#ifndef __cplusplus
# error This library requires C++
-#endif
-
-#ifdef HAVE_CONFIG_H
-# include <config.h>
#endif
-#include <Include/compiler.h>
-
-#ifdef HAVE_WINDOWS_H
-# include <windows.h>
-#endif
+extern void fgSetDefaults ();
+extern string fgScanForRoot (int argc, char ** argv);
+extern string fgScanForRoot (const string &file_path);
+extern void fgParseOptions (int argc, char ** argv);
+extern void fgParseOptions (const string &file_path);
+extern void fgUsage ();
-#include <GL/glut.h>
-#include <XGL/xgl.h>
+/* normans fix */
#if defined(FX) && defined(XMESA)
extern bool global_fullscreen;
#endif
-#include <Include/fg_types.hxx>
-
-#include STL_STRING
-#include <vector>
-
-FG_USING_STD(vector);
-FG_USING_STD(string);
-
-class fgOPTIONS {
-
-public:
-
- enum
- {
- FG_OPTIONS_OK = 0,
- FG_OPTIONS_HELP = 1,
- FG_OPTIONS_ERROR = 2
- };
-
- enum
- {
- FG_UNITS_FEET = 0,
- FG_UNITS_METERS = 1
- };
-
- enum fgFogKind
- {
- FG_FOG_DISABLED = 0,
- FG_FOG_FASTEST = 1,
- FG_FOG_NICEST = 2
- };
-
- enum
- {
- FG_RADIUS_MIN = 1,
- FG_RADIUS_MAX = 4
- };
-
- enum
- {
- FG_TIME_SYS_OFFSET = 1,
- FG_TIME_GMT_OFFSET = 2,
- FG_TIME_LAT_OFFSET = 3,
- FG_TIME_SYS_ABSOLUTE = 4,
- FG_TIME_GMT_ABSOLUTE = 5,
- FG_TIME_LAT_ABSOLUTE = 6
- };
-
- enum fgControlMode
- {
- FG_JOYSTICK = 0,
- FG_KEYBOARD = 1,
- FG_MOUSE = 2
- };
-
- enum fgViewMode
- {
- FG_VIEW_PILOT = 0, // Pilot perspective
- FG_VIEW_FOLLOW = 1, // Following in the "foot steps" so to speak
- FG_VIEW_CHASE = 2, // Chase
- FG_VIEW_CIRCLING = 3, // Circling
- FG_VIEW_SATELLITE = 4, // From high above
- FG_VIEW_ANCHOR = 5, // Drop an anchor and watch from there
- FG_VIEW_TOWER = 6, // From nearest tower?
- FG_VIEW_SPOTTER = 7 // Fron a ground spotter
- };
-
- enum fgAutoCoordMode
- {
- FG_AUTO_COORD_NOT_SPECIFIED = 0,
- FG_AUTO_COORD_DISABLED = 1,
- FG_AUTO_COORD_ENABLED = 2
- };
-
-private:
-
- // The flight gear "root" directory
- string fg_root;
-
- // Starting position and orientation
- string airport_id; // ID of initial starting airport
- double lon; // starting longitude in degrees (west = -)
- double lat; // starting latitude in degrees (south = -)
- double altitude; // starting altitude in meters
- double heading; // heading (yaw) angle in degress (Psi)
- double roll; // roll angle in degrees (Phi)
- double pitch; // pitch angle in degrees (Theta)
- double uBody; // Body axis X velocity (U)
- double vBody; // Body axis Y velocity (V)
- double wBody; // Body axis Z velocity (W)
-
- // Miscellaneous
- bool game_mode; // Game mode enabled/disabled
- bool splash_screen; // show splash screen
- bool intro_music; // play introductory music
- int mouse_pointer; // show mouse pointer
- bool pause; // pause intially enabled/disabled
- fgControlMode control_mode; // primary control mode
- fgAutoCoordMode auto_coordination; // enable auto coordination
-
- // Features
- bool hud_status; // HUD on/off
- bool panel_status; // Panel on/off
- bool sound; // play sound effects
-
- // Flight Model options
- int flight_model; // Core flight model code: jsb, larcsim, magic, etc.
