmgr;
+ SGSharedPtr<SGMaterialLib> matlib;
SGCommandMgr *commands;
// and or flight-plan file during initialization
string_list *initial_waypoints;
- // FlightGear scenery manager
- SGSharedPtr<FGScenery> _scenery;
-
- // Tile manager
- SGSharedPtr<FGTileMgr> _tile_mgr;
-
- FGFontCache *fontcache;
-
// Navigational Aids
FGTACANList *channellist;
/// roots of Aircraft trees
string_list fg_aircraft_dirs;
+ SGPath catalog_aircraft_dir;
bool haveUserSettings;
* helper to initialise standard properties on a new property tree
*/
void initProperties();
+
+ void cleanupListeners();
+
+ typedef std::vector<SGPropertyChangeListener*> SGPropertyChangeListenerVec;
+ SGPropertyChangeListenerVec _listeners_to_cleanup;
+
+ SGSharedPtr<simgear::pkg::Root> _packageRoot;
public:
FGGlobals();
virtual FGRenderer *get_renderer () const;
void set_renderer(FGRenderer* render);
- virtual SGSubsystemMgr *get_subsystem_mgr () const;
+ SGSubsystemMgr *get_subsystem_mgr () const;
+
+ SGSubsystem *get_subsystem (const char * name) const;
+
+ template<class T>
+ T* get_subsystem() const
+ {
+ return dynamic_cast<T*>(get_subsystem(T::subsystemName()));
+ }
- virtual SGSubsystem *get_subsystem (const char * name);
- virtual void add_subsystem (const char * name,
+ void add_subsystem (const char * name,
SGSubsystem * subsystem,
SGSubsystemMgr::GroupType
type = SGSubsystemMgr::GENERAL,
double min_time_sec = 0);
- virtual SGEventMgr *get_event_mgr () const;
+ template<class T>
+ T* add_new_subsystem (SGSubsystemMgr::GroupType
+ type = SGSubsystemMgr::GENERAL,
+ double min_time_sec = 0)
+ {
+ T* sub = new T;
+ add_subsystem(T::subsystemName(), sub, type, min_time_sec);
+ return sub;
+ }
- virtual SGSoundMgr *get_soundmgr () const;
+ SGEventMgr *get_event_mgr () const;
inline double get_sim_time_sec () const { return sim_time_sec; }
inline void inc_sim_time_sec (double dt) { sim_time_sec += dt; }
void set_fg_home (const std::string &home);
inline const string_list &get_fg_scenery () const { return fg_scenery; }
- void append_fg_scenery (const std::string &scenery);
+ inline const string_list &get_secure_fg_scenery () const { return secure_fg_scenery; }
+ /**
+ * Add a scenery directory
+ *
+ * secure = allow Nasal to read this directory; to avoid
+ * can-read-any-file security holes, do NOT set this on directories
+ * obtained from the property tree (e.g. /sim/terrasync/scenery-dir)
+ * or other Nasal-writable places
+ */
+ void append_fg_scenery (const std::string &scenery, bool secure = false);
+
+ void clear_fg_scenery();
+
+ /**
+ * specify a path we'll prepend to the aircraft paths list if non-empty.
+ * This is used with packaged aircraft, to ensure their catalog (and hence,
+ * dependency packages) are found correctly.
+ */
+ void set_catalog_aircraft_path(const SGPath& path);
+
+ string_list get_aircraft_paths() const;
- const string_list& get_aircraft_paths() const { return fg_aircraft_dirs; }
void append_aircraft_path(const std::string& path);
void append_aircraft_paths(const std::string& path);
inline SGTime *get_time_params() const { return time_params; }
inline void set_time_params( SGTime *t ) { time_params = t; }
- inline SGEphemeris *get_ephem() const { return ephem; }
- inline void set_ephem( SGEphemeris *e ) { ephem = e; }
-
inline SGMaterialLib *get_matlib() const { return matlib; }
- inline void set_matlib( SGMaterialLib *m ) { matlib = m; }
-
- inline FGATISMgr *get_ATIS_mgr() const { return ATIS_mgr; }
- inline void set_ATIS_mgr( FGATISMgr *a ) {ATIS_mgr = a; }
-
- inline FGControls *get_controls() const { return controls; }
- inline void set_controls( FGControls *c ) { controls = c; }
-
- inline FGViewMgr *get_viewmgr() const { return viewmgr; }
- inline void set_viewmgr( FGViewMgr *vm ) { viewmgr = vm; }
- FGViewer *get_current_view() const;
+ void set_matlib( SGMaterialLib *m );
inline SGPropertyNode *get_props () { return props; }
initial_waypoints = list;
}
+ FGViewMgr *get_viewmgr() const;
+ flightgear::View *get_current_view() const;
+
+ FGControls *get_controls() const;
+
FGScenery * get_scenery () const;
- void set_scenery ( FGScenery *s );
FGTileMgr * get_tile_mgr () const;
- void set_tile_mgr ( FGTileMgr *t );
-
- inline FGFontCache *get_fontcache() const { return fontcache; }
inline FGTACANList *get_channellist() const { return channellist; }
inline void set_channellist( FGTACANList *c ) { channellist = c; }
-
- /**
- * Save the current state as the initial state.
- */
- void saveInitialState ();
-
-
- /**
- * Restore the saved initial state, if any.
- */
- void restoreInitialState ();
/**
* Load user settings from autosave.xml
* Save user settings in autosave.xml
*/
void saveUserSettings();
+
+ void addListenerToCleanup(SGPropertyChangeListener* l);
+
+ simgear::pkg::Root* packageRoot();
+ void setPackageRoot(const SGSharedPtr<simgear::pkg::Root>& p);
};