#include <simgear/misc/sgstream.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/scene/material/mat.hxx>
+#include <simgear/sound/soundmgr_openal.hxx>
// #include <Include/general.hxx>
// #include <Airports/simple.hxx>
FG_OPTIONS_ERROR = 2,
FG_OPTIONS_EXIT = 3,
FG_OPTIONS_VERBOSE_HELP = 4,
- FG_OPTIONS_SHOW_AIRCRAFT = 5
+ FG_OPTIONS_SHOW_AIRCRAFT = 5,
+ FG_OPTIONS_SHOW_SOUND_DEVICES = 6
};
static double
fgSetBool("/sim/hud/enable3d", true);
fgSetBool("/sim/hud/visibility", false);
fgSetBool("/sim/panel/visibility", true);
- fgSetBool("/sim/sound/pause", false);
+ fgSetBool("/sim/sound/enabled", true);
+ fgSetBool("/sim/sound/working", true);
// Flight Model options
fgSetString("/sim/flight-model", "jsb");
fgSetBool("/sim/rendering/shading", true);
fgSetBool("/sim/rendering/skyblend", true);
fgSetBool("/sim/rendering/textures", true);
- fgTie( "/sim/rendering/filtering", SGGetTextureFilter, SGSetTextureFilter, false);
+ fgTie( "/sim/rendering/filtering", SGGetTextureFilter, SGSetTextureFilter, false);
fgSetInt("/sim/rendering/filtering", 1);
fgSetBool("/sim/rendering/wireframe", false);
fgSetBool("/sim/rendering/horizon-effect", false);
cerr << *it;
}
cerr << endl;
- cerr << "SimGear version: " << SIMGEAR_VERSION << endl;
+ cerr << "SimGear version: " << SG_STRINGIZE(SIMGEAR_VERSION) << endl;
cerr << "PLIB version: " << PLIB_VERSION << endl;
return FG_OPTIONS_EXIT;
}
{"enable-hud", false, OPTION_BOOL, "/sim/hud/visibility", true, "", 0 },
{"disable-panel", false, OPTION_BOOL, "/sim/panel/visibility", false, "", 0 },
{"enable-panel", false, OPTION_BOOL, "/sim/panel/visibility", true, "", 0 },
- {"disable-sound", false, OPTION_BOOL, "/sim/sound/pause", true, "", 0 },
- {"enable-sound", false, OPTION_BOOL, "/sim/sound/pause", false, "", 0 },
+ {"disable-sound", false, OPTION_BOOL, "/sim/sound/working", false, "", 0 },
+ {"enable-sound", false, OPTION_BOOL, "/sim/sound/working", true, "", 0 },
+ {"sound-device", true, OPTION_STRING, "/sim/sound/device-name", false, "", 0 },
{"airport", true, OPTION_STRING, "/sim/presets/airport-id", false, "", 0 },
{"runway", true, OPTION_FUNC, "", false, "", fgOptRunway },
{"vor", true, OPTION_FUNC, "", false, "", fgOptVOR },
return(FG_OPTIONS_VERBOSE_HELP);
} else if ( arg.find( "--show-aircraft") == 0) {
return(FG_OPTIONS_SHOW_AIRCRAFT);
+ } else if ( arg.find( "--show-sound-devices") == 0) {
+ return(FG_OPTIONS_SHOW_SOUND_DEVICES);
} else if ( arg.find( "--prop:" ) == 0 ) {
if (!set_property(arg.substr(7))) {
SG_LOG( SG_GENERAL, SG_ALERT, "Bad property assignment: " << arg );
verbose = true;
else if (result == FG_OPTIONS_SHOW_AIRCRAFT) {
- fgOptLogLevel( "alert" );
- SGPath path( globals->get_fg_root() );
- path.append("Aircraft");
- fgShowAircraft(path, true);
- exit(0);
+ fgOptLogLevel( "alert" );
+ SGPath path( globals->get_fg_root() );
+ path.append("Aircraft");
+ fgShowAircraft(path, true);
+ exit(0);
+
+ } else if (result == FG_OPTIONS_SHOW_SOUND_DEVICES) {
+ SGSoundMgr smgr;
+
+ smgr.init();
+ string vendor = smgr.get_vendor();
+ string renderer = smgr.get_renderer();
+ cout << renderer << " provided by " << vendor << endl;
+ cout << endl << "No. Device" << endl;
+
+ vector <const char*>devices = smgr.get_available_devices();
+ for (int i=0; i<devices.size(); i++) {
+ cout << i << ". \"" << devices[i] << "\"" << endl;
+ }
+ devices.clear();
+ exit(0);
}
else if (result == FG_OPTIONS_EXIT)