class SGCommandMgr;
class SGMagVar;
class SGMaterialLib;
-class SGModelLib;
class SGPropertyNode;
class SGTime;
class SGSoundMgr;
class FGRunwayList;
class FGAIMgr;
class FGATCMgr;
-class FGATCDisplay;
class FGAircraftModel;
class FGControls;
class FGFlightPlanDispatcher;
class FGIO;
class FGNavList;
+class FGAirwayNetwork;
class FGTACANList;
class FGFixList;
class FGLight;
class FGViewMgr;
class FGViewer;
class FGRenderer;
+class FGFontCache;
/**
private:
+ // properties, destroy last
+ SGPropertyNode_ptr props;
+ SGPropertyNode_ptr initial_state;
+
+ // localization
+ SGPropertyNode_ptr locale;
+
FGRenderer *renderer;
SGSubsystemMgr *subsystem_mgr;
SGEventMgr *event_mgr;
// ATC manager
FGATCMgr *ATC_mgr;
- // ATC Renderer
- FGATCDisplay *ATC_display;
-
// AI manager
FGAIMgr *AI_mgr;
// viewer manager
FGViewMgr *viewmgr;
- // properties
- SGPropertyNode *props;
- SGPropertyNode *initial_state;
-
- // localization
- SGPropertyNode *locale;
-
SGCommandMgr *commands;
- SGModelLib *model_lib;
-
//FGFlightPlanDispatcher *fpDispatcher;
FGAircraftModel *acmodel;
// Input/Ouput subsystem
FGIO *io;
+ FGFontCache *fontcache;
+
// Navigational Aids
FGNavList *navlist;
FGNavList *loclist;
FGNavList *carrierlist;
FGTACANList *channellist;
FGFixList *fixlist;
+ FGAirwayNetwork *airwaynet;
//Mulitplayer managers
FGMultiplayMgr *multiplayer_mgr;
inline FGATCMgr *get_ATC_mgr() const { return ATC_mgr; }
inline void set_ATC_mgr( FGATCMgr *a ) {ATC_mgr = a; }
- inline FGATCDisplay *get_ATC_display() const { return ATC_display; }
- inline void set_ATC_display( FGATCDisplay *d ) {ATC_display = d; }
-
inline FGAIMgr *get_AI_mgr() const { return AI_mgr; }
inline void set_AI_mgr( FGAIMgr *a ) {AI_mgr = a; }
inline SGCommandMgr *get_commands () { return commands; }
- inline SGModelLib * get_model_lib () { return model_lib; }
-
- inline void set_model_lib (SGModelLib *m) {
- model_lib = m;
- }
-
inline FGAircraftModel *get_aircraft_model () { return acmodel; }
inline void set_aircraft_model (FGAircraftModel * model)
inline void set_tile_mgr ( FGTileMgr *t ) { tile_mgr = t; }
inline FGIO* get_io() const { return io; }
+ inline FGFontCache *get_fontcache() const { return fontcache; }
inline FGNavList *get_navlist() const { return navlist; }
inline void set_navlist( FGNavList *n ) { navlist = n; }
inline FGTACANList *get_channellist() const { return channellist; }
inline void set_channellist( FGTACANList *c ) { channellist = c; }
+ inline FGAirwayNetwork *get_airwaynet() const { return airwaynet; }
+ inline void set_airwaynet( FGAirwayNetwork *a ) { airwaynet = a; }
+
+
/**
* Save the current state as the initial state.
*/