class FGControls;
class FGFlightPlanDispatcher;
class FGNavList;
-class FGAirwayNetwork;
class FGTACANList;
-class FGLight;
class FGModelMgr;
class FGRouteMgr;
class FGScenery;
-class FGMultiplayMgr;
class FGPanel;
class FGTileMgr;
class FGViewMgr;
std::string browser;
- // An offset in seconds from the true time. Allows us to adjust
- // the effective time of day.
- long int warp;
-
- // How much to change the value of warp each iteration. Allows us
- // to make time progress faster than normal (or even run in reverse.)
- long int warp_delta;
-
// Time structure
SGTime *time_params;
FGNavList *tacanlist;
FGNavList *carrierlist;
FGTACANList *channellist;
- FGAirwayNetwork *airwaynet;
-
- //Mulitplayer managers
- FGMultiplayMgr *multiplayer_mgr;
/// roots of Aircraft trees
string_list fg_aircraft_dirs;
inline const std::string &get_browser () const { return browser; }
void set_browser (const std::string &b) { browser = b; }
- inline long int get_warp() const { return warp; }
- inline void set_warp( long int w ) { warp = w; }
- inline void inc_warp( long int w ) { warp += w; }
+ long int get_warp() const;
+ void set_warp( long int w );
- inline long int get_warp_delta() const { return warp_delta; }
- inline void set_warp_delta( long int d ) { warp_delta = d; }
- inline void inc_warp_delta( long int d ) { warp_delta += d; }
+ long int get_warp_delta() const;
+ void set_warp_delta( long int d );
inline SGTime *get_time_params() const { return time_params; }
inline void set_time_params( SGTime *t ) { time_params = t; }
model_mgr = mgr;
}
- inline FGMultiplayMgr *get_multiplayer_mgr () { return multiplayer_mgr; }
-
- inline void set_multiplayer_mgr (FGMultiplayMgr * mgr)
- {
- multiplayer_mgr = mgr;
- }
-
inline string_list *get_channel_options_list () {
return channel_options_list;
}
inline FGTACANList *get_channellist() const { return channellist; }
inline void set_channellist( FGTACANList *c ) { channellist = c; }
- inline FGAirwayNetwork *get_airwaynet() const { return airwaynet; }
- inline void set_airwaynet( FGAirwayNetwork *a ) { airwaynet = a; }
-
-
/**
* Save the current state as the initial state.
*/