#ifndef __FG_RENDERER_HXX
#define __FG_RENDERER_HXX 1
-#include <simgear/screen/extensions.hxx>
-#include <simgear/scene/sky/sky.hxx>
+#include <simgear/scene/util/SGPickCallback.hxx>
-#define FG_ENABLE_MULTIPASS_CLOUDS 1
+#include <osg/ref_ptr>
-class SGSky;
-extern SGSky *thesky;
+namespace osg
+{
+class Camera;
+class Group;
+}
+
+namespace osgGA
+{
+class GUIEventAdapter;
+}
+
+namespace osgShadow
+{
+class ShadowedScene;
+}
-extern glPointParameterfProc glPointParameterfPtr;
-extern glPointParameterfvProc glPointParameterfvPtr;
-extern bool glPointParameterIsSupported;
+namespace osgViewer
+{
+class Viewer;
+}
+namespace flightgear
+{
+class FGEventHandler;
+}
+
+class SGSky;
+extern SGSky *thesky;
class FGRenderer {
FGRenderer();
~FGRenderer();
+ void splashinit();
void init();
- void build_states();
static void resize(int width, int height );
// calling update( refresh_camera_settings = false ) will not
static void update( bool refresh_camera_settings );
inline static void update() { update( true ); }
-
- /** FlightGear code should use this routine to set the FOV rather
- * than calling the ssg routine directly
+ /** Just pick into the scene and return the pick callbacks on the way ...
*/
- static void setFOV( float w, float h );
-
+ static bool pick( std::vector<SGSceneryPick>& pickList,
+ const osgGA::GUIEventAdapter* ea );
- /** FlightGear code should use this routine to set the Near/Far
- * clip planes rather than calling the ssg routine directly
+ /** Get and set the OSG Viewer object, if any.
*/
- static void setNearFar( float n, float f );
-
- /** Get the pick start point and direction in global coordinates.
- * The inputs are expected to be the x and y coordinates of the
- * screen point relative to the window.
+ osgViewer::Viewer* getViewer() { return viewer.get(); }
+ const osgViewer::Viewer* getViewer() const { return viewer.get(); }
+ void setViewer(osgViewer::Viewer* viewer);
+ /** Get and set the manipulator object, if any.
*/
- static bool getPickInfo( sgdVec3 p, sgdVec3 d, unsigned x, unsigned y );
+ flightgear::FGEventHandler* getEventHandler() { return eventHandler.get(); }
+ const flightgear::FGEventHandler* getEventHandler() const { return eventHandler.get(); }
+ void setEventHandler(flightgear::FGEventHandler* manipulator);
+
+ /** Add a top level camera.
+ */
+ void addCamera(osg::Camera* camera, bool useSceneData);
+
+protected:
+ osg::ref_ptr<osgViewer::Viewer> viewer;
+ osg::ref_ptr<flightgear::FGEventHandler> eventHandler;
};
+bool fgDumpSceneGraphToFile(const char* filename);
+bool fgDumpTerrainBranchToFile(const char* filename);
+
#endif