//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifndef _GLOBALS_HXX
#define _GLOBALS_HXX
-#ifdef HAVE_CONFIG_H
-# include <config.h>
-#endif
-
#include <simgear/compiler.h>
-#include <simgear/structure/callback.hxx>
+#include <simgear/props/props.hxx>
#include <simgear/structure/subsystem_mgr.hxx>
-#include <simgear/structure/event_mgr.hxx>
+#include <simgear/misc/sg_path.hxx>
#include <vector>
-#include STL_STRING
-
-SG_USING_STD( vector );
-SG_USING_STD( string );
-
-typedef vector<string> string_list;
+#include <string>
+typedef std::vector<std::string> string_list;
// Forward declarations
// anyway.
class SGEphemeris;
-
class SGCommandMgr;
class SGMagVar;
class SGMaterialLib;
-class SGModelLib;
class SGPropertyNode;
class SGTime;
+class SGEventMgr;
+class SGSubsystemMgr;
+class SGSubsystem;
class SGSoundMgr;
-
-class FGAirportList;
-class FGRunwayList;
-class FGAIMgr;
class FGATCMgr;
-class FGATCDisplay;
class FGAircraftModel;
class FGControls;
class FGFlightPlanDispatcher;
-class FGIO;
class FGNavList;
-class FGNasalDisplay;
class FGTACANList;
-class FGFixList;
-class FGLight;
class FGModelMgr;
class FGRouteMgr;
class FGScenery;
-#ifdef FG_MPLAYER_AS
-class FGMultiplayMgr;
-#endif
class FGPanel;
class FGTileMgr;
class FGViewMgr;
class FGViewer;
class FGRenderer;
+class FGFontCache;
/**
private:
+ // properties, destroy last
+ SGPropertyNode_ptr props;
+ SGPropertyNode_ptr initial_state;
+
+ // localization
+ SGPropertyNode_ptr locale;
+
FGRenderer *renderer;
SGSubsystemMgr *subsystem_mgr;
SGEventMgr *event_mgr;
double sim_time_sec;
// Root of FlightGear data tree
- string fg_root;
+ std::string fg_root;
// Roots of FlightGear scenery tree
string_list fg_scenery;
- // Fullscreen mode for old 3DFX cards.
-#if defined(FX) && defined(XMESA)
- bool fullscreen;
-#endif
-
- // An offset in seconds from the true time. Allows us to adjust
- // the effective time of day.
- long int warp;
-
- // How much to change the value of warp each iteration. Allows us
- // to make time progress faster than normal (or even run in reverse.)
- long int warp_delta;
+ std::string browser;
// Time structure
SGTime *time_params;
// 2D panel
FGPanel *current_panel;
- // sound manager
- SGSoundMgr *soundmgr;
-
- // Simple Airport List
- FGAirportList *airports;
-
- // Runway List
- FGRunwayList *runways;
-
// ATC manager
FGATCMgr *ATC_mgr;
- // ATC Renderer
- FGATCDisplay *ATC_display;
-
- // AI manager
- FGAIMgr *AI_mgr;
-
// control input state
FGControls *controls;
// viewer manager
FGViewMgr *viewmgr;
- // properties
- SGPropertyNode *props;
- SGPropertyNode *initial_state;
-
- // localization
- SGPropertyNode *locale;
-
SGCommandMgr *commands;
- SGModelLib *model_lib;
-
//FGFlightPlanDispatcher *fpDispatcher;
FGAircraftModel *acmodel;
// Tile manager
FGTileMgr *tile_mgr;
- // Input/Ouput subsystem
- FGIO *io;
+ FGFontCache *fontcache;
// Navigational Aids
FGNavList *navlist;
FGNavList *loclist;
FGNavList *gslist;
FGNavList *dmelist;
- FGNavList *mkrlist;
FGNavList *tacanlist;
FGNavList *carrierlist;
FGTACANList *channellist;
- FGFixList *fixlist;
-
- // Scripting display
- FGNasalDisplay * Nasal_display;
+ /// roots of Aircraft trees
+ string_list fg_aircraft_dirs;
-#ifdef FG_MPLAYER_AS
- //Mulitplayer managers
- FGMultiplayMgr *multiplayer_mgr;
-#endif
+ bool haveUserSettings;
public:
virtual SGEventMgr *get_event_mgr () const;
+ virtual SGSoundMgr *get_soundmgr () const;
+
inline double get_sim_time_sec () const { return sim_time_sec; }
inline void inc_sim_time_sec (double dt) { sim_time_sec += dt; }
inline void set_sim_time_sec (double t) { sim_time_sec = t; }
- inline const string &get_fg_root () const { return fg_root; }
- void set_fg_root (const string &root);
+ inline const std::string &get_fg_root () const { return fg_root; }
+ void set_fg_root (const std::string &root);
inline const string_list &get_fg_scenery () const { return fg_scenery; }
- void set_fg_scenery (const string &scenery);
+ void append_fg_scenery (const std::string &scenery);
-#if defined(FX) && defined(XMESA)
- inline bool get_fullscreen() const { return fullscreen; }
- inline bool set_fullscreen( bool f ) { fullscreen = f; }
-#endif
+ const string_list& get_aircraft_paths() const { return fg_aircraft_dirs; }
+ void append_aircraft_path(const std::string& path);
+ void append_aircraft_paths(const std::string& path);
+
+ /**
+ * Given a path to an aircraft-related resource file, resolve it
+ * against the appropriate root. This means looking at the location
+ * defined by /sim/aircraft-dir, and then aircraft_path in turn,
+ * finishing with fg_root/Aircraft.
