#include <simgear/misc/commands.hxx>
#include <simgear/misc/props.hxx>
-// #include <Controls/controls.hxx>
-// #include <Sound/soundmgr.hxx>
-// #include "viewmgr.hxx"
-
SG_USING_STD( vector );
SG_USING_STD( string );
// Forward declarations
+class FGLogger;
+class FGEnvironmentMgr;
+class FGEnvironment;
class FGControls;
class FGSoundMgr;
+class FGFX;
class FGViewMgr;
class FGViewer;
+class FGATCMgr;
+class FGATCDisplay;
class FGGlobals {
private:
+ // Number of milliseconds elapsed since the start of the program.
+ long elapsed_time_ms;
+
// Root of FlightGear data tree
string fg_root;
// Root of FlightGear scenery tree
string fg_scenery;
+#if 0
// Freeze sim
bool freeze;
+#endif
+
+ // Fullscreen mode for old 3DFX cards.
+#if defined(FX) && defined(XMESA)
+ bool fullscreen;
+#endif
// An offset in seconds from the true time. Allows us to adjust
// the effective time of day.
// to make time progress faster than normal (or even run in reverse.)
long int warp_delta;
+ // Logger
+ FGLogger * logger;
+
// Time structure
SGTime *time_params;
// sound manager
FGSoundMgr *soundmgr;
+ // sound-effects manager
+ FGFX *fx;
+
+ // environment information
+ FGEnvironmentMgr * environment_mgr;
+
+ // ATC manager
+ FGATCMgr *ATC_mgr;
+
+ // ATC Renderer
+ FGATCDisplay *ATC_display;
+
// control input state
FGControls *controls;
FGGlobals();
~FGGlobals();
+ inline long get_elapsed_time_ms () const { return elapsed_time_ms; }
+ inline void set_elapsed_time_ms (long t) { elapsed_time_ms = t; }
+
inline const string &get_fg_root () const { return fg_root; }
inline void set_fg_root (const string &root) { fg_root = root; }
fg_scenery = scenery;
}
+#if 0
inline bool get_freeze() const { return freeze; }
inline void set_freeze( bool f ) { freeze = f; }
+#endif
+
+#if defined(FX) && defined(XMESA)
+ inline bool get_fullscreen() const { return fullscreen; }
+ inline bool set_fullscreen( bool f ) { fullscreen = f; }
+#endif
inline long int get_warp() const { return warp; }
inline void set_warp( long int w ) { warp = w; }
inline void set_warp_delta( long int d ) { warp_delta = d; }
inline void inc_warp_delta( long int d ) { warp_delta += d; }
+ inline FGLogger * get_logger () { return logger; }
+ inline void set_logger (FGLogger * l) { logger = l; }
+
inline SGTime *get_time_params() const { return time_params; }
inline void set_time_params( SGTime *t ) { time_params = t; }
inline SGRoute *get_route() const { return route; }
inline void set_route( SGRoute *r ) { route = r; }
+ inline FGEnvironmentMgr * get_environment_mgr() {
+ return environment_mgr;
+ }
+ inline void set_environment_mgr(FGEnvironmentMgr * mgr) {
+ environment_mgr = mgr;
+ }
+ const FGEnvironment * get_environment() const;
+ const FGEnvironment * get_environment(double lat, double lon,
+ double alt) const;
+
+ inline FGATCMgr *get_ATC_mgr() const { return ATC_mgr; }
+ inline void set_ATC_mgr( FGATCMgr *a ) {ATC_mgr = a; }
+
+ inline FGATCDisplay *get_ATC_display() const { return ATC_display; }
+ inline void set_ATC_display( FGATCDisplay *d ) {ATC_display = d; }
+
inline FGSoundMgr *get_soundmgr() const { return soundmgr; }
inline void set_soundmgr( FGSoundMgr *sm ) { soundmgr = sm; }
+ inline FGFX *get_fx() const { return fx; }
+ inline void set_fx( FGFX *x ) { fx = x; }
+
inline FGControls *get_controls() const { return controls; }
inline void set_controls( FGControls *c ) { controls = c; }
#endif // _GLOBALS_HXX
-
-