#include <osg/LightModel>
#include <osg/LightSource>
#include <osg/Material>
+#include <osg/Math>
#include <osg/NodeCallback>
#include <osg/Notify>
#include <osg/PolygonMode>
#include "renderer.hxx"
#include "main.hxx"
#include "CameraGroup.hxx"
-#include "ViewPartitionNode.hxx"
+#include "FGEventHandler.hxx"
// XXX Make this go away when OSG 2.2 is released.
#if (FG_OSG_VERSION >= 21004)
static osg::ref_ptr<osg::Group> mRoot = new osg::Group;
-static osg::ref_ptr<ViewPartitionNode> viewPartition = new ViewPartitionNode;
-
FGRenderer::FGRenderer()
{
#ifdef FG_JPEG_SERVER
jpgRenderFrame = FGRenderer::update;
#endif
- manipulator = new FGManipulator;
+ eventHandler = new FGEventHandler;
}
FGRenderer::~FGRenderer()
osg::Switch* sw = new osg::Switch;
sw->setUpdateCallback(new FGScenerySwitchCallback);
sw->addChild(mRoot.get());
- viewPartition->addChild(sw);
- viewPartition->addChild(thesky->getCloudRoot());
-
- mRealRoot->addChild(viewPartition.get());
+ mRealRoot->addChild(sw);
+ mRealRoot->addChild(thesky->getCloudRoot());
mRealRoot->addChild(FGCreateRedoutNode());
}
double sun_horiz_eff, moon_horiz_eff;
if (fgGetBool("/sim/rendering/horizon-effect")) {
- sun_horiz_eff = 0.67+pow(0.5+cos(l->get_sun_angle())*2/2, 0.33)/3;
- moon_horiz_eff = 0.67+pow(0.5+cos(l->get_moon_angle())*2/2, 0.33)/3;
+ sun_horiz_eff
+ = 0.67 + pow(osg::clampAbove(0.5 + cos(l->get_sun_angle()),
+ 0.0),
+ 0.33) / 3.0;
+ moon_horiz_eff
+ = 0.67 + pow(osg::clampAbove(0.5 + cos(l->get_moon_angle()),
+ 0.0),
+ 0.33)/3.0;
} else {
sun_horiz_eff = moon_horiz_eff = 1.0;
}
l->adj_fog_color(),
l->get_sun_angle()*SGD_RADIANS_TO_DEGREES);
mUpdateVisitor->setVisibility(actual_visibility);
- viewPartition->setVisibility(actual_visibility);
simgear::GroundLightManager::instance()->update(mUpdateVisitor.get());
bool hotspots = fgGetBool("/sim/panel-hotspots");
osg::Node::NodeMask cullMask = ~simgear::LIGHTS_BITS & ~simgear::PICK_BIT;
->getLightNodeMask(mUpdateVisitor.get());
if (hotspots)
cullMask |= simgear::PICK_BIT;
- camera->setCullMask(cullMask);
- // XXX
- for (int i = 0; i < viewer->getNumSlaves(); ++i)
- viewer->getSlave(i)._camera->setCullMask(cullMask);
+ CameraGroup::getDefault()->setCameraCullMasks(cullMask);
}
return !pickList.empty();
}
+void
+FGRenderer::setViewer(osgViewer::Viewer* viewer_)
+{
+ viewer = viewer_;
+}
+
+void
+FGRenderer::setEventHandler(FGEventHandler* eventHandler_)
+{
+ eventHandler = eventHandler_;
+}
+
void
FGRenderer::addCamera(osg::Camera* camera, bool useSceneData)
{