- string aircraft; // Aircraft to model
- int model_hz; // number of FDM iterations per second
- int speed_up; // Sim mechanics run this much faster than normal speed
-
- // Rendering options
- fgFogKind fog; // Fog nicest/fastest/disabled
- bool clouds; // Enable clouds
- double clouds_asl; // Cloud layer height above sea level
- double fov; // Field of View
- bool fullscreen; // Full screen mode enabled/disabled
- int shading; // shading method, 0 = Flat, 1 = Smooth
- bool skyblend; // Blend sky to haze (using polygons) or just clear
- bool textures; // Textures enabled/disabled
- bool wireframe; // Wireframe mode enabled/disabled
- int xsize, ysize; // window size derived from geometry string
- fgViewMode view_mode; // view mode
-
- // Scenery options
- int tile_radius; // Square radius of rendered tiles (around center
- // square.)
- int tile_diameter; // Diameter of rendered tiles. for instance
- // if tile_diameter = 3 then a 3 x 3 grid of tiles will
- // be drawn. Increase this to see terrain that is
- // further away.
-
- // HUD options
- int units; // feet or meters
- int tris_or_culled;
-
- // Time options
- int time_offset; // Use this value to change time.
- int time_offset_type; // Will be set to one of the FG_TIME_* enums,
- // To deterine how time_offset should be used
-
- // Serial port configuration strings
- string_list channel_options_list;
-
- // Network options
- string net_id;
-
-public:
-
- fgOPTIONS();
- ~fgOPTIONS();
-
- // Parse a single option
- int parse_option( const string& arg );
-
- // Parse the command line options
- int parse_command_line( int argc, char **argv );
-
- // Parse the command line options
- int parse_config_file( const string& path );
-
- // Print usage message
- void usage ( void );
-
- // Query functions
- inline string get_fg_root() const { return fg_root; }
- inline string get_airport_id() const { return airport_id; }
- inline double get_lon() const { return lon; }
- inline double get_lat() const { return lat; }
- inline double get_altitude() const { return altitude; }
- inline double get_heading() const { return heading; }
- inline double get_roll() const { return roll; }
- inline double get_pitch() const { return pitch; }
- inline double get_uBody() const {return uBody;}
- inline double get_vBody() const {return vBody;}
- inline double get_wBody() const {return wBody;}
- inline bool get_game_mode() const { return game_mode; }
- inline bool get_splash_screen() const { return splash_screen; }
- inline bool get_intro_music() const { return intro_music; }
- inline int get_mouse_pointer() const { return mouse_pointer; }
- inline bool get_pause() const { return pause; }
- inline fgControlMode get_control_mode() const { return control_mode; }
- inline void set_control_mode( fgControlMode mode ) { control_mode = mode; }
- inline fgAutoCoordMode get_auto_coordination() const {
- return auto_coordination;
- }
- inline void set_auto_coordination(fgAutoCoordMode m) {
- auto_coordination = m;
- }
- inline bool get_hud_status() const { return hud_status; }
- inline bool get_panel_status() const { return panel_status; }
- inline bool get_sound() const { return sound; }
- inline int get_flight_model() const { return flight_model; }
- inline string get_aircraft() const { return aircraft; }
- inline int get_model_hz() const { return model_hz; }
- inline int get_speed_up() const { return speed_up; }
- inline void set_speed_up( int speed ) { speed_up = speed; }
- inline bool fog_enabled() const { return fog != FG_FOG_DISABLED; }
- inline fgFogKind get_fog() const { return fog; }
- inline bool get_clouds() const { return clouds; }
- inline double get_clouds_asl() const { return clouds_asl; }
- inline double get_fov() const { return fov; }
- inline bool get_fullscreen() const { return fullscreen; }
- inline int get_shading() const { return shading; }
- inline bool get_skyblend() const { return skyblend; }
- inline bool get_textures() const { return textures; }
- inline bool get_wireframe() const { return wireframe; }
- inline int get_xsize() const { return xsize; }
- inline int get_ysize() const { return ysize; }
