#include <simgear/compiler.h>
-#ifdef HAVE_WINDOWS_H
-# include <windows.h>
-#endif
-
#include <osg/ref_ptr>
#include <osg/AlphaFunc>
#include <osg/BlendFunc>
{
if (!fgOSIsMainContext(state.getGraphicsContext()))
return;
+ state.setActiveTextureUnit(0);
+ state.setClientActiveTextureUnit(0);
+
state.disableAllVertexArrays();
glPushAttrib(GL_ALL_ATTRIB_BITS);
{
if (!fgOSIsMainContext(state.getGraphicsContext()))
return;
-
+ state.setActiveTextureUnit(0);
+ state.setClientActiveTextureUnit(0);
state.disableAllVertexArrays();
glPushAttrib(GL_ALL_ATTRIB_BITS);
glPopClientAttrib();
glPopAttrib();
+
}
virtual osg::Object* cloneType() const { return new SGHUDAndPanelDrawable; }
mRealRoot->addChild(viewPartition.get());
mRealRoot->addChild(FGCreateRedoutNode());
- mRealRoot->addChild(guiCamera);
}
if (height != lastheight)
fgSetInt("/sim/startup/ysize", lastheight = height);
- guiInitMouse(width, height);
-
// for all views
FGViewMgr *viewmgr = globals->get_viewmgr();
if (viewmgr) {