]> git.mxchange.org Git - flightgear.git/blobdiff - src/Main/main.cxx
Fix some places relying on public 'using std::string' in SimGear
[flightgear.git] / src / Main / main.cxx
index 5535060d557180964e19f2df109d27441868cc9c..21cc873961bbcf419c3e65588a6b71ece097d1c0 100644 (file)
 // Class references
 #include <simgear/scene/model/modellib.hxx>
 #include <simgear/scene/material/matlib.hxx>
-#include <simgear/scene/model/animation.hxx>
-#include <simgear/scene/sky/sky.hxx>
-#include <simgear/structure/event_mgr.hxx>
 #include <simgear/props/AtomicChangeListener.hxx>
 #include <simgear/props/props.hxx>
 #include <simgear/timing/sg_time.hxx>
-#include <simgear/timing/timestamp.hxx>
 #include <simgear/magvar/magvar.hxx>
-#include <simgear/math/sg_random.h>
 #include <simgear/io/raw_socket.hxx>
 #include <simgear/scene/tsync/terrasync.hxx>
+#include <simgear/sound/soundmgr_openal.hxx>
+#include <simgear/math/SGMath.hxx>
+#include <simgear/math/sg_random.h>
 
-#include <Time/light.hxx>
-#include <Aircraft/replay.hxx>
 #include <Aircraft/controls.hxx>
 #include <Model/panelnode.hxx>
-#include <Model/acmodel.hxx>
 #include <Scenery/scenery.hxx>
 #include <Scenery/tilemgr.hxx>
 #include <Sound/fg_fx.hxx>
-#include <Sound/beacon.hxx>
-#include <Sound/morse.hxx>
-#include <Sound/fg_fx.hxx>
-#include <ATCDCL/ATCmgr.hxx>
 #include <Time/TimeManager.hxx>
-#include <Environment/environment_mgr.hxx>
 #include <GUI/gui.h>
-#include <GUI/new_gui.hxx>
-#include <MultiPlayer/multiplaymgr.hxx>
+#include <Viewer/CameraGroup.hxx>
+#include <Viewer/WindowSystemAdapter.hxx>
+#include <Viewer/splash.hxx>
+#include <Viewer/renderer.hxx>
 
-#include "CameraGroup.hxx"
 #include "fg_commands.hxx"
 #include "fg_io.hxx"
-#include "renderer.hxx"
-#include "splash.hxx"
 #include "main.hxx"
 #include "util.hxx"
 #include "fg_init.hxx"
 #include "fg_os.hxx"
-#include "WindowSystemAdapter.hxx"
-#include <Main/viewer.hxx>
-#include <Main/fg_props.hxx>
+#include "fg_props.hxx"
 
 using namespace flightgear;
 
 using std::cerr;
+using std::vector;
 
 // Specify our current idle function state.  This is used to run all
 // our initializations out of the idle callback so that we can get a
@@ -499,7 +487,7 @@ int fgMainInit( int argc, char **argv ) {
 #endif
     SG_LOG( SG_GENERAL, SG_INFO, "FlightGear:  Version "
             << version );
-  SG_LOG( SG_GENERAL, SG_INFO, "Built with " << SG_COMPILER_STR << std::endl );
+    SG_LOG( SG_GENERAL, SG_INFO, "Built with " << SG_COMPILER_STR << std::endl );
 
     // Allocate global data structures.  This needs to happen before
     // we parse command line options