string_list *initial_waypoints;
// FlightGear scenery manager
- FGScenery *scenery;
+ SGSharedPtr<FGScenery> _scenery;
// Tile manager
- FGTileMgr *tile_mgr;
+ SGSharedPtr<FGTileMgr> _tile_mgr;
FGFontCache *fontcache;
SGPropertyNode_ptr positionLon, positionLat, positionAlt;
SGPropertyNode_ptr viewLon, viewLat, viewAlt;
SGPropertyNode_ptr orientHeading, orientPitch, orientRoll;
+
+ /**
+ * helper to initialise standard properties on a new property tree
+ */
+ void initProperties();
public:
FGGlobals();
virtual ~FGGlobals();
virtual FGRenderer *get_renderer () const;
-
+ void set_renderer(FGRenderer* render);
+
virtual SGSubsystemMgr *get_subsystem_mgr () const;
virtual SGSubsystem *get_subsystem (const char * name);
FGViewer *get_current_view() const;
inline SGPropertyNode *get_props () { return props; }
- inline void set_props( SGPropertyNode *n ) { props = n; }
+ /**
+ * @brief reset the property tree to new, empty tree. Ensure all
+ * subsystems are shutdown and unbound before call this.
+ */
+ void resetPropertyRoot();
+
inline FGLocale* get_locale () { return locale; }
inline SGCommandMgr *get_commands () { return commands; }
initial_waypoints = list;
}
- inline FGScenery * get_scenery () const { return scenery; }
- inline void set_scenery ( FGScenery *s ) { scenery = s; }
+ FGScenery * get_scenery () const;
+ void set_scenery ( FGScenery *s );
- inline FGTileMgr * get_tile_mgr () const { return tile_mgr; }
- inline void set_tile_mgr ( FGTileMgr *t ) { tile_mgr = t; }
+ FGTileMgr * get_tile_mgr () const;
+ void set_tile_mgr ( FGTileMgr *t );
inline FGFontCache *get_fontcache() const { return fontcache; }