//
// Written by Curtis Olson, started July 2000.
//
-// Copyright (C) 2000 Curtis L. Olson - curt@flightgear.org
+// Copyright (C) 2000 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
class SGTime;
class SGSoundMgr;
+
class FGAirportList;
class FGRunwayList;
class FGAIMgr;
class FGATCDisplay;
class FGAircraftModel;
class FGControls;
+class FGFlightPlanDispatcher;
class FGIO;
class FGNavList;
+class FGTACANList;
class FGFixList;
-class FGILSList;
-class FGMarkerBeacons;
class FGLight;
class FGModelMgr;
class FGRouteMgr;
class FGScenery;
#ifdef FG_MPLAYER_AS
-class FGMultiplayRxMgr;
-class FGMultiplayTxMgr;
+class FGMultiplayMgr;
#endif
class FGPanel;
class FGTileMgr;
class FGViewMgr;
class FGViewer;
+class FGRenderer;
/**
private:
- SGSubsystemMgr * subsystem_mgr;
- SGEventMgr * event_mgr;
+ FGRenderer *renderer;
+ SGSubsystemMgr *subsystem_mgr;
+ SGEventMgr *event_mgr;
// Number of milliseconds elapsed since the start of the program.
double sim_time_sec;
// Root of FlightGear data tree
string fg_root;
- // Root of FlightGear scenery tree
- string fg_scenery;
+ // Roots of FlightGear scenery tree
+ string_list fg_scenery;
// Fullscreen mode for old 3DFX cards.
#if defined(FX) && defined(XMESA)
SGModelLib *model_lib;
+ //FGFlightPlanDispatcher *fpDispatcher;
+
FGAircraftModel *acmodel;
FGModelMgr * model_mgr;
// Navigational Aids
FGNavList *navlist;
+ FGNavList *loclist;
+ FGNavList *gslist;
+ FGNavList *dmelist;
+ FGNavList *mkrlist;
+ FGNavList *tacanlist;
+ FGNavList *carrierlist;
+ FGTACANList *channellist;
FGFixList *fixlist;
- FGILSList *ilslist;
- FGMarkerBeacons *beacons;
+
#ifdef FG_MPLAYER_AS
//Mulitplayer managers
- FGMultiplayTxMgr *multiplayer_tx_mgr;
-
- FGMultiplayRxMgr *multiplayer_rx_mgr;
+ FGMultiplayMgr *multiplayer_mgr;
#endif
public:
FGGlobals();
virtual ~FGGlobals();
- virtual SGSubsystemMgr * get_subsystem_mgr () const;
+ virtual FGRenderer *get_renderer () const;
- virtual SGSubsystem * get_subsystem (const char * name);
+ virtual SGSubsystemMgr *get_subsystem_mgr () const;
+
+ virtual SGSubsystem *get_subsystem (const char * name);
virtual void add_subsystem (const char * name,
SGSubsystem * subsystem,
type = SGSubsystemMgr::GENERAL,
double min_time_sec = 0);
- virtual SGEventMgr * get_event_mgr () const;
+ virtual SGEventMgr *get_event_mgr () const;
inline double get_sim_time_sec () const { return sim_time_sec; }
inline void inc_sim_time_sec (double dt) { sim_time_sec += dt; }
inline const string &get_fg_root () const { return fg_root; }
void set_fg_root (const string &root);
- inline const string &get_fg_scenery () const { return fg_scenery; }
- inline void set_fg_scenery (const string &scenery) {
- fg_scenery = scenery;
- }
+ inline const string_list &get_fg_scenery () const { return fg_scenery; }
+ void set_fg_scenery (const string &scenery);
#if defined(FX) && defined(XMESA)
inline bool get_fullscreen() const { return fullscreen; }
}
#ifdef FG_MPLAYER_AS
- inline FGMultiplayTxMgr *get_multiplayer_tx_mgr () { return multiplayer_tx_mgr; }
+ inline FGMultiplayMgr *get_multiplayer_mgr () { return multiplayer_mgr; }
- inline void set_multiplayer_tx_mgr (FGMultiplayTxMgr * mgr)
+ inline void set_multiplayer_mgr (FGMultiplayMgr * mgr)
{
- multiplayer_tx_mgr = mgr;
+ multiplayer_mgr = mgr;
}
- inline FGMultiplayRxMgr *get_multiplayer_rx_mgr () { return multiplayer_rx_mgr; }
-
- inline void set_multiplayer_rx_mgr (FGMultiplayRxMgr * mgr)
- {
- multiplayer_rx_mgr = mgr;
- }
#endif
inline string_list *get_channel_options_list () {
inline FGNavList *get_navlist() const { return navlist; }
inline void set_navlist( FGNavList *n ) { navlist = n; }
-
+ inline FGNavList *get_loclist() const { return loclist; }
+ inline void set_loclist( FGNavList *n ) { loclist = n; }
+ inline FGNavList *get_gslist() const { return gslist; }
+ inline void set_gslist( FGNavList *n ) { gslist = n; }
+ inline FGNavList *get_dmelist() const { return dmelist; }
+ inline void set_dmelist( FGNavList *n ) { dmelist = n; }
+ inline FGNavList *get_tacanlist() const { return tacanlist; }
+ inline void set_tacanlist( FGNavList *n ) { tacanlist = n; }
+ inline FGNavList *get_carrierlist() const { return carrierlist; }
+ inline void set_carrierlist( FGNavList *n ) { carrierlist = n; }
+ inline FGNavList *get_mkrlist() const { return mkrlist; }
+ inline void set_mkrlist( FGNavList *n ) { mkrlist = n; }
inline FGFixList *get_fixlist() const { return fixlist; }
inline void set_fixlist( FGFixList *f ) { fixlist = f; }
-
- inline FGILSList *get_ilslist() const { return ilslist; }
- inline void set_ilslist( FGILSList *i ) { ilslist = i; }
-
- inline FGMarkerBeacons *get_beacons() const { return beacons; }
- inline void set_beacons( FGMarkerBeacons *b ) { beacons = b; }
-
+ inline FGTACANList *get_channellist() const { return channellist; }
+ inline void set_channellist( FGTACANList *c ) { channellist = c; }
/**
* Save the current state as the initial state.