#include <Time/light.hxx>
#include <Time/light.hxx>
#include <Aircraft/aircraft.hxx>
+// #include <Aircraft/replay.hxx>
#include <Cockpit/panel.hxx>
#include <Cockpit/cockpit.hxx>
#include <Cockpit/hud.hxx>
#include <Scenery/scenery.hxx>
#include <Scenery/tilemgr.hxx>
#include <ATC/ATCdisplay.hxx>
-#include <Replay/replay.hxx>
#include <GUI/new_gui.hxx>
#include "splash.hxx"
glEnable( GL_FOG );
glFogi( GL_FOG_MODE, GL_EXP2 );
glFogfv( GL_FOG_COLOR, l->adj_fog_color() );
- }
+ } else
+ glDisable( GL_FOG );
// set sun/lighting parameters
ssgGetLight( 0 ) -> setPosition( l->sun_vec() );