class FGModelMgr;
class FGRouteMgr;
class FGScenery;
-#ifdef FG_MPLAYER_AS
class FGMultiplayMgr;
-#endif
class FGPanel;
class FGTileMgr;
class FGViewMgr;
FGTACANList *channellist;
FGFixList *fixlist;
-
-#ifdef FG_MPLAYER_AS
//Mulitplayer managers
FGMultiplayMgr *multiplayer_mgr;
-#endif
public:
model_mgr = mgr;
}
-#ifdef FG_MPLAYER_AS
inline FGMultiplayMgr *get_multiplayer_mgr () { return multiplayer_mgr; }
inline void set_multiplayer_mgr (FGMultiplayMgr * mgr)
multiplayer_mgr = mgr;
}
-#endif
-
inline string_list *get_channel_options_list () {
return channel_options_list;
}