]> git.mxchange.org Git - flightgear.git/blobdiff - src/Main/main.cxx
Borland C++ tweaks.
[flightgear.git] / src / Main / main.cxx
index 265f341185873ed6e59494b82843c2236494a542..d6f1ec88b555f5b1cf5d637303aa45b447591222 100644 (file)
@@ -395,30 +395,38 @@ static void fgRenderFrame( void ) {
        xglEnable( GL_FOG );
 
        // ssg test
-       cout << "trying to draw ssg scene" << endl;
 
        xglMatrixMode(GL_PROJECTION);
        xglLoadIdentity();
        ssgSetFOV(60.0f, 0.0f);
        ssgSetNearFar(1.0f, 700.0f);
+       sgMat4 sgTRANS;
+
+       sgMakeTransMat4( sgTRANS, 
+                        current_view.view_pos.x() 
+                        + current_view.view_forward[0] * 20,
+                        current_view.view_pos.y() 
+                        + current_view.view_forward[1] * 20,
+                        current_view.view_pos.z() 
+                        + current_view.view_forward[2] * 20 );
+
+       sgMat4 sgTMP;
+       sgMat4 sgTUX;
+       sgMultMat4( sgTMP, current_view.sgUP, sgTRANS );
+       sgMultMat4( sgTUX, current_view.sgLARC_TO_SSG, sgTMP );
+       
        sgCoord tuxpos;
-       sgSetCoord( &tuxpos, 
-                   current_view.view_pos.x() + current_view.view_forward[0] 
-                   * 20, 
-                   current_view.view_pos.y() + current_view.view_forward[1]
-                   * 20,
-                   current_view.view_pos.z() + current_view.view_forward[2]
-                   * 20, 
-                   0.0, 0.0, 0.0 );
+       sgSetCoord( &tuxpos, sgTUX );
        penguin->setTransform( &tuxpos );
 
-       sgCoord campos;
-       sgSetCoord( &campos, 
-                   current_view.view_pos.x(), 
-                   current_view.view_pos.y(),
-                   current_view.view_pos.z(), 
-                   0, 0, 0 );
-       ssgSetCamera( &campos );
+       sgMakeTransMat4( sgTRANS, 
+                        current_view.view_pos.x(),
+                        current_view.view_pos.y(),
+                        current_view.view_pos.z() );
+       sgMat4 sgVIEW;
+       sgMultMat4( sgVIEW, current_view.sgVIEW, sgTRANS );
+       ssgSetCamera( sgVIEW );
+       // ssgSetCamera( current_view.sgVIEW );
        ssgCullAndDraw( scene );
 
     }
@@ -1058,8 +1066,8 @@ int main( int argc, char **argv ) {
     // distribution) specifically from the ssg tux example
     //
 
-    ssgModelPath( "/h/curt/src/Libs/plib-1.0.12/examples/ssg/tux/data/" );
-    ssgTexturePath( "/h/curt/src/Libs/plib-1.0.12/examples/ssg/tux/data/" );
+    ssgModelPath( "/stage/pinky01/src/Libs/plib-1.0.12/examples/ssg/tux/data/" );
+    ssgTexturePath( "/stage/pinky01/src/Libs/plib-1.0.12/examples/ssg/tux/data/" );
 
     scene = new ssgRoot;
     penguin = new ssgTransform;
@@ -1071,8 +1079,6 @@ int main( int argc, char **argv ) {
 
     scene->addKid( penguin );
 
-    cout << "loaded ssg scene so it should be ready to go" << endl;
-
     // pass control off to the master GLUT event handler
     glutMainLoop();