//
// Written by Curtis Olson, started July 2000.
//
-// Copyright (C) 2000 Curtis L. Olson - curt@flightgear.org
+// Copyright (C) 2000 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
class FGRunwayList;
class FGAIMgr;
class FGATCMgr;
-class FGATCDisplay;
class FGAircraftModel;
class FGControls;
class FGFlightPlanDispatcher;
class FGIO;
class FGNavList;
+class FGAirwayNetwork;
+class FGTACANList;
class FGFixList;
class FGLight;
class FGModelMgr;
class FGRouteMgr;
class FGScenery;
-#ifdef FG_MPLAYER_AS
-class FGMultiplayRxMgr;
-class FGMultiplayTxMgr;
-#endif
+class FGMultiplayMgr;
class FGPanel;
class FGTileMgr;
class FGViewMgr;
class FGViewer;
+class FGRenderer;
+class FGFontCache;
/**
private:
+ FGRenderer *renderer;
SGSubsystemMgr *subsystem_mgr;
SGEventMgr *event_mgr;
// ATC manager
FGATCMgr *ATC_mgr;
- // ATC Renderer
- FGATCDisplay *ATC_display;
-
// AI manager
FGAIMgr *AI_mgr;
// Input/Ouput subsystem
FGIO *io;
+ FGFontCache *fontcache;
+
// Navigational Aids
FGNavList *navlist;
FGNavList *loclist;
FGNavList *gslist;
FGNavList *dmelist;
FGNavList *mkrlist;
+ FGNavList *tacanlist;
+ FGNavList *carrierlist;
+ FGTACANList *channellist;
FGFixList *fixlist;
+ FGAirwayNetwork *airwaynet;
-#ifdef FG_MPLAYER_AS
//Mulitplayer managers
- FGMultiplayTxMgr *multiplayer_tx_mgr;
-
- FGMultiplayRxMgr *multiplayer_rx_mgr;
-#endif
+ FGMultiplayMgr *multiplayer_mgr;
public:
FGGlobals();
virtual ~FGGlobals();
+ virtual FGRenderer *get_renderer () const;
+
virtual SGSubsystemMgr *get_subsystem_mgr () const;
virtual SGSubsystem *get_subsystem (const char * name);
inline FGATCMgr *get_ATC_mgr() const { return ATC_mgr; }
inline void set_ATC_mgr( FGATCMgr *a ) {ATC_mgr = a; }
- inline FGATCDisplay *get_ATC_display() const { return ATC_display; }
- inline void set_ATC_display( FGATCDisplay *d ) {ATC_display = d; }
-
inline FGAIMgr *get_AI_mgr() const { return AI_mgr; }
inline void set_AI_mgr( FGAIMgr *a ) {AI_mgr = a; }
model_mgr = mgr;
}
-#ifdef FG_MPLAYER_AS
- inline FGMultiplayTxMgr *get_multiplayer_tx_mgr () { return multiplayer_tx_mgr; }
-
- inline void set_multiplayer_tx_mgr (FGMultiplayTxMgr * mgr)
- {
- multiplayer_tx_mgr = mgr;
- }
-
- inline FGMultiplayRxMgr *get_multiplayer_rx_mgr () { return multiplayer_rx_mgr; }
+ inline FGMultiplayMgr *get_multiplayer_mgr () { return multiplayer_mgr; }
- inline void set_multiplayer_rx_mgr (FGMultiplayRxMgr * mgr)
+ inline void set_multiplayer_mgr (FGMultiplayMgr * mgr)
{
- multiplayer_rx_mgr = mgr;
+ multiplayer_mgr = mgr;
}
-#endif
inline string_list *get_channel_options_list () {
return channel_options_list;
inline void set_tile_mgr ( FGTileMgr *t ) { tile_mgr = t; }
inline FGIO* get_io() const { return io; }
-
+ inline FGFontCache *get_fontcache() const { return fontcache; }
+
inline FGNavList *get_navlist() const { return navlist; }
inline void set_navlist( FGNavList *n ) { navlist = n; }
inline FGNavList *get_loclist() const { return loclist; }
inline void set_gslist( FGNavList *n ) { gslist = n; }
inline FGNavList *get_dmelist() const { return dmelist; }
inline void set_dmelist( FGNavList *n ) { dmelist = n; }
+ inline FGNavList *get_tacanlist() const { return tacanlist; }
+ inline void set_tacanlist( FGNavList *n ) { tacanlist = n; }
+ inline FGNavList *get_carrierlist() const { return carrierlist; }
+ inline void set_carrierlist( FGNavList *n ) { carrierlist = n; }
inline FGNavList *get_mkrlist() const { return mkrlist; }
inline void set_mkrlist( FGNavList *n ) { mkrlist = n; }
-
inline FGFixList *get_fixlist() const { return fixlist; }
inline void set_fixlist( FGFixList *f ) { fixlist = f; }
+ inline FGTACANList *get_channellist() const { return channellist; }
+ inline void set_channellist( FGTACANList *c ) { channellist = c; }
+
+ inline FGAirwayNetwork *get_airwaynet() const { return airwaynet; }
+ inline void set_airwaynet( FGAirwayNetwork *a ) { airwaynet = a; }
+
/**
* Save the current state as the initial state.