// Material properties library
SGSharedPtr<SGMaterialLib> matlib;
- // Global autopilot "route"
- FGRouteMgr *route_mgr;
-
- // control input state
- FGControls *controls;
-
- // viewer manager
- FGViewMgr *viewmgr;
-
SGCommandMgr *commands;
// list of serial port-like configurations
// and or flight-plan file during initialization
string_list *initial_waypoints;
- // FlightGear scenery manager
- SGSharedPtr<FGScenery> _scenery;
-
- // Tile manager
- SGSharedPtr<FGTileMgr> _tile_mgr;
-
FGFontCache *fontcache;
// Navigational Aids
virtual FGRenderer *get_renderer () const;
void set_renderer(FGRenderer* render);
- virtual SGSubsystemMgr *get_subsystem_mgr () const;
+ SGSubsystemMgr *get_subsystem_mgr () const;
- virtual SGSubsystem *get_subsystem (const char * name);
+ SGSubsystem *get_subsystem (const char * name) const;
- virtual void add_subsystem (const char * name,
+ template<class T>
+ T* get_subsystem() const
+ {
+ return dynamic_cast<T*>(get_subsystem(T::subsystemName()));
+ }
+
+
+ void add_subsystem (const char * name,
SGSubsystem * subsystem,
SGSubsystemMgr::GroupType
type = SGSubsystemMgr::GENERAL,
double min_time_sec = 0);
- virtual SGEventMgr *get_event_mgr () const;
+ template<class T>
+ T* add_new_subsystem (SGSubsystemMgr::GroupType
+ type = SGSubsystemMgr::GENERAL,
+ double min_time_sec = 0)
+ {
+ T* sub = new T;
+ add_subsystem(T::subsystemName(), sub, type, min_time_sec);
+ return sub;
+ }
+
+ SGEventMgr *get_event_mgr () const;
- virtual SGSoundMgr *get_soundmgr () const;
+ SGSoundMgr *get_soundmgr () const;
inline double get_sim_time_sec () const { return sim_time_sec; }
inline void inc_sim_time_sec (double dt) { sim_time_sec += dt; }
inline SGMaterialLib *get_matlib() const { return matlib; }
void set_matlib( SGMaterialLib *m );
- inline FGControls *get_controls() const { return controls; }
- inline void set_controls( FGControls *c ) { controls = c; }
-
- inline FGViewMgr *get_viewmgr() const { return viewmgr; }
- inline void set_viewmgr( FGViewMgr *vm ) { viewmgr = vm; }
- FGViewer *get_current_view() const;
-
inline SGPropertyNode *get_props () { return props; }
/**
initial_waypoints = list;
}
+ FGViewMgr *get_viewmgr() const;
+ FGViewer *get_current_view() const;
+
+ FGControls *get_controls() const;
+
FGScenery * get_scenery () const;
- void set_scenery ( FGScenery *s );
FGTileMgr * get_tile_mgr () const;
- void set_tile_mgr ( FGTileMgr *t );
inline FGFontCache *get_fontcache() const { return fontcache; }