static void update( bool refresh_camera_settings );
inline static void update() { update( true ); }
-
- /** FlightGear code should use this routine to set the FOV rather
- * than calling the ssg routine directly
+ /** Set all the camera parameters at once. aspectRatio is height / width.
*/
- static void setFOV( float w, float h );
-
-
- /** FlightGear code should use this routine to set the Near/Far
- * clip planes rather than calling the ssg routine directly
- */
- static void setNearFar( float n, float f );
-
+ static void setCameraParameters(float vfov, float aspectRatio,
+ float zNear, float zFar);
/** Just pick into the scene and return the pick callbacks on the way ...
*/
static bool pick( unsigned x, unsigned y,