+ *
+ * if the path could not be resolved, an empty path is returned.
+ */
+ SGPath resolve_aircraft_path(const std::string& branch) const;
+
+ /**
+ * Same as above, but test for non 'Aircraft/' branch paths, and
+ * always resolve them against fg_root.
+ */
+ SGPath resolve_maybe_aircraft_path(const std::string& branch) const;
+
+ inline const std::string &get_browser () const { return browser; }
+ void set_browser (const std::string &b) { browser = b; }
- inline long int get_warp() const { return warp; }
- inline void set_warp( long int w ) { warp = w; }
- inline void inc_warp( long int w ) { warp += w; }
+ long int get_warp() const;
+ void set_warp( long int w );
- inline long int get_warp_delta() const { return warp_delta; }
- inline void set_warp_delta( long int d ) { warp_delta = d; }
- inline void inc_warp_delta( long int d ) { warp_delta += d; }
+ long int get_warp_delta() const;
+ void set_warp_delta( long int d );
inline SGTime *get_time_params() const { return time_params; }
inline void set_time_params( SGTime *t ) { time_params = t; }
inline SGMaterialLib *get_matlib() const { return matlib; }
inline void set_matlib( SGMaterialLib *m ) { matlib = m; }
- inline FGAirportList *get_airports() const { return airports; }
- inline void set_airports( FGAirportList *a ) {airports = a; }
-
- inline FGRunwayList *get_runways() const { return runways; }
- inline void set_runways( FGRunwayList *r ) {runways = r; }
-
inline FGATCMgr *get_ATC_mgr() const { return ATC_mgr; }
inline void set_ATC_mgr( FGATCMgr *a ) {ATC_mgr = a; }
- inline FGATCDisplay *get_ATC_display() const { return ATC_display; }
- inline void set_ATC_display( FGATCDisplay *d ) {ATC_display = d; }
-
- inline FGAIMgr *get_AI_mgr() const { return AI_mgr; }
- inline void set_AI_mgr( FGAIMgr *a ) {AI_mgr = a; }
-
inline FGPanel *get_current_panel() const { return current_panel; }
inline void set_current_panel( FGPanel *cp ) { current_panel = cp; }
- inline SGSoundMgr *get_soundmgr() const { return soundmgr; }
- inline void set_soundmgr( SGSoundMgr *sm ) { soundmgr = sm; }
-
inline FGControls *get_controls() const { return controls; }
inline void set_controls( FGControls *c ) { controls = c; }
inline SGCommandMgr *get_commands () { return commands; }
- inline SGModelLib * get_model_lib () { return model_lib; }
-
- inline void set_model_lib (SGModelLib *m) {
- model_lib = m;
- }
-
inline FGAircraftModel *get_aircraft_model () { return acmodel; }
inline void set_aircraft_model (FGAircraftModel * model)
acmodel = model;
}
+ const SGGeod & get_aircraft_position() const;
+
+ SGVec3d get_aircraft_positon_cart() const;
+
inline FGModelMgr *get_model_mgr () { return model_mgr; }
inline void set_model_mgr (FGModelMgr * mgr)
model_mgr = mgr;
}
-#ifdef FG_MPLAYER_AS
- inline FGMultiplayMgr *get_multiplayer_mgr () { return multiplayer_mgr; }
-
- inline void set_multiplayer_mgr (FGMultiplayMgr * mgr)
- {
- multiplayer_mgr = mgr;
- }
-
-#endif
-
inline string_list *get_channel_options_list () {
return channel_options_list;
}
inline FGTileMgr * get_tile_mgr () const { return tile_mgr; }
inline void set_tile_mgr ( FGTileMgr *t ) { tile_mgr = t; }
- inline FGIO* get_io() const { return io; }
-
- inline FGNasalDisplay *get_Nasal_display() const { return Nasal_display; }
- inline void set_Nasal_display( FGNasalDisplay *d ) {Nasal_display = d; }
+ inline FGFontCache *get_fontcache() const { return fontcache; }
inline FGNavList *get_navlist() const { return navlist; }
inline void set_navlist( FGNavList *n ) { navlist = n; }
inline void set_tacanlist( FGNavList *n ) { tacanlist = n; }
inline FGNavList *get_carrierlist() const { return carrierlist; }
inline void set_carrierlist( FGNavList *n ) { carrierlist = n; }
- inline FGNavList *get_mkrlist() const { return mkrlist; }
- inline void set_mkrlist( FGNavList *n ) { mkrlist = n; }
- inline FGFixList *get_fixlist() const { return fixlist; }
- inline void set_fixlist( FGFixList *f ) { fixlist = f; }
inline FGTACANList *get_channellist() const { return channellist; }
inline void set_channellist( FGTACANList *c ) { channellist = c; }
*/
void restoreInitialState ();
+ /**
+ * Load user settings from autosave.xml
+ */
+ void loadUserSettings();
+
+ /**
+ * Save user settings in autosave.xml
+ */
+ void saveUserSettings();
};