fgSetInt("/sim/startup/ysize", 600);
fgSetInt("/sim/rendering/bits-per-pixel", 16);
fgSetString("/sim/view-mode", "pilot");
- fgSetDouble("/sim/startup/view-offset", 0);
+ fgSetDouble("/sim/view/offset", 0);
fgSetDouble("/environment/visibility", 20000);
// HUD options
(FGViewerRPH *)globals->get_viewmgr()->get_view( 0 );
pilot_view->set_view_offset( default_view_offset );
pilot_view->set_goal_view_offset( default_view_offset );
- fgSetDouble("/sim/startup/view-offset", default_view_offset);
+ fgSetDouble("/sim/view/offset", default_view_offset);
// $$$ end - added VS Renganathan, 14 Oct 2K
} else if ( arg.find( "--visibility=" ) == 0 ) {
fgSetDouble("/environment/visibility", atof(arg.substr(13)));
cout << "\t--control=mode: primary control mode "
<< "(joystick, keyboard, mouse)" << endl;
cout << "\t--prop:name=value: set property <name> to <value>" << endl;
- cout << "\t--file=path: load additional properties from path" << endl;
+ cout << "\t--config=path: load additional properties from path" << endl;
cout << endl;
cout << "Features:" << endl;