// then on.
static void fgIdleFunction ( void ) {
+ // Some intialization requires a valid graphics context, in
+ // particular that of plib. Boo, hiss!
+ fgMakeCurrent();
if ( idle_state == 0 ) {
idle_state++;
fgInitFGRoot(argc, argv);
// Check for the correct base package version
- static char required_version[] = "0.9.10";
+ static char required_version[] = "0.9.11";
string base_version = fgBasePackageVersion();
if ( !(base_version == required_version) ) {
// tell the operator how to use this application