- inline fgViewMode get_view_mode() const { return view_mode; }
- inline int get_tile_radius() const { return tile_radius; }
- inline int get_tile_diameter() const { return tile_diameter; }
-
- inline int get_units() const { return units; }
- inline int get_tris_or_culled() const { return tris_or_culled; }
-
- inline int get_time_offset() const { return time_offset; }
- inline int get_time_offset_type() const { return time_offset_type; };
-
- inline string_list get_channel_options_list() const {
- return channel_options_list;
- }
- inline string get_net_id() const { return net_id; }
-
- // Update functions
- inline void set_fg_root (const string value) { fg_root = value; }
- inline void set_airport_id( const string id ) { airport_id = id; }
- inline void set_lon (double value) { lon = value; }
- inline void set_lat (double value) { lat = value; }
- inline void set_altitude (double value) { altitude = value; }
- inline void set_heading (double value) { heading = value; }
- inline void set_roll (double value) { roll = value; }
- inline void set_pitch (double value) { pitch = value; }
- inline void set_uBody (double value) { uBody = value; }
- inline void set_vBody (double value) { vBody = value; }
- inline void set_wBody (double value) { wBody = value; }
- inline void set_game_mode (bool value) { game_mode = value; }
- inline void set_splash_screen (bool value) { splash_screen = value; }
- inline void set_intro_music (bool value) { intro_music = value; }
- inline void set_mouse_pointer (int value) { mouse_pointer = value; }
- inline void set_pause (bool value) { pause = value; }
- inline void set_hud_status( bool status ) { hud_status = status; }
- inline void set_sound (bool value) { sound = value; }
- inline void set_flight_model (int value) { flight_model = value; }
- inline void set_model_hz (int value) { model_hz = value; }
- inline void set_fog (fgFogKind value) { fog = value; }
- inline void set_clouds( bool value ) { clouds = value; }
- inline void set_clouds_asl( double value ) { clouds_asl = value; }
- inline void set_fov( double amount ) { fov = amount; }
- inline void set_fullscreen (bool value) { fullscreen = value; }
- inline void set_shading (int value) { shading = value; }
- inline void set_skyblend (bool value) { skyblend = value; }
- inline void set_textures( bool status ) { textures = status; }
- inline void set_wireframe (bool status) { wireframe = status; }
- inline void cycle_fog( void ) {
- if ( fog == FG_FOG_DISABLED ) {
- fog = FG_FOG_FASTEST;
- } else if ( fog == FG_FOG_FASTEST ) {
- fog = FG_FOG_NICEST;
- xglHint ( GL_FOG_HINT, GL_NICEST );
- } else if ( fog == FG_FOG_NICEST ) {
- fog = FG_FOG_DISABLED;
- xglHint ( GL_FOG_HINT, GL_FASTEST );
- }
- }
- void toggle_panel();
- inline void set_xsize( int x ) { xsize = x; }
- inline void set_ysize( int y ) { ysize = y; }
- inline void set_view_mode (fgViewMode value) { view_mode = value; }
- inline void set_tile_radius (int value) { tile_radius = value; }
- inline void set_tile_diameter (int value) { tile_diameter = value; }
- inline void set_units (int value) { units = value; }
- inline void set_tris_or_culled (int value) { tris_or_culled = value; }
- inline void set_time_offset (int value) { time_offset = value; }
- inline void set_time_offset_type (int value) { time_offset_type = value; }
- inline void cycle_view_mode() {
- if ( view_mode == FG_VIEW_PILOT ) {
- view_mode = FG_VIEW_FOLLOW;
- } else if ( view_mode == FG_VIEW_FOLLOW ) {
- view_mode = FG_VIEW_PILOT;
- }
- }
-
- inline void set_net_id( const string id ) { net_id = id; }
-
-private:
-
- void parse_control( const string& mode );
- double parse_time( const string& time_str );
- long int parse_date( const string& date_str );
- double parse_degree( const string& degree_str );
- int parse_time_offset( const string& time_str );
- int parse_tile_radius( const string& arg );
- int parse_fdm( const string& fm );
- double parse_fov( const string& arg );
- bool parse_channel( const string& type, const string& channel_str );
-};
-
-
-extern fgOPTIONS current_options;
-
#endif /* _OPTIONS_HXX */
